Uses of Interface
org.web3d.x3d.sai.ParticleSystems.X3DParticlePhysicsModelNode
Package
Description
The Particle Systems component specifies how to model particles and their interactions through the application of basic physics principles to affect motion.
The Particle Systems component specifies how to model particles and their interactions through the application of basic physics principles to affect motion.
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Uses of X3DParticlePhysicsModelNode in org.web3d.x3d.jsail.ParticleSystems
Modifier and TypeClassDescriptionclass
BoundedPhysicsModel provides user-defined geometrical boundaries for particle motion.class
ForcePhysicsModel applies a constant force value to the particles.class
WindPhysicsModel applies a wind effect to the particles.Modifier and TypeMethodDescriptionParticleSystem.setPhysics
(ArrayList<X3DParticlePhysicsModelNode> newValue) Assign ArrayList value of MFNode physics field, similar toParticleSystem.setPhysics(org.web3d.x3d.sai.Core.X3DNode[])
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Uses of X3DParticlePhysicsModelNode in org.web3d.x3d.sai.ParticleSystems
Modifier and TypeInterfaceDescriptioninterface
BoundedPhysicsModel provides user-defined geometrical boundaries for particle motion.interface
ForcePhysicsModel applies a constant force value to the particles.interface
WindPhysicsModel applies a wind effect to the particles.Modifier and TypeMethodDescriptionX3DParticlePhysicsModelNode.setEnabled
(boolean newValue) Accessor method to assign boolean value to inputOutput SFBool field named enabled.X3DParticlePhysicsModelNode.setMetadata
(X3DMetadataObject newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.