Uses of Class
org.web3d.x3d.jsail.Sound.Sound
Package
Description
The Sound component defines how sound is delivered to an X3D world as well as how sounds are accessed.
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Uses of Sound in org.web3d.x3d.jsail.Sound
Modifier and TypeMethodDescriptionSound.addComments
(String newComment) Add comment as String to contained commentsList.Sound.addComments
(String[] newComments) Add comments as String[] array to contained commentsList.Sound.addComments
(CommentsBlock newCommentsBlock) Add CommentsBlock to contained commentsList.Sound.clearIS()
Utility method to clear SFNode value of IS field.Sound.clearMetadata()
Utility method to clear SFNode value of metadata field.Sound.clearSource()
Utility method to clear SFNode value of source field.final Sound
Sound.setCssClass
(String newValue) Accessor method to assign String value to inputOutput SFString field named class.Sound.setCssClass
(SFString newValue) Assign typed object value to SFString cssClass field, similar tosetCssClass(String)
.final Sound
Sound.setCssStyle
(String newValue) Accessor method to assign String value to inputOutput SFString field named style.Sound.setCssStyle
(SFString newValue) Assign typed object value to SFString cssClass field, similar tosetCssStyle(String)
.final Sound
Accessor method to assign String value to inputOutput SFString field named DEF.Assign typed object value to SFString DEF field, similar tosetDEF(String)
.Sound.setDescription
(String newValue) Accessor method to assign String value to inputOutput SFString field named description.Sound.setDescription
(SFString newValue) Assign typed object value to SFString description field, similar tosetDescription(String)
.Sound.setDirection
(double[] newArray) Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetDirection(float[])
.Sound.setDirection
(double x, double y, double z) Utility method: double-precision set-parameters accessor for X3D floating-point type, similar tosetDirection(float[])
.Sound.setDirection
(float[] newValue) Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named direction.Sound.setDirection
(float x, float y, float z) Assign values to SFVec3f direction field, similar tosetDirection(float[])
.Sound.setDirection
(SFVec3f newValue) Assign typed object value to SFVec3f direction field, similar tosetDirection(float[])
.Sound.setEnabled
(boolean newValue) Accessor method to assign boolean value to inputOutput SFBool field named enabled.Sound.setEnabled
(SFBool newValue) Assign typed object value to SFBool enabled field, similar tosetEnabled(boolean)
.final Sound
Accessor method to assign String value to inputOutput SFString field named id.Assign typed object value to SFString HtmlID field, similar tosetHtmlID(String)
.Sound.setIntensity
(double newValue) Utility method: double-precision set-parameter accessor for X3D floating-point type, similar tosetIntensity(float)
.Sound.setIntensity
(float newValue) Accessor method to assign float value to inputOutput SFFloat field named intensity.Sound.setIntensity
(SFFloat newValue) Assign typed object value to SFFloat intensity field, similar tosetIntensity(float)
.Accessor method to assign IS instance (using a properly typed node) to inputOutput SFNode field IS.Sound.setLocation
(double[] newArray) Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetLocation(float[])
.Sound.setLocation
(double x, double y, double z) Utility method: double-precision set-parameters accessor for X3D floating-point type, similar tosetLocation(float[])
.Sound.setLocation
(float[] newValue) Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named location.Sound.setLocation
(float x, float y, float z) Assign values to SFVec3f location field, similar tosetLocation(float[])
.Sound.setLocation
(SFVec3f newValue) Assign typed object value to SFVec3f location field, similar tosetLocation(float[])
.Sound.setMaxBack
(double newValue) Utility method: double-precision set-parameter accessor for X3D floating-point type, similar tosetMaxBack(float)
.Sound.setMaxBack
(float newValue) Accessor method to assign float value to inputOutput SFFloat field named maxBack.Sound.setMaxBack
(SFFloat newValue) Assign typed object value to SFFloat maxBack field, similar tosetMaxBack(float)
.Sound.setMaxFront
(double newValue) Utility method: double-precision set-parameter accessor for X3D floating-point type, similar tosetMaxFront(float)
.Sound.setMaxFront
(float newValue) Accessor method to assign float value to inputOutput SFFloat field named maxFront.Sound.setMaxFront
(SFFloat newValue) Assign typed object value to SFFloat maxFront field, similar tosetMaxFront(float)
.Sound.setMetadata
(ProtoInstance newValue) Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field metadata.Sound.setMetadata
(X3DMetadataObject newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.Sound.setMinBack
(double newValue) Utility method: double-precision set-parameter accessor for X3D floating-point type, similar tosetMinBack(float)
.Sound.setMinBack
(float newValue) Accessor method to assign float value to inputOutput SFFloat field named minBack.Sound.setMinBack
(SFFloat newValue) Assign typed object value to SFFloat minBack field, similar tosetMinBack(float)
.Sound.setMinFront
(double newValue) Utility method: double-precision set-parameter accessor for X3D floating-point type, similar tosetMinFront(float)
.Sound.setMinFront
(float newValue) Accessor method to assign float value to inputOutput SFFloat field named minFront.Sound.setMinFront
(SFFloat newValue) Assign typed object value to SFFloat minFront field, similar tosetMinFront(float)
.Sound.setPriority
(double newValue) Utility method: double-precision set-parameter accessor for X3D floating-point type, similar tosetPriority(float)
.Sound.setPriority
(float newValue) Accessor method to assign float value to inputOutput SFFloat field named priority.Sound.setPriority
(SFFloat newValue) Assign typed object value to SFFloat priority field, similar tosetPriority(float)
.Sound.setSource
(ProtoInstance newValue) Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field source.Sound.setSource
(X3DSoundSourceNode newValue) Accessor method to assign org.web3d.x3d.sai.Sound.X3DSoundSourceNode instance (using a properly typed node) to inputOutput SFNode field source.Sound.setSpatialize
(boolean newValue) Accessor method to assign boolean value to initializeOnly SFBool field named spatialize.Sound.setSpatialize
(SFBool newValue) Assign typed object value to SFBool spatialize field, similar tosetSpatialize(boolean)
.final Sound
Accessor method to assign String value to inputOutput SFString field named USE.Assign typed object value to SFString USE field, similar tosetUSE(String)
.Assign a USE reference to another DEF node of same node type, similar tosetUSE(String)
.Modifier and TypeMethodDescriptionAssign a USE reference to another DEF node of same node type, similar tosetUSE(String)
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