Interface LayoutGroup
- All Superinterfaces:
X3DBoundedObject
,X3DChildNode
,X3DGroupingNode
,X3DNode
- All Known Implementing Classes:
LayoutGroup
LayoutGroup is a Grouping node that can contain most nodes, whose children are related by a common layout within a parent layout.
Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the
Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the
org.web3d.x3d.jsail
classes.
LayoutGroup node tooltip: (X3D version 3.2 or later) [X3DGroupingNode,X3DVisibleObject] LayoutGroup is a Grouping node that can contain most nodes, whose children are related by a common layout within a parent layout. The layout field contains an X3DLayoutNode node that provides the information required to locate and size the layout region of the LayoutGroup node relative to its parent’s layout region. LayoutGroup content is clipped by the specified viewport node.
- Hint: The origin of the node is always in the center of its layout region. Thus, children (with the exception of LayoutGroup) are specified in a coordinate system whose origin is located at the center of the rectangle and can be transformed from that location.
- Warning: a LayoutGroup can only be a child of a LayoutLayer node or another LayoutGroup node.
- Hint: insert a Shape node before adding geometry or Appearance.
- Hint: LayoutGroup does not directly have any pixel-dependent concepts. However, it can contain a Layout node that does have pixel-specific options.
Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
- See Also:
-
Method Summary
Modifier and TypeMethodDescriptionvoid
addChildren
(X3DNode[] newValue) Add array of children nodes to array of existing nodes (if any).float[]
Provide array of 3-tuple float results from initializeOnly SFVec3f field named bboxCenter.boolean
Provide boolean value from inputOutput SFBool field named bboxDisplay.float[]
Provide array of 3-tuple float results within allowed range of [0,infinity), or default value [-1 -1 -1], from initializeOnly SFVec3f field named bboxSize.X3DNode[]
Provide array of org.web3d.x3d.sai.Core.X3DNode results (using an array consisting of properly typed nodes or ProtoInstances) from inputOutput MFNode field children.Provide org.web3d.x3d.sai.Layout.X3DLayoutNode instance (using a properly typed node) from inputOutput SFNode field layout.Provide org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.Provide org.web3d.x3d.sai.Layering.X3DViewportNode instance (using a properly typed node) from inputOutput SFNode field viewport.boolean
Provide boolean value from inputOutput SFBool field named visible.setBboxCenter
(float[] newValue) Accessor method to assign 3-tuple float array to initializeOnly SFVec3f field named bboxCenter.setBboxDisplay
(boolean newValue) Accessor method to assign boolean value to inputOutput SFBool field named bboxDisplay.setBboxSize
(float[] newValue) Accessor method to assign 3-tuple float array to initializeOnly SFVec3f field named bboxSize.void
setChildren
(X3DNode newValue) Set single children node, replacing prior array of existing nodes (if any).setChildren
(X3DNode[] newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DNode array (using an array consisting of properly typed nodes or ProtoInstances) to inputOutput MFNode field children.setLayout
(X3DLayoutNode newValue) Accessor method to assign org.web3d.x3d.sai.Layout.X3DLayoutNode instance (using a properly typed node) to inputOutput SFNode field layout.setMetadata
(X3DMetadataObject newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.setViewport
(X3DViewportNode newValue) Accessor method to assign org.web3d.x3d.sai.Layering.X3DViewportNode instance (using a properly typed node) to inputOutput SFNode field viewport.setVisible
(boolean newValue) Accessor method to assign boolean value to inputOutput SFBool field named visible.
-
Method Details
-
getBboxCenter
float[] getBboxCenter()Provide array of 3-tuple float results from initializeOnly SFVec3f field named bboxCenter.
Tooltip: Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.- Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
- Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/grouping.html#BoundingBoxes
- Hint: X3D Architecture, 10.3.1 X3DBoundedObject https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/grouping.html#X3DBoundedObject
- Specified by:
getBboxCenter
in interfaceX3DBoundedObject
- Specified by:
getBboxCenter
in interfaceX3DGroupingNode
- Returns:
- value of bboxCenter field
-
setBboxCenter
Accessor method to assign 3-tuple float array to initializeOnly SFVec3f field named bboxCenter.
Tooltip: Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.- Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
- Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/grouping.html#BoundingBoxes
- Hint: X3D Architecture, 10.3.1 X3DBoundedObject https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/grouping.html#X3DBoundedObject
- Specified by:
setBboxCenter
in interfaceX3DBoundedObject
- Specified by:
setBboxCenter
in interfaceX3DGroupingNode
- Parameters:
newValue
- is new value for the bboxCenter field.- Returns:
LayoutGroup
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getBboxDisplay
boolean getBboxDisplay()Provide boolean value from inputOutput SFBool field named bboxDisplay.
Tooltip: Whether to display bounding box for associated geometry, aligned with world coordinates.- Hint: the bounding box is displayed regardless of whether contained content is visible.
- Specified by:
getBboxDisplay
in interfaceX3DBoundedObject
- Specified by:
getBboxDisplay
in interfaceX3DGroupingNode
- Returns:
- value of bboxDisplay field
-
setBboxDisplay
Accessor method to assign boolean value to inputOutput SFBool field named bboxDisplay.
Tooltip: Whether to display bounding box for associated geometry, aligned with world coordinates.- Hint: the bounding box is displayed regardless of whether contained content is visible.
- Specified by:
setBboxDisplay
in interfaceX3DBoundedObject
- Specified by:
setBboxDisplay
in interfaceX3DGroupingNode
- Parameters:
newValue
- is new value for the bboxDisplay field.- Returns:
LayoutGroup
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getBboxSize
float[] getBboxSize()Provide array of 3-tuple float results within allowed range of [0,infinity), or default value [-1 -1 -1], from initializeOnly SFVec3f field named bboxSize.
Tooltip: or [0,+infinity) Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.- Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
- Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
- Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/grouping.html#BoundingBoxes
- Hint: X3D Architecture, 10.3.1 X3DBoundedObject https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/grouping.html#X3DBoundedObject
- Specified by:
getBboxSize
in interfaceX3DBoundedObject
- Specified by:
getBboxSize
in interfaceX3DGroupingNode
- Returns:
- value of bboxSize field
-
setBboxSize
Accessor method to assign 3-tuple float array to initializeOnly SFVec3f field named bboxSize.
Tooltip: or [0,+infinity) Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.- Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
- Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
- Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/grouping.html#BoundingBoxes
- Hint: X3D Architecture, 10.3.1 X3DBoundedObject https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/grouping.html#X3DBoundedObject
- Specified by:
setBboxSize
in interfaceX3DBoundedObject
- Specified by:
setBboxSize
in interfaceX3DGroupingNode
- Parameters:
newValue
- is new value for the bboxSize field.- Returns:
LayoutGroup
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getChildren
X3DNode[] getChildren()Provide array of org.web3d.x3d.sai.Core.X3DNode results (using an array consisting of properly typed nodes or ProtoInstances) from inputOutput MFNode field children.
Tooltip: [X3DChildNode] Grouping nodes contain an ordered list of children nodes.- Hint: Each grouping node defines a coordinate space for its children, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
- Hint: inputOnly MFNode addChildren field can append new X3DChildNode nodes via a ROUTE connection, duplicate input nodes (i.e. matching DEF, USE values) are ignored.
- Hint: inputOnly MFNode removeChildren field can remove nodes from the children list, unrecognized input nodes (i.e. nonmatching DEF, USE values) are ignored.
- Hint: X3D Architecture 10.2.1 Grouping and children node types, https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/grouping.html#GroupingAndChildrenNodes
Warning: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DChildNode.- Specified by:
getChildren
in interfaceX3DGroupingNode
- Returns:
- value of children field
- See Also:
-
setChildren
Accessor method to assign org.web3d.x3d.sai.Core.X3DNode array (using an array consisting of properly typed nodes or ProtoInstances) to inputOutput MFNode field children.
Tooltip: [X3DChildNode] Grouping nodes contain an ordered list of children nodes.- Hint: Each grouping node defines a coordinate space for its children, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
- Hint: inputOnly MFNode addChildren field can append new X3DChildNode nodes via a ROUTE connection, duplicate input nodes (i.e. matching DEF, USE values) are ignored.
- Hint: inputOnly MFNode removeChildren field can remove nodes from the children list, unrecognized input nodes (i.e. nonmatching DEF, USE values) are ignored.
- Hint: X3D Architecture 10.2.1 Grouping and children node types, https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/grouping.html#GroupingAndChildrenNodes
Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DChildNode.- Specified by:
setChildren
in interfaceX3DGroupingNode
- Parameters:
newValue
- is new value for the children field.- Returns:
LayoutGroup
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
addChildren
Add array of children nodes to array of existing nodes (if any).
Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DChildNode.- Specified by:
addChildren
in interfaceX3DGroupingNode
- Parameters:
newValue
- is new value array to be appended the children field.
-
setChildren
Set single children node, replacing prior array of existing nodes (if any).- Specified by:
setChildren
in interfaceX3DGroupingNode
- Parameters:
newValue
- is new node for the children field
-
getLayout
X3DLayoutNode getLayout()Provide org.web3d.x3d.sai.Layout.X3DLayoutNode instance (using a properly typed node) from inputOutput SFNode field layout.
Tooltip: [X3DLayoutNode] The layout field contains an X3DLayoutNode node that provides the information required to locate and size the layout region of the LayoutGroup node relative to its parent’s layout region, and also to scale the contents of the LayoutGroup. *- Returns:
- value of layout field
-
setLayout
Accessor method to assign org.web3d.x3d.sai.Layout.X3DLayoutNode instance (using a properly typed node) to inputOutput SFNode field layout.
Tooltip: [X3DLayoutNode] The layout field contains an X3DLayoutNode node that provides the information required to locate and size the layout region of the LayoutGroup node relative to its parent’s layout region, and also to scale the contents of the LayoutGroup. *- Parameters:
newValue
- is new value for the layout field.- Returns:
LayoutGroup
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getMetadata
X3DMetadataObject getMetadata()Provide org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
Tooltip: [X3DMetadataObject] Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.- Hint: X3D Architecture 7.2.4 Metadata https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/core.html#Metadata
- Specified by:
getMetadata
in interfaceX3DChildNode
- Specified by:
getMetadata
in interfaceX3DGroupingNode
- Specified by:
getMetadata
in interfaceX3DNode
- Returns:
- value of metadata field
- See Also:
-
setMetadata
Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
Tooltip: [X3DMetadataObject] Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.- Hint: X3D Architecture 7.2.4 Metadata https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/core.html#Metadata
- Specified by:
setMetadata
in interfaceX3DChildNode
- Specified by:
setMetadata
in interfaceX3DGroupingNode
- Specified by:
setMetadata
in interfaceX3DNode
- Parameters:
newValue
- is new value for the metadata field.- Returns:
LayoutGroup
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).- See Also:
-
getViewport
X3DViewportNode getViewport()Provide org.web3d.x3d.sai.Layering.X3DViewportNode instance (using a properly typed node) from inputOutput SFNode field viewport.
Tooltip: [X3DViewportNode] The content of the LayoutGroup is clipped by the specified viewport. *- Returns:
- value of viewport field
-
setViewport
Accessor method to assign org.web3d.x3d.sai.Layering.X3DViewportNode instance (using a properly typed node) to inputOutput SFNode field viewport.
Tooltip: [X3DViewportNode] The content of the LayoutGroup is clipped by the specified viewport. *- Parameters:
newValue
- is new value for the viewport field.- Returns:
LayoutGroup
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getVisible
boolean getVisible()Provide boolean value from inputOutput SFBool field named visible.
Tooltip: Whether or not renderable content within this node is visually displayed.- Hint: the visible field has no effect on animation behaviors, event passing or other non-visual characteristics.
- Hint: content must be visible to be collidable and to be pickable.
- Specified by:
getVisible
in interfaceX3DBoundedObject
- Specified by:
getVisible
in interfaceX3DGroupingNode
- Returns:
- value of visible field
-
setVisible
Accessor method to assign boolean value to inputOutput SFBool field named visible.
Tooltip: Whether or not renderable content within this node is visually displayed.- Hint: the visible field has no effect on animation behaviors, event passing or other non-visual characteristics.
- Hint: content must be visible to be collidable and to be pickable.
- Specified by:
setVisible
in interfaceX3DBoundedObject
- Specified by:
setVisible
in interfaceX3DGroupingNode
- Parameters:
newValue
- is new value for the visible field.- Returns:
LayoutGroup
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-