SpotLightObject |
SpotLightObject.addComments(java.lang.String newComment) |
Add comment as String to contained commentsList.
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SpotLightObject |
SpotLightObject.addComments(java.lang.String[] newComments) |
Add comments as String[] array to contained commentsList.
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SpotLightObject |
SpotLightObject.addComments(CommentsBlock newCommentsBlock) |
Add CommentsBlock to contained commentsList.
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SpotLightObject |
SpotLightObject.clearIS() |
Utility method to clear SFNode value of IS field.
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SpotLightObject |
SpotLightObject.clearMetadata() |
Utility method to clear SFNode value of metadata field.
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SpotLightObject |
SpotLightObject.setAmbientIntensity(double newValue) |
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SpotLightObject |
SpotLightObject.setAmbientIntensity(float newValue) |
Accessor method to assign float value to inputOutput SFFloat field named ambientIntensity.
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SpotLightObject |
SpotLightObject.setAmbientIntensity(SFFloatObject newValue) |
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SpotLightObject |
SpotLightObject.setAttenuation(double[] newArray) |
Utility method: double-precision set-array accessor for X3D floating-point type, similar to setAttenuation(float[]) .
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SpotLightObject |
SpotLightObject.setAttenuation(double x,
double y,
double z) |
Utility method: double-precision set-parameters accessor for X3D floating-point type, similar to setAttenuation(float[]) .
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SpotLightObject |
SpotLightObject.setAttenuation(float[] newValue) |
Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named attenuation.
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SpotLightObject |
SpotLightObject.setAttenuation(float x,
float y,
float z) |
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SpotLightObject |
SpotLightObject.setAttenuation(SFVec3fObject newValue) |
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SpotLightObject |
SpotLightObject.setBeamWidth(double newValue) |
Utility method: double-precision set-parameter accessor for X3D floating-point type, similar to setBeamWidth(float) .
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SpotLightObject |
SpotLightObject.setBeamWidth(float newValue) |
Accessor method to assign float value to inputOutput SFFloat field named beamWidth.
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SpotLightObject |
SpotLightObject.setBeamWidth(SFFloatObject newValue) |
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SpotLightObject |
SpotLightObject.setColor(double[] newArray) |
Utility method: double-precision set-parameters accessor for X3D floating-point type, similar to setColor(float[]) .
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SpotLightObject |
SpotLightObject.setColor(double red,
double green,
double blue) |
Utility method: double-precision set-parameters accessor for X3D floating-point type, similar to setColor(float[]) .
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SpotLightObject |
SpotLightObject.setColor(float[] newValue) |
Accessor method to assign 3-tuple float array using RGB values [0..1] to inputOutput SFColor field named color.
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SpotLightObject |
SpotLightObject.setColor(float red,
float green,
float blue) |
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SpotLightObject |
SpotLightObject.setColor(SFColorObject newValue) |
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SpotLightObject |
SpotLightObject.setCssClass(java.lang.String newValue) |
Accessor method to assign String value to inputOutput SFString field named class.
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SpotLightObject |
SpotLightObject.setCssClass(SFStringObject newValue) |
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SpotLightObject |
SpotLightObject.setCutOffAngle(double newValue) |
Utility method: double-precision set-parameter accessor for X3D floating-point type, similar to setCutOffAngle(float) .
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SpotLightObject |
SpotLightObject.setCutOffAngle(float newValue) |
Accessor method to assign float value unit axis, angle (in radians) to inputOutput SFFloat field named cutOffAngle.
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SpotLightObject |
SpotLightObject.setCutOffAngle(SFFloatObject newValue) |
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SpotLightObject |
SpotLightObject.setDEF(java.lang.String newValue) |
Accessor method to assign String value to inputOutput SFString field named DEF.
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SpotLightObject |
SpotLightObject.setDEF(SFStringObject newValue) |
Assign typed object value to SFString DEF field, similar to setDEF(String) .
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SpotLightObject |
SpotLightObject.setDirection(double[] newArray) |
Utility method: double-precision set-array accessor for X3D floating-point type, similar to setDirection(float[]) .
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SpotLightObject |
SpotLightObject.setDirection(double x,
double y,
double z) |
Utility method: double-precision set-parameters accessor for X3D floating-point type, similar to setDirection(float[]) .
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SpotLightObject |
SpotLightObject.setDirection(float[] newValue) |
Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named direction.
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SpotLightObject |
SpotLightObject.setDirection(float x,
float y,
float z) |
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SpotLightObject |
SpotLightObject.setDirection(SFVec3fObject newValue) |
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SpotLightObject |
SpotLightObject.setGlobal(boolean newValue) |
Accessor method to assign boolean value to inputOutput SFBool field named global.
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SpotLightObject |
SpotLightObject.setGlobal(SFBoolObject newValue) |
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SpotLightObject |
SpotLightObject.setIntensity(double newValue) |
Utility method: double-precision set-parameter accessor for X3D floating-point type, similar to setIntensity(float) .
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SpotLightObject |
SpotLightObject.setIntensity(float newValue) |
Accessor method to assign float value to inputOutput SFFloat field named intensity.
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SpotLightObject |
SpotLightObject.setIntensity(SFFloatObject newValue) |
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SpotLightObject |
SpotLightObject.setIS(ISObject newValue) |
Accessor method to assign ISObject instance (using a properly typed node) to inputOutput SFNode field IS.
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SpotLightObject |
SpotLightObject.setLocation(double[] newArray) |
Utility method: double-precision set-array accessor for X3D floating-point type, similar to setLocation(float[]) .
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SpotLightObject |
SpotLightObject.setLocation(double x,
double y,
double z) |
Utility method: double-precision set-parameters accessor for X3D floating-point type, similar to setLocation(float[]) .
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SpotLightObject |
SpotLightObject.setLocation(float[] newValue) |
Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named location.
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SpotLightObject |
SpotLightObject.setLocation(float x,
float y,
float z) |
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SpotLightObject |
SpotLightObject.setLocation(SFVec3fObject newValue) |
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SpotLightObject |
SpotLightObject.setMetadata(ProtoInstanceObject newValue) |
Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field metadata.
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SpotLightObject |
SpotLightObject.setMetadata(X3DMetadataObject newValue) |
Accessor method to assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
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SpotLightObject |
SpotLightObject.setOn(boolean newValue) |
Accessor method to assign boolean value to inputOutput SFBool field named on.
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SpotLightObject |
SpotLightObject.setOn(SFBoolObject newValue) |
Assign typed object value to SFBool on field, similar to setOn(boolean) .
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SpotLightObject |
SpotLightObject.setRadius(double newValue) |
Utility method: double-precision set-parameter accessor for X3D floating-point type, similar to setRadius(float) .
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SpotLightObject |
SpotLightObject.setRadius(float newValue) |
Accessor method to assign float value to initializeOnly SFFloat field named radius.
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SpotLightObject |
SpotLightObject.setRadius(SFFloatObject newValue) |
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SpotLightObject |
SpotLightObject.setUSE(java.lang.String newValue) |
Accessor method to assign String value to inputOutput SFString field named USE.
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SpotLightObject |
SpotLightObject.setUSE(SFStringObject newValue) |
Assign typed object value to SFString USE field, similar to setUSE(String) .
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SpotLightObject |
SpotLightObject.setUSE(SpotLightObject DEFnode) |
Assign a USE reference to another DEF node of same node type, similar to setUSE(String) .
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