Uses of Class
org.web3d.x3d.jsail.Shape.UnlitMaterial
Package
Description
The Shape component defines nodes for associating geometry with their visible properties and the scene environment.
-
Uses of UnlitMaterial in org.web3d.x3d.jsail.Shape
Modifier and TypeMethodDescriptionUnlitMaterial.addComments
(String newComment) Add comment as String to contained commentsList.UnlitMaterial.addComments
(String[] newComments) Add comments as String[] array to contained commentsList.UnlitMaterial.addComments
(CommentsBlock newCommentsBlock) Add CommentsBlock to contained commentsList.UnlitMaterial.clearEmissiveTexture()
Utility method to clear SFNode value of emissiveTexture field.UnlitMaterial.clearIS()
Utility method to clear SFNode value of IS field.UnlitMaterial.clearMetadata()
Utility method to clear SFNode value of metadata field.UnlitMaterial.clearNormalTexture()
Utility method to clear SFNode value of normalTexture field.final UnlitMaterial
UnlitMaterial.setCssClass
(String newValue) Accessor method to assign String value to inputOutput SFString field named class.UnlitMaterial.setCssClass
(SFString newValue) Assign typed object value to SFString cssClass field, similar tosetCssClass(String)
.final UnlitMaterial
UnlitMaterial.setCssStyle
(String newValue) Accessor method to assign String value to inputOutput SFString field named style.UnlitMaterial.setCssStyle
(SFString newValue) Assign typed object value to SFString cssClass field, similar tosetCssStyle(String)
.final UnlitMaterial
Accessor method to assign String value to inputOutput SFString field named DEF.Assign typed object value to SFString DEF field, similar tosetDEF(String)
.UnlitMaterial.setEmissiveColor
(double[] newArray) Utility method: double-precision set-parameters accessor for X3D floating-point type, similar tosetEmissiveColor(float[])
.UnlitMaterial.setEmissiveColor
(double red, double green, double blue) Utility method: double-precision set-parameters accessor for X3D floating-point type, similar tosetEmissiveColor(float[])
.UnlitMaterial.setEmissiveColor
(float[] newValue) Accessor method to assign 3-tuple float array using RGB values [0..1] to inputOutput SFColor field named emissiveColor.UnlitMaterial.setEmissiveColor
(float red, float green, float blue) Assign values to SFColor emissiveColor field, similar tosetEmissiveColor(float[])
.UnlitMaterial.setEmissiveColor
(SFColor newValue) Assign typed object value to SFColor emissiveColor field, similar tosetEmissiveColor(float[])
.UnlitMaterial.setEmissiveTexture
(ProtoInstance newValue) Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field emissiveTexture.UnlitMaterial.setEmissiveTexture
(X3DSingleTextureNode newValue) Accessor method to assign org.web3d.x3d.sai.Texturing.X3DSingleTextureNode instance (using a properly typed node) to inputOutput SFNode field emissiveTexture.UnlitMaterial.setEmissiveTextureMapping
(String newValue) Accessor method to assign String value to inputOutput SFString field named emissiveTextureMapping.UnlitMaterial.setEmissiveTextureMapping
(SFString newValue) Assign typed object value to SFString emissiveTextureMapping field, similar tosetEmissiveTextureMapping(String)
.final UnlitMaterial
Accessor method to assign String value to inputOutput SFString field named id.Assign typed object value to SFString HtmlID field, similar tosetHtmlID(String)
.Accessor method to assign IS instance (using a properly typed node) to inputOutput SFNode field IS.UnlitMaterial.setMetadata
(ProtoInstance newValue) Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field metadata.UnlitMaterial.setMetadata
(X3DMetadataObject newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.UnlitMaterial.setNormalScale
(double newValue) Utility method: double-precision set-parameter accessor for X3D floating-point type, similar tosetNormalScale(float)
.UnlitMaterial.setNormalScale
(float newValue) Accessor method to assign float value to inputOutput SFFloat field named normalScale.UnlitMaterial.setNormalScale
(SFFloat newValue) Assign typed object value to SFFloat normalScale field, similar tosetNormalScale(float)
.UnlitMaterial.setNormalTexture
(ProtoInstance newValue) Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field normalTexture.UnlitMaterial.setNormalTexture
(X3DSingleTextureNode newValue) Accessor method to assign org.web3d.x3d.sai.Texturing.X3DSingleTextureNode instance (using a properly typed node) to inputOutput SFNode field normalTexture.UnlitMaterial.setNormalTextureMapping
(String newValue) Accessor method to assign String value to inputOutput SFString field named normalTextureMapping.UnlitMaterial.setNormalTextureMapping
(SFString newValue) Assign typed object value to SFString normalTextureMapping field, similar tosetNormalTextureMapping(String)
.UnlitMaterial.setTransparency
(double newValue) Utility method: double-precision set-parameter accessor for X3D floating-point type, similar tosetTransparency(float)
.UnlitMaterial.setTransparency
(float newValue) Accessor method to assign float value to inputOutput SFFloat field named transparency.UnlitMaterial.setTransparency
(SFFloat newValue) Assign typed object value to SFFloat transparency field, similar tosetTransparency(float)
.final UnlitMaterial
Accessor method to assign String value to inputOutput SFString field named USE.Assign typed object value to SFString USE field, similar tosetUSE(String)
.UnlitMaterial.setUSE
(UnlitMaterial DEFnode) Assign a USE reference to another DEF node of same node type, similar tosetUSE(String)
.Modifier and TypeMethodDescriptionUnlitMaterial.setUSE
(UnlitMaterial DEFnode) Assign a USE reference to another DEF node of same node type, similar tosetUSE(String)
.