Package org.web3d.x3d.sai.Geometry3D
Interface Cylinder
- All Superinterfaces:
X3DGeometryNode
,X3DNode
- All Known Implementing Classes:
Cylinder
Cylinder is a geometry node.
Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the
Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the
org.web3d.x3d.jsail
classes.
Cylinder node tooltip: [X3DGeometryNode] Cylinder is a geometry node.
- Hint: Cylinder https://en.wikipedia.org/wiki/Cylinder
- Hint: insert a Shape node before adding geometry or Appearance.
Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
- See Also:
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Method Summary
Modifier and TypeMethodDescriptionboolean
Provide boolean value from inputOutput SFBool field named bottom.float
Provide float value within allowed range of (0,infinity) from initializeOnly SFFloat field named height.Provide org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.float
Provide float value within allowed range of (0,infinity) from initializeOnly SFFloat field named radius.boolean
getSide()
Provide boolean value from inputOutput SFBool field named side.boolean
getSolid()
Provide boolean value from initializeOnly SFBool field named solid.boolean
getTop()
Provide boolean value from inputOutput SFBool field named top.setBottom
(boolean newValue) Accessor method to assign boolean value to inputOutput SFBool field named bottom.setHeight
(float newValue) Accessor method to assign float value to initializeOnly SFFloat field named height.setMetadata
(X3DMetadataObject newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.setRadius
(float newValue) Accessor method to assign float value to initializeOnly SFFloat field named radius.setSide
(boolean newValue) Accessor method to assign boolean value to inputOutput SFBool field named side.setSolid
(boolean newValue) Accessor method to assign boolean value to initializeOnly SFBool field named solid.setTop
(boolean newValue) Accessor method to assign boolean value to inputOutput SFBool field named top.
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Method Details
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getBottom
boolean getBottom()Provide boolean value from inputOutput SFBool field named bottom.
Tooltip: Whether to draw bottom (inside faces are never drawn). *- Returns:
- value of bottom field
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setBottom
Accessor method to assign boolean value to inputOutput SFBool field named bottom.
Tooltip: Whether to draw bottom (inside faces are never drawn). *- Parameters:
newValue
- is new value for the bottom field.- Returns:
Cylinder
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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getHeight
float getHeight()Provide float value within allowed range of (0,infinity) from initializeOnly SFFloat field named height.
Tooltip: (0,+infinity) Size in meters.- Warning: simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, avoiding the need for potentially expensive tessellation at run time.
- Hint: for size animation, modify the scale of a parent/ancestor Transform node instead.
- Returns:
- value of height field
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setHeight
Accessor method to assign float value to initializeOnly SFFloat field named height.
Tooltip: (0,+infinity) Size in meters.- Warning: simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, avoiding the need for potentially expensive tessellation at run time.
- Hint: for size animation, modify the scale of a parent/ancestor Transform node instead.
- Parameters:
newValue
- is new value for the height field.- Returns:
Cylinder
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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getMetadata
X3DMetadataObject getMetadata()Provide org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
Tooltip: [X3DMetadataObject] Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.- Hint: X3D Architecture 7.2.4 Metadata https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS /Part01/components/core.html#Metadata
- Specified by:
getMetadata
in interfaceX3DGeometryNode
- Specified by:
getMetadata
in interfaceX3DNode
- Returns:
- value of metadata field
- See Also:
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setMetadata
Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
Tooltip: [X3DMetadataObject] Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.- Hint: X3D Architecture 7.2.4 Metadata https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS /Part01/components/core.html#Metadata
- Specified by:
setMetadata
in interfaceX3DGeometryNode
- Specified by:
setMetadata
in interfaceX3DNode
- Parameters:
newValue
- is new value for the metadata field.- Returns:
Cylinder
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).- See Also:
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getRadius
float getRadius()Provide float value within allowed range of (0,infinity) from initializeOnly SFFloat field named radius.
Tooltip: (0,+infinity) Size in meters.- Warning: simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, avoiding the need for potentially expensive tessellation at run time.
- Hint: for size animation, modify the scale of a parent/ancestor Transform node instead.
- Returns:
- value of radius field
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setRadius
Accessor method to assign float value to initializeOnly SFFloat field named radius.
Tooltip: (0,+infinity) Size in meters.- Warning: simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, avoiding the need for potentially expensive tessellation at run time.
- Hint: for size animation, modify the scale of a parent/ancestor Transform node instead.
- Parameters:
newValue
- is new value for the radius field.- Returns:
Cylinder
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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getSide
boolean getSide()Provide boolean value from inputOutput SFBool field named side.
Tooltip: Whether to draw sides (inside faces are never drawn). *- Returns:
- value of side field
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setSide
Accessor method to assign boolean value to inputOutput SFBool field named side.
Tooltip: Whether to draw sides (inside faces are never drawn). *- Parameters:
newValue
- is new value for the side field.- Returns:
Cylinder
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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getSolid
boolean getSolid()Provide boolean value from initializeOnly SFBool field named solid.
Tooltip: Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).- Hint: mnemonic "this geometry is solid like a brick" (you don't render the inside of a brick).
- Warning: default value true can completely hide geometry if viewed from wrong side!
- Hint: if in doubt, use solid='false' for maximum visibility.
- Warning: solid false not supported in VRML97.
- Hint: accessType relaxed to inputOutput in order to support animation and visualization.
- Returns:
- value of solid field
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setSolid
Accessor method to assign boolean value to initializeOnly SFBool field named solid.
Tooltip: Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).- Hint: mnemonic "this geometry is solid like a brick" (you don't render the inside of a brick).
- Warning: default value true can completely hide geometry if viewed from wrong side!
- Hint: if in doubt, use solid='false' for maximum visibility.
- Warning: solid false not supported in VRML97.
- Hint: accessType relaxed to inputOutput in order to support animation and visualization.
- Parameters:
newValue
- is new value for the solid field.- Returns:
Cylinder
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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getTop
boolean getTop()Provide boolean value from inputOutput SFBool field named top.
Tooltip: Whether to draw top (inside faces are never drawn). *- Returns:
- value of top field
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setTop
Accessor method to assign boolean value to inputOutput SFBool field named top.
Tooltip: Whether to draw top (inside faces are never drawn). *- Parameters:
newValue
- is new value for the top field.- Returns:
Cylinder
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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