Uses of Class
org.web3d.x3d.jsail.EnvironmentalEffects.TextureBackground
Package
Description
Nodes in the Environmental effects component support the creation of realistic environmental effects such as panoramic backgrounds and fog.
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Uses of TextureBackground in org.web3d.x3d.jsail.EnvironmentalEffects
Modifier and TypeMethodDescriptionTextureBackground.addComments
(String newComment) Add comment as String to contained commentsList.TextureBackground.addComments
(String[] newComments) Add comments as String[] array to contained commentsList.TextureBackground.addComments
(CommentsBlock newCommentsBlock) Add CommentsBlock to contained commentsList.TextureBackground.addGroundAngle
(float newValue) Add singleton float value to MFFloat groundAngle field.TextureBackground.addGroundAngle
(SFFloat newValue) Add singleton SFFloat value to MFFloat groundAngle field.TextureBackground.addGroundColor
(SFColor newValue) Add singleton SFColor value to MFColor groundColor field.TextureBackground.addSkyAngle
(float newValue) Add singleton float value to MFFloat skyAngle field.TextureBackground.addSkyAngle
(SFFloat newValue) Add singleton SFFloat value to MFFloat skyAngle field.TextureBackground.addSkyColor
(SFColor newValue) Add singleton SFColor value to MFColor skyColor field.TextureBackground.clearBackTexture()
Utility method to clear SFNode value of backTexture field.TextureBackground.clearBottomTexture()
Utility method to clear SFNode value of bottomTexture field.TextureBackground.clearFrontTexture()
Utility method to clear SFNode value of frontTexture field.TextureBackground.clearGroundAngle()
Utility method to clear MFFloat value of groundAngle field.TextureBackground.clearIS()
Utility method to clear SFNode value of IS field.TextureBackground.clearLeftTexture()
Utility method to clear SFNode value of leftTexture field.TextureBackground.clearMetadata()
Utility method to clear SFNode value of metadata field.TextureBackground.clearRightTexture()
Utility method to clear SFNode value of rightTexture field.TextureBackground.clearSkyAngle()
Utility method to clear MFFloat value of skyAngle field.TextureBackground.clearTopTexture()
Utility method to clear SFNode value of topTexture field.TextureBackground.setBackTexture
(ProtoInstance newValue) Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field backTexture.TextureBackground.setBackTexture
(X3DNode newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DNode instance (using a properly typed node) to inputOutput SFNode field backTexture.TextureBackground.setBottomTexture
(ProtoInstance newValue) Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field bottomTexture.TextureBackground.setBottomTexture
(X3DNode newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DNode instance (using a properly typed node) to inputOutput SFNode field bottomTexture.final TextureBackground
TextureBackground.setCssClass
(String newValue) Accessor method to assign String value to inputOutput SFString field named class.TextureBackground.setCssClass
(SFString newValue) Assign typed object value to SFString cssClass field, similar tosetCssClass(String)
.final TextureBackground
TextureBackground.setCssStyle
(String newValue) Accessor method to assign String value to inputOutput SFString field named style.TextureBackground.setCssStyle
(SFString newValue) Assign typed object value to SFString cssClass field, similar tosetCssStyle(String)
.final TextureBackground
Accessor method to assign String value to inputOutput SFString field named DEF.Assign typed object value to SFString DEF field, similar tosetDEF(String)
.TextureBackground.setFrontTexture
(ProtoInstance newValue) Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field frontTexture.TextureBackground.setFrontTexture
(X3DNode newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DNode instance (using a properly typed node) to inputOutput SFNode field frontTexture.TextureBackground.setGroundAngle
(double[] newArray) Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetGroundAngle(float[])
.TextureBackground.setGroundAngle
(float[] newValue) Accessor method to assign Float array unit axis, angle (in radians) to inputOutput MFFloat field named groundAngle.TextureBackground.setGroundAngle
(int[] newValue) Assign floating-point array value of MFFloat groundAngle field, similar tosetGroundAngle(float[])
.TextureBackground.setGroundAngle
(ArrayList<Float> newValue) Assign ArrayList value of MFFloat groundAngle field, similar tosetGroundAngle(float[])
.TextureBackground.setGroundAngle
(MFFloat newValue) Assign typed object value to MFFloat groundAngle field, similar tosetGroundAngle(float[])
.TextureBackground.setGroundColor
(double[] newArray) Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetGroundColor(float[])
.TextureBackground.setGroundColor
(float[] newValue) Accessor method to assign 3-tuple float array using RGB values [0..1] to inputOutput MFColor field named groundColor.TextureBackground.setGroundColor
(MFColor newValue) Assign typed object value to MFColor groundColor field, similar tosetGroundColor(float[])
.final TextureBackground
Accessor method to assign String value to inputOutput SFString field named id.Assign typed object value to SFString HtmlID field, similar tosetHtmlID(String)
.Accessor method to assign IS instance (using a properly typed node) to inputOutput SFNode field IS.TextureBackground.setLeftTexture
(ProtoInstance newValue) Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field leftTexture.TextureBackground.setLeftTexture
(X3DNode newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DNode instance (using a properly typed node) to inputOutput SFNode field leftTexture.TextureBackground.setMetadata
(ProtoInstance newValue) Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field metadata.TextureBackground.setMetadata
(X3DMetadataObject newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.TextureBackground.setRightTexture
(ProtoInstance newValue) Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field rightTexture.TextureBackground.setRightTexture
(X3DNode newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DNode instance (using a properly typed node) to inputOutput SFNode field rightTexture.TextureBackground.setSkyAngle
(double[] newArray) Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetSkyAngle(float[])
.TextureBackground.setSkyAngle
(float[] newValue) Accessor method to assign Float array unit axis, angle (in radians) to inputOutput MFFloat field named skyAngle.TextureBackground.setSkyAngle
(int[] newValue) Assign floating-point array value of MFFloat skyAngle field, similar tosetSkyAngle(float[])
.TextureBackground.setSkyAngle
(ArrayList<Float> newValue) Assign ArrayList value of MFFloat skyAngle field, similar tosetSkyAngle(float[])
.TextureBackground.setSkyAngle
(MFFloat newValue) Assign typed object value to MFFloat skyAngle field, similar tosetSkyAngle(float[])
.TextureBackground.setSkyColor
(double[] newArray) Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetSkyColor(float[])
.TextureBackground.setSkyColor
(float[] newValue) Accessor method to assign 3-tuple float array using RGB values [0..1] to inputOutput MFColor field named skyColor.TextureBackground.setSkyColor
(MFColor newValue) Assign typed object value to MFColor skyColor field, similar tosetSkyColor(float[])
.TextureBackground.setTopTexture
(ProtoInstance newValue) Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field topTexture.TextureBackground.setTopTexture
(X3DNode newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DNode instance (using a properly typed node) to inputOutput SFNode field topTexture.TextureBackground.setTransparency
(double newValue) Utility method: double-precision set-parameter accessor for X3D floating-point type, similar tosetTransparency(float)
.TextureBackground.setTransparency
(float newValue) Accessor method to assign float value to inputOutput SFFloat field named transparency.TextureBackground.setTransparency
(SFFloat newValue) Assign typed object value to SFFloat transparency field, similar tosetTransparency(float)
.final TextureBackground
Accessor method to assign String value to inputOutput SFString field named USE.TextureBackground.setUSE
(TextureBackground DEFnode) Assign a USE reference to another DEF node of same node type, similar tosetUSE(String)
.Assign typed object value to SFString USE field, similar tosetUSE(String)
.Modifier and TypeMethodDescriptionTextureBackground.setUSE
(TextureBackground DEFnode) Assign a USE reference to another DEF node of same node type, similar tosetUSE(String)
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