TextureBackgroundObject |
TextureBackgroundObject.addComments(java.lang.String newComment) |
Add comment as String to contained commentsList.
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TextureBackgroundObject |
TextureBackgroundObject.addComments(java.lang.String[] newComments) |
Add comments as String[] array to contained commentsList.
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TextureBackgroundObject |
TextureBackgroundObject.addComments(CommentsBlock newCommentsBlock) |
Add CommentsBlock to contained commentsList.
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TextureBackgroundObject |
TextureBackgroundObject.addGroundAngle(float newValue) |
Add singleton float value to MFFloat groundAngle field.
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TextureBackgroundObject |
TextureBackgroundObject.addGroundAngle(SFFloatObject newValue) |
Add singleton SFFloatObject value to MFFloat groundAngle field.
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TextureBackgroundObject |
TextureBackgroundObject.addGroundColor(SFColorObject newValue) |
Add singleton SFColorObject value to MFColor groundColor field.
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TextureBackgroundObject |
TextureBackgroundObject.addSkyAngle(float newValue) |
Add singleton float value to MFFloat skyAngle field.
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TextureBackgroundObject |
TextureBackgroundObject.addSkyAngle(SFFloatObject newValue) |
Add singleton SFFloatObject value to MFFloat skyAngle field.
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TextureBackgroundObject |
TextureBackgroundObject.addSkyColor(SFColorObject newValue) |
Add singleton SFColorObject value to MFColor skyColor field.
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TextureBackgroundObject |
TextureBackgroundObject.clearBackTexture() |
Utility method to clear SFNode value of backTexture field.
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TextureBackgroundObject |
TextureBackgroundObject.clearBottomTexture() |
Utility method to clear SFNode value of bottomTexture field.
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TextureBackgroundObject |
TextureBackgroundObject.clearFrontTexture() |
Utility method to clear SFNode value of frontTexture field.
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TextureBackgroundObject |
TextureBackgroundObject.clearGroundAngle() |
Utility method to clear MFFloat value of groundAngle field.
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TextureBackgroundObject |
TextureBackgroundObject.clearIS() |
Utility method to clear SFNode value of IS field.
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TextureBackgroundObject |
TextureBackgroundObject.clearLeftTexture() |
Utility method to clear SFNode value of leftTexture field.
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TextureBackgroundObject |
TextureBackgroundObject.clearMetadata() |
Utility method to clear SFNode value of metadata field.
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TextureBackgroundObject |
TextureBackgroundObject.clearRightTexture() |
Utility method to clear SFNode value of rightTexture field.
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TextureBackgroundObject |
TextureBackgroundObject.clearSkyAngle() |
Utility method to clear MFFloat value of skyAngle field.
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TextureBackgroundObject |
TextureBackgroundObject.clearTopTexture() |
Utility method to clear SFNode value of topTexture field.
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TextureBackgroundObject |
TextureBackgroundObject.setBackTexture(ProtoInstanceObject newValue) |
Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field backTexture.
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TextureBackgroundObject |
TextureBackgroundObject.setBackTexture(X3DNode newValue) |
Accessor method to assign X3DNode instance (using a properly typed node) to inputOutput SFNode field backTexture.
// newValueInstanceAcceptableNodeTypesTest checks are needed for methods that override/subset X3DNode interfaces #1
boolean isNodeTypeAllowed =
(((X3DConcreteNode)newValue) instanceof org.web3d.x3d.sai.Texturing.X3DTexture2DNode) ||
(((X3DConcreteNode)newValue) instanceof org.web3d.x3d.jsail.Texturing.MultiTextureObject);
if (!
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TextureBackgroundObject |
TextureBackgroundObject.setBottomTexture(ProtoInstanceObject newValue) |
Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field bottomTexture.
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TextureBackgroundObject |
TextureBackgroundObject.setBottomTexture(X3DNode newValue) |
Accessor method to assign X3DNode instance (using a properly typed node) to inputOutput SFNode field bottomTexture.
// newValueInstanceAcceptableNodeTypesTest checks are needed for methods that override/subset X3DNode interfaces #1
boolean isNodeTypeAllowed =
(((X3DConcreteNode)newValue) instanceof org.web3d.x3d.sai.Texturing.X3DTexture2DNode) ||
(((X3DConcreteNode)newValue) instanceof org.web3d.x3d.jsail.Texturing.MultiTextureObject);
if (!
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TextureBackgroundObject |
TextureBackgroundObject.setCssClass(java.lang.String newValue) |
Accessor method to assign String value to inputOutput SFString field named class.
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TextureBackgroundObject |
TextureBackgroundObject.setCssClass(SFStringObject newValue) |
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TextureBackgroundObject |
TextureBackgroundObject.setDEF(java.lang.String newValue) |
Accessor method to assign String value to inputOutput SFString field named DEF.
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TextureBackgroundObject |
TextureBackgroundObject.setDEF(SFStringObject newValue) |
Assign typed object value to SFString DEF field, similar to setDEF(String) .
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TextureBackgroundObject |
TextureBackgroundObject.setFrontTexture(ProtoInstanceObject newValue) |
Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field frontTexture.
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TextureBackgroundObject |
TextureBackgroundObject.setFrontTexture(X3DNode newValue) |
Accessor method to assign X3DNode instance (using a properly typed node) to inputOutput SFNode field frontTexture.
// newValueInstanceAcceptableNodeTypesTest checks are needed for methods that override/subset X3DNode interfaces #1
boolean isNodeTypeAllowed =
(((X3DConcreteNode)newValue) instanceof org.web3d.x3d.sai.Texturing.X3DTexture2DNode) ||
(((X3DConcreteNode)newValue) instanceof org.web3d.x3d.jsail.Texturing.MultiTextureObject);
if (!
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TextureBackgroundObject |
TextureBackgroundObject.setGroundAngle(double[] newArray) |
Utility method: double-precision set-array accessor for X3D floating-point type, similar to setGroundAngle(float[]) .
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TextureBackgroundObject |
TextureBackgroundObject.setGroundAngle(float[] newValue) |
Accessor method to assign Float array unit axis, angle (in radians) to inputOutput MFFloat field named groundAngle.
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TextureBackgroundObject |
TextureBackgroundObject.setGroundAngle(int[] newValue) |
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TextureBackgroundObject |
TextureBackgroundObject.setGroundAngle(java.util.ArrayList<java.lang.Float> newValue) |
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TextureBackgroundObject |
TextureBackgroundObject.setGroundAngle(MFFloatObject newValue) |
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TextureBackgroundObject |
TextureBackgroundObject.setGroundColor(double[] newArray) |
Utility method: double-precision set-array accessor for X3D floating-point type, similar to setGroundColor(float[]) .
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TextureBackgroundObject |
TextureBackgroundObject.setGroundColor(float[] newValue) |
Accessor method to assign 3-tuple float array using RGB values [0..1] to inputOutput MFColor field named groundColor.
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TextureBackgroundObject |
TextureBackgroundObject.setGroundColor(MFColorObject newValue) |
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TextureBackgroundObject |
TextureBackgroundObject.setIS(ISObject newValue) |
Accessor method to assign ISObject instance (using a properly typed node) to inputOutput SFNode field IS.
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TextureBackgroundObject |
TextureBackgroundObject.setLeftTexture(ProtoInstanceObject newValue) |
Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field leftTexture.
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TextureBackgroundObject |
TextureBackgroundObject.setLeftTexture(X3DNode newValue) |
Accessor method to assign X3DNode instance (using a properly typed node) to inputOutput SFNode field leftTexture.
// newValueInstanceAcceptableNodeTypesTest checks are needed for methods that override/subset X3DNode interfaces #1
boolean isNodeTypeAllowed =
(((X3DConcreteNode)newValue) instanceof org.web3d.x3d.sai.Texturing.X3DTexture2DNode) ||
(((X3DConcreteNode)newValue) instanceof org.web3d.x3d.jsail.Texturing.MultiTextureObject);
if (!
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TextureBackgroundObject |
TextureBackgroundObject.setMetadata(ProtoInstanceObject newValue) |
Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field metadata.
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TextureBackgroundObject |
TextureBackgroundObject.setMetadata(X3DMetadataObject newValue) |
Accessor method to assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
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TextureBackgroundObject |
TextureBackgroundObject.setRightTexture(ProtoInstanceObject newValue) |
Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field rightTexture.
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TextureBackgroundObject |
TextureBackgroundObject.setRightTexture(X3DNode newValue) |
Accessor method to assign X3DNode instance (using a properly typed node) to inputOutput SFNode field rightTexture.
// newValueInstanceAcceptableNodeTypesTest checks are needed for methods that override/subset X3DNode interfaces #1
boolean isNodeTypeAllowed =
(((X3DConcreteNode)newValue) instanceof org.web3d.x3d.sai.Texturing.X3DTexture2DNode) ||
(((X3DConcreteNode)newValue) instanceof org.web3d.x3d.jsail.Texturing.MultiTextureObject);
if (!
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TextureBackgroundObject |
TextureBackgroundObject.setSkyAngle(double[] newArray) |
Utility method: double-precision set-array accessor for X3D floating-point type, similar to setSkyAngle(float[]) .
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TextureBackgroundObject |
TextureBackgroundObject.setSkyAngle(float[] newValue) |
Accessor method to assign Float array unit axis, angle (in radians) to inputOutput MFFloat field named skyAngle.
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TextureBackgroundObject |
TextureBackgroundObject.setSkyAngle(int[] newValue) |
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TextureBackgroundObject |
TextureBackgroundObject.setSkyAngle(java.util.ArrayList<java.lang.Float> newValue) |
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TextureBackgroundObject |
TextureBackgroundObject.setSkyAngle(MFFloatObject newValue) |
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TextureBackgroundObject |
TextureBackgroundObject.setSkyColor(double[] newArray) |
Utility method: double-precision set-array accessor for X3D floating-point type, similar to setSkyColor(float[]) .
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TextureBackgroundObject |
TextureBackgroundObject.setSkyColor(float[] newValue) |
Accessor method to assign 3-tuple float array using RGB values [0..1] to inputOutput MFColor field named skyColor.
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TextureBackgroundObject |
TextureBackgroundObject.setSkyColor(MFColorObject newValue) |
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TextureBackgroundObject |
TextureBackgroundObject.setTopTexture(ProtoInstanceObject newValue) |
Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field topTexture.
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TextureBackgroundObject |
TextureBackgroundObject.setTopTexture(X3DNode newValue) |
Accessor method to assign X3DNode instance (using a properly typed node) to inputOutput SFNode field topTexture.
// newValueInstanceAcceptableNodeTypesTest checks are needed for methods that override/subset X3DNode interfaces #1
boolean isNodeTypeAllowed =
(((X3DConcreteNode)newValue) instanceof org.web3d.x3d.sai.Texturing.X3DTexture2DNode) ||
(((X3DConcreteNode)newValue) instanceof org.web3d.x3d.jsail.Texturing.MultiTextureObject);
if (!
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TextureBackgroundObject |
TextureBackgroundObject.setTransparency(double newValue) |
Utility method: double-precision set-parameter accessor for X3D floating-point type, similar to setTransparency(float) .
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TextureBackgroundObject |
TextureBackgroundObject.setTransparency(float newValue) |
Accessor method to assign float value to inputOutput SFFloat field named transparency.
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TextureBackgroundObject |
TextureBackgroundObject.setTransparency(SFFloatObject newValue) |
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TextureBackgroundObject |
TextureBackgroundObject.setUSE(java.lang.String newValue) |
Accessor method to assign String value to inputOutput SFString field named USE.
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TextureBackgroundObject |
TextureBackgroundObject.setUSE(TextureBackgroundObject DEFnode) |
Assign a USE reference to another DEF node of same node type, similar to setUSE(String) .
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TextureBackgroundObject |
TextureBackgroundObject.setUSE(SFStringObject newValue) |
Assign typed object value to SFString USE field, similar to setUSE(String) .
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