Package org.web3d.x3d.jsail.Core
Class ISObject
java.lang.Object
org.web3d.x3d.jsail.X3DConcreteElement
org.web3d.x3d.jsail.X3DConcreteStatement
org.web3d.x3d.jsail.Core.ISObject
public class ISObject extends X3DConcreteStatement
Functional summary: the IS statement connects node fields defined inside a ProtoBody declaration back to corresponding ProtoInterface fields. IS/connect statements can be added if the parent node is within a ProtoBody and connect statements define correspondences between prototype fields and built-in node fields. This concrete class represents an X3D IS statement.
X3D statement tooltip: [X3D statement] The IS statement connects node fields defined inside a ProtoBody declaration back to corresponding ProtoInterface fields. To define each Prototype connection between a ProtoInterface field and a ProtoBody node field, add one or more connect statements within each IS statement.
X3D statement tooltip: [X3D statement] The IS statement connects node fields defined inside a ProtoBody declaration back to corresponding ProtoInterface fields. To define each Prototype connection between a ProtoInterface field and a ProtoBody node field, add one or more connect statements within each IS statement.
- Warning: IS statements are only allowed within a ProtoBody definition scope, which follows ProtoInterface field declarations, and thus are only found within a ProtoDeclare statement.
- Hint: if present, an IS statement is the first child within any other node.
- Hint: an IS statement precedes any sibling Metadata* node, which in turn precedes any other sibling nodes.
- Hint: see the connect and ProtoBody statements.
- Hint: X3D Architecture 4.4.4 Prototype semantics, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/concepts.html#PROTOdefinitionsemantics Examples: X3D Example Archives, X3D for Web Authors, Chapter 14 Prototypes https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter14Prototypes
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Field Summary
Fields Modifier and Type Field Description static java.lang.String
COMPONENT
String constant COMPONENT defines X3D component for the IS element: Corestatic int
LEVEL
Integer constant LEVEL provides default X3D Core component level for this element: 2static java.lang.String
NAME
String constant NAME provides name of this element: IS. -
Constructor Summary
Constructors Constructor Description ISObject()
Constructor for ISObject to initialize member variables with default values. -
Method Summary
Modifier and Type Method Description ISObject
addComments(java.lang.String newComment)
Add comment as String to contained commentsList.ISObject
addComments(java.lang.String[] newComments)
Add comments as String[] array to contained commentsList.ISObject
addComments(CommentsBlock newCommentsBlock)
Add CommentsBlock to contained commentsList.ISObject
addConnect(connectObject newValue)
Add array of child connect nodes to array of existing nodes (if any).ISObject
clearConnect()
Utility method to clear MFNode value of connectList field.X3DConcreteElement
findElementByNameValue(java.lang.String nameValue)
Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element.X3DConcreteElement
findElementByNameValue(java.lang.String nameValue, java.lang.String elementName)
Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element.X3DConcreteNode
findNodeByDEF(java.lang.String DEFvalue)
Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.java.lang.String
getAccessType(java.lang.String fieldName)
Indicate accessType corresponding to given fieldName.java.lang.String
getComponent()
Defines X3D component for the IS element: Coreint
getComponentLevel()
Provides default X3D component level for this element: 2java.util.ArrayList<connectObject>
getConnectList()
Provide array of connectObject results (using an array consisting of properly typed nodes or ProtoInstanceObjects) from inputOutput MFNode field connect.java.lang.String
getElementName()
Provides name of this element: ISjava.lang.String
getFieldType(java.lang.String fieldName)
Indicate type corresponding to given fieldName.boolean
hasConnect()
Indicate whether an object is available for inputOutput MFNode field connectList.boolean
hasElementByNameValue(java.lang.String nameValue, java.lang.String elementName)
Recursive method to determine whether node or statement with given name attribute is found, meaning both objects are attached to same scene graph.boolean
hasNodeByDEF(java.lang.String DEFvalue)
Recursive method to determine whether node with DEFvalue is found, meaning both objects are attached to same scene graph.void
initialize()
Initialize all member variables to default values.ISObject
setConnect(connectObject newValue)
Set single child connect node, replacing prior array of existing nodes (if any).ISObject
setConnectList(java.util.ArrayList<connectObject> newValue)
Accessor method to assign connectObject array (using an array consisting of properly typed nodes or ProtoInstanceObjects) to inputOutput MFNode field connect.java.lang.String
toStringClassicVRML(int indentLevel)
Recursive method to provide ClassicVRML string serialization.java.lang.String
toStringVRML97(int indentLevel)
Recursive method to provide VRML97 string serialization.java.lang.String
toStringX3D(int indentLevel)
Recursive method to provide X3D string serialization of this model subgraph, utilizing XML encoding and conforming to X3D Canonical Form.java.lang.String
validate()
Recursive method to validate this element plus all contained nodes and statements, using both datatype-specification value checks and regular expression (regex) checking of corresponding string values.Methods inherited from class org.web3d.x3d.jsail.X3DConcreteElement
clearParentObject, findAncestorElementByName, findAncestorProtoBody, findAncestorSceneObject, findAncestorX3DObject, getPackageName, getParentObject, getValidationResult, hasAncestorElementByName, hasAncestorProtoBody, hasAncestorSceneObject, hasAncestorX3DObject, hasParentObject, isValid, setParentObject, toStringClassicVRML, toStringVRML97, toStringX3D
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Field Details
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NAME
public static final java.lang.String NAMEString constant NAME provides name of this element: IS.- See Also:
- Constant Field Values
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COMPONENT
public static final java.lang.String COMPONENTString constant COMPONENT defines X3D component for the IS element: Core- See Also:
- Constant Field Values
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LEVEL
public static final int LEVELInteger constant LEVEL provides default X3D Core component level for this element: 2- See Also:
- Constant Field Values
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Constructor Details
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ISObject
public ISObject()Constructor for ISObject to initialize member variables with default values.
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Method Details
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getElementName
public final java.lang.String getElementName()Provides name of this element: IS- Specified by:
getElementName
in classX3DConcreteElement
- Returns:
- name of this element
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getComponent
public final java.lang.String getComponent()Defines X3D component for the IS element: Core- Specified by:
getComponent
in classX3DConcreteElement
- Returns:
- X3D component for this element
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getComponentLevel
public final int getComponentLevel()Provides default X3D component level for this element: 2- Specified by:
getComponentLevel
in classX3DConcreteElement
- Returns:
- default X3D component level for this element
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getFieldType
public java.lang.String getFieldType(java.lang.String fieldName)Indicate type corresponding to given fieldName.- Specified by:
getFieldType
in classX3DConcreteElement
- Parameters:
fieldName
- name of field in this X3D statement- Returns:
- X3D type (SFvec3f etc.), otherwise ConfigurationProperties.ERROR_UNKNOWN_FIELD_TYPE if not recognized
- See Also:
ConfigurationProperties.ERROR_UNKNOWN_FIELD_TYPE
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getAccessType
public java.lang.String getAccessType(java.lang.String fieldName)Indicate accessType corresponding to given fieldName.- Specified by:
getAccessType
in classX3DConcreteElement
- Parameters:
fieldName
- name of field in this X3D statement- Returns:
- X3D accessType (inputOnly etc.), otherwise ConfigurationProperties.ERROR_UNKNOWN_FIELD_ACCESSTYPE if not recognized
- See Also:
ConfigurationProperties.ERROR_UNKNOWN_FIELD_ACCESSTYPE
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initialize
public final void initialize()Initialize all member variables to default values.- Overrides:
initialize
in classX3DConcreteStatement
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getConnectList
Provide array of connectObject results (using an array consisting of properly typed nodes or ProtoInstanceObjects) from inputOutput MFNode field connect.
Tooltip: When inside a ProtoBody declaration and an IS statement, add a connect statement to define event-routing connections between a parent node's field to a corresponding ProtoInterface field.- Hint: any matching field type can be connected, including SFNode or MFNode.
- Hint: if provided, value of the outer ProtoInstance fieldValue overrides default value of inner IS/connect nodeField (defined within the original prototype declaration) when first creating a new ProtoInstance node.
- Hint: X3D Architecture 4.4.4 Prototype semantics, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/concepts.html#PROTOdefinitionsemantics Examples: X3D Example Archives, X3D for Web Authors, Chapter 14 Prototypes https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter14Prototypes
Warning: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to connect.- Returns:
- value of connect field
- See Also:
connectObject
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setConnectList
Accessor method to assign connectObject array (using an array consisting of properly typed nodes or ProtoInstanceObjects) to inputOutput MFNode field connect.
Tooltip: When inside a ProtoBody declaration and an IS statement, add a connect statement to define event-routing connections between a parent node's field to a corresponding ProtoInterface field.- Hint: any matching field type can be connected, including SFNode or MFNode.
- Hint: if provided, value of the outer ProtoInstance fieldValue overrides default value of inner IS/connect nodeField (defined within the original prototype declaration) when first creating a new ProtoInstance node.
- Hint: X3D Architecture 4.4.4 Prototype semantics, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/concepts.html#PROTOdefinitionsemantics Examples: X3D Example Archives, X3D for Web Authors, Chapter 14 Prototypes https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter14Prototypes
Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to connect.- Parameters:
newValue
- is new value for the connect field.- Returns:
ISObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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addConnect
Add array of child connect nodes to array of existing nodes (if any).
Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to connect.- Parameters:
newValue
- is new value array to be appended the connect field.- Returns:
ISObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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setConnect
Set single child connect node, replacing prior array of existing nodes (if any).
Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are restricted to connect.- Parameters:
newValue
- is new node for the connect field (restricted to connect)- Returns:
ISObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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clearConnect
Utility method to clear MFNode value of connectList field.- Returns:
ISObject
- namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
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hasConnect
public boolean hasConnect()Indicate whether an object is available for inputOutput MFNode field connectList.- Returns:
- whether a concrete statement array or CommentsBlock is available.
- See Also:
getConnectList()
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addComments
Add comment as String to contained commentsList.- Specified by:
addComments
in classX3DConcreteElement
- Parameters:
newComment
- initial value- Returns:
ISObject
- namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
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addComments
Add comments as String[] array to contained commentsList.- Specified by:
addComments
in classX3DConcreteElement
- Parameters:
newComments
- array of comments- Returns:
ISObject
- namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
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addComments
Add CommentsBlock to contained commentsList.- Specified by:
addComments
in classX3DConcreteElement
- Parameters:
newCommentsBlock
- block of comments to add- Returns:
ISObject
- namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
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toStringX3D
public java.lang.String toStringX3D(int indentLevel)Recursive method to provide X3D string serialization of this model subgraph, utilizing XML encoding and conforming to X3D Canonical Form.- Specified by:
toStringX3D
in classX3DConcreteElement
- Parameters:
indentLevel
- number of levels of indentation for this element- Returns:
- X3D string
- See Also:
X3DObject.FILE_EXTENSION_X3D
,X3DObject.FILE_EXTENSION_XML
,X3DObject.toStringXML()
,X3DObject.toFileXML(String)
,X3DObject.toFileX3D(String)
, X3D XML Encoding, X3D Compressed Binary Encoding: X3D Canonical Form, X3D Canonicalization (C14N) Tool
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toStringClassicVRML
public java.lang.String toStringClassicVRML(int indentLevel)Recursive method to provide ClassicVRML string serialization.- Specified by:
toStringClassicVRML
in classX3DConcreteElement
- Parameters:
indentLevel
- number of levels of indentation for this element- Returns:
- ClassicVRML string
- See Also:
X3DObject.FILE_EXTENSION_CLASSICVRML
, X3D Resources: Virtual Reality Modeling Language (VRML) 97, Extensible 3D (X3D) encodings Part 2: Classic VRML encoding, Extensible 3D (X3D) encodings Part 2: Classic VRML encoding, Annex A: Grammar
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toStringVRML97
public java.lang.String toStringVRML97(int indentLevel)Recursive method to provide VRML97 string serialization.- Specified by:
toStringVRML97
in classX3DConcreteElement
- Parameters:
indentLevel
- number of levels of indentation for this element- Returns:
- VRML97 string
- See Also:
X3DObject.FILE_EXTENSION_VRML97
, X3D Resources: Virtual Reality Modeling Language (VRML) 97, Virtual Reality Modeling Language (VRML) 97 specification, VRML 97 v2.1 Amendment
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findElementByNameValue
Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element. Elements with name fields include meta, Metadata* nodes, field/fieldValue, ProtoDeclare/ExternProtoDeclare/ProtoInstance, CAD and HAnim nodes.
Warning: first start with findAncestorSceneObject() to check entire scene graph, or findAncestorX3DObject() to check entire model document.
Warning: more than one element may be found that has the same name, this method does not handle that case.- Specified by:
findElementByNameValue
in classX3DConcreteElement
- Parameters:
nameValue
- is value of the name field being searched for in this element and child elements(if any)- Returns:
- object reference to found element, null otherwise
- See Also:
findNodeByDEF(String)
,X3DConcreteElement.hasAncestorSceneObject()
,X3DConcreteElement.findAncestorX3DObject()
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findElementByNameValue
public X3DConcreteElement findElementByNameValue(java.lang.String nameValue, java.lang.String elementName)Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element. Elements with name fields include meta, Metadata* nodes, field/fieldValue, ProtoDeclare/ExternProtoDeclare/ProtoInstance, CAD and HAnim nodes.
Warning: first start with findAncestorSceneObject() to check entire scene graph, or findAncestorX3DObject() to check entire model document.
Warning: more than one element may be found that has the same name, this method does not handle that case.- Specified by:
findElementByNameValue
in classX3DConcreteElement
- Parameters:
nameValue
- is value of the name field being searched for in this element and child elements(if any)elementName
- identifies the element of interest (meta MetadataString ProtoDeclare CADassembly ProtoInstance HAnimHumanoid etc.)- Returns:
- object reference to found element, null otherwise
- See Also:
findNodeByDEF(String)
,X3DConcreteElement.hasAncestorSceneObject()
,X3DConcreteElement.findAncestorX3DObject()
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hasElementByNameValue
public boolean hasElementByNameValue(java.lang.String nameValue, java.lang.String elementName)Recursive method to determine whether node or statement with given name attribute is found, meaning both objects are attached to same scene graph.- Parameters:
nameValue
- is value of the name field being searched for in this element and child elements(if any)elementName
- identifies the element of interest (meta MetadataString ProtoDeclare CADassembly ProtoInstance HAnimHumanoid etc.)- Returns:
- whether node is found
- See Also:
findElementByNameValue(String, String)
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findNodeByDEF
Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.
Warning: first start with findAncestorSceneObject() to check entire scene graph, or findAncestorX3DObject() to check entire model document.
Warning: more than one element may be found that has the same DEF, this method does not handle that case.- Specified by:
findNodeByDEF
in classX3DConcreteElement
- Parameters:
DEFvalue
- is value of the name field being searched for in this element and child elements(if any)- Returns:
- object reference to found node, null otherwise
- See Also:
findElementByNameValue(String)
,X3DConcreteElement.hasAncestorSceneObject()
,X3DConcreteElement.findAncestorX3DObject()
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hasNodeByDEF
public boolean hasNodeByDEF(java.lang.String DEFvalue)Recursive method to determine whether node with DEFvalue is found, meaning both objects are attached to same scene graph.- Parameters:
DEFvalue
- is value of the name field being searched for in this element and child elements(if any)- Returns:
- whether node is found
- See Also:
findNodeByDEF(String)
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validate
public java.lang.String validate()Recursive method to validate this element plus all contained nodes and statements, using both datatype-specification value checks and regular expression (regex) checking of corresponding string values.- Specified by:
validate
in classX3DConcreteElement
- Returns:
- validation results (if any)
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