Interface X3DParticleEmitterNode

All Superinterfaces:
X3DNode
All Known Subinterfaces:
ConeEmitter, ExplosionEmitter, PointEmitter, PolylineEmitter, SurfaceEmitter, VolumeEmitter
All Known Implementing Classes:
ConeEmitter, ExplosionEmitter, PointEmitter, PolylineEmitter, SurfaceEmitter, VolumeEmitter

public interface X3DParticleEmitterNode extends X3DNode
The X3DParticleEmitterNode abstract type represents any node that is an emitter of particles.

Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the org.web3d.x3d.jsail classes.
Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
See Also:
  • Method Summary

    Modifier and Type
    Method
    Description
    float
    Provide float value within allowed range of [0,infinity) from inputOutput SFFloat field named mass.
    Provide org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
    boolean
    Provide boolean value from inputOutput SFBool field named on.
    float
    Provide float value within allowed range of [0,infinity) from inputOutput SFFloat field named speed.
    float
    Provide float value within allowed range of [0,infinity) from inputOutput SFFloat field named surfaceArea.
    float
    Provide float value within allowed range of [0,infinity) from inputOutput SFFloat field named variation.
    setMass(float newValue)
    Accessor method to assign float value to inputOutput SFFloat field named mass.
    Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
    setOn(boolean newValue)
    Accessor method to assign boolean value to inputOutput SFBool field named on.
    setSpeed(float newValue)
    Accessor method to assign float value to inputOutput SFFloat field named speed.
    setSurfaceArea(float newValue)
    Accessor method to assign float value to inputOutput SFFloat field named surfaceArea.
    setVariation(float newValue)
    Accessor method to assign float value to inputOutput SFFloat field named variation.
  • Method Details

    • getMass

      float getMass()
      Provide float value within allowed range of [0,infinity) from inputOutput SFFloat field named mass.
      Returns:
      value of mass field
    • setMass

      X3DParticleEmitterNode setMass(float newValue)
      Accessor method to assign float value to inputOutput SFFloat field named mass.
      Parameters:
      newValue - is new value for the mass field.
      Returns:
      X3DParticleEmitterNode - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getMetadata

      X3DMetadataObject getMetadata()
      Provide org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
      Specified by:
      getMetadata in interface X3DNode
      Returns:
      value of metadata field
      See Also:
    • setMetadata

      Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
      Specified by:
      setMetadata in interface X3DNode
      Parameters:
      newValue - is new value for the metadata field.
      Returns:
      X3DParticleEmitterNode - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • getOn

      boolean getOn()
      Provide boolean value from inputOutput SFBool field named on.
      Returns:
      value of on field
    • setOn

      X3DParticleEmitterNode setOn(boolean newValue)
      Accessor method to assign boolean value to inputOutput SFBool field named on.
      Parameters:
      newValue - is new value for the on field.
      Returns:
      X3DParticleEmitterNode - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getSpeed

      float getSpeed()
      Provide float value within allowed range of [0,infinity) from inputOutput SFFloat field named speed.
      Returns:
      value of speed field
    • setSpeed

      X3DParticleEmitterNode setSpeed(float newValue)
      Accessor method to assign float value to inputOutput SFFloat field named speed.
      Parameters:
      newValue - is new value for the speed field.
      Returns:
      X3DParticleEmitterNode - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getSurfaceArea

      float getSurfaceArea()
      Provide float value within allowed range of [0,infinity) from inputOutput SFFloat field named surfaceArea.
      Returns:
      value of surfaceArea field
    • setSurfaceArea

      X3DParticleEmitterNode setSurfaceArea(float newValue)
      Accessor method to assign float value to inputOutput SFFloat field named surfaceArea.
      Parameters:
      newValue - is new value for the surfaceArea field.
      Returns:
      X3DParticleEmitterNode - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getVariation

      float getVariation()
      Provide float value within allowed range of [0,infinity) from inputOutput SFFloat field named variation.
      Returns:
      value of variation field
    • setVariation

      X3DParticleEmitterNode setVariation(float newValue)
      Accessor method to assign float value to inputOutput SFFloat field named variation.
      Parameters:
      newValue - is new value for the variation field.
      Returns:
      X3DParticleEmitterNode - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).