complexType X3DFogObject
diagram x3d-3.3_diagrams/x3d-3.3_p313.png
properties
abstract true
attributes
Name  Type  Use  Default  Fixed  Annotation
color  SFColor    1 1 1    
fogType  fogTypeChoices    LINEAR    
visibilityRange  derived by: SFFloat    0    
annotation
appinfo
<xs:attribute name="componentName" type="componentNameChoices" fixed="EnvironmentalEffects"/>
<xs:attribute name="componentLevel" type="xs:positiveInteger" fixed="2"/>
Abstract type describing a node that influences the lighting equation through the use of fog semantics.
source <xs:complexType name="X3DFogObject" abstract="true">
 
<xs:annotation>
   
<xs:appinfo>
     
<xs:attribute name="componentName" type="componentNameChoices" fixed="EnvironmentalEffects"/>
     
<xs:attribute name="componentLevel" type="xs:positiveInteger" fixed="2"/>
Abstract type describing a node that influences the lighting equation through the use of fog semantics.
</xs:appinfo>
   
<xs:documentation source="https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/enveffects.html#X3DFogOjbect"/>
 
</xs:annotation>
 
<xs:attribute name="color" type="SFColor" default="1 1 1"/>
 
<xs:attribute name="fogType" type="fogTypeChoices" default="LINEAR"/>
 
<xs:attribute name="visibilityRange" default="0">
   
<!-- type="SFFloatNonNegative" -->
   
<xs:simpleType>
     
<xs:restriction base="SFFloat">
       
<xs:minInclusive value="0"/>
     
</xs:restriction>
   
</xs:simpleType>
 
</xs:attribute>
</xs:complexType>

attribute X3DFogObject/@color
type SFColor
properties
default 1 1 1
facets
Kind Value Annotation
whiteSpace collapse
pattern \s*(([+]?((0(\.[0-9]*)?|\.[0-9]+)|1(\.0*)?)([Ee][+-]?[0-9]+)?)\s+){2}([+]?((0(\.[0-9]*)?|\.[0-9]+)|1(\.0*)?)([Ee][+-]?[0-9]+)?)\s*
source <xs:attribute name="color" type="SFColor" default="1 1 1"/>

attribute X3DFogObject/@fogType
type fogTypeChoices
properties
default LINEAR
facets
Kind Value Annotation
enumeration LINEAR
appinfo
linear blending as a function of distance
enumeration EXPONENTIAL
appinfo
exponential blending as a function of distance
source <xs:attribute name="fogType" type="fogTypeChoices" default="LINEAR"/>

attribute X3DFogObject/@visibilityRange
type restriction of SFFloat
properties
default 0
facets
Kind Value Annotation
minInclusive 0
source <xs:attribute name="visibilityRange" default="0">
 
<!-- type="SFFloatNonNegative" -->
 
<xs:simpleType>
   
<xs:restriction base="SFFloat">
     
<xs:minInclusive value="0"/>
   
</xs:restriction>
 
</xs:simpleType>
</xs:attribute>


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