Package org.web3d.x3d.sai.Rendering
Interface IndexedLineSet
- All Superinterfaces:
X3DGeometryNode
,X3DNode
- All Known Implementing Classes:
IndexedLineSet
IndexedLineSet defines polyline segments using index lists corresponding to vertex coordinates.
Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the
Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the
org.web3d.x3d.jsail
classes.
IndexedLineSet node tooltip: [X3DGeometryNode] IndexedLineSet defines polyline segments using index lists corresponding to vertex coordinates. IndexedLineSet is a geometry node that can contain a Coordinate|CoordinateDouble node and optionally a Color|ColorRGBA node.
- Hint: Polygonal chain https://en.wikipedia.org/wiki/Polygonal_chain
- Hint: either values in a contained Color node, or else Material emissiveColor in corresponding Appearance node, are used for rendering lines and points.
- Warning: lines are not lit, are not texture-mapped, and do not participate in collision detection.
- Warning: use a different color (or Material emissiveColor) than the Background color, otherwise geometry is invisible.
- Hint: adding LineProperties to the corresponding Appearance node can modify the rendering style of these lines.
- Hint: if rendering Coordinate points originally defined for an IndexedFaceSet, index values may need to repeat each initial vertex to close each polygon outline.
- Hint: step-wise variation or linear interpolation of color values can be used as a good scientific visualization technique to map arbitrary function values to a color map.
- Hint: insert a Shape node before adding geometry or Appearance.
- Hint: for advanced extensibility, authors can substitute a type-matched ProtoInstance node (with correct containerField value) for contained node content.
- Hint: consider including Fog (with Fog color matching Background color) to provide further depth cueing for IndexedLineSet (ILS).
Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
- See Also:
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Method Summary
Modifier and TypeMethodDescriptionvoid
Add array of child attrib nodes to array of existing nodes (if any).X3DNode[]
Provide array of org.web3d.x3d.sai.Core.X3DNode results (using an array consisting of properly typed nodes or ProtoInstances) from inputOutput MFNode field attrib.getColor()
Provide org.web3d.x3d.sai.Rendering.X3DColorNode instance (using a properly typed node) using RGB values [0..1] from inputOutput SFNode field color.int[]
Provide array of int results using RGB values [0..1] from initializeOnly MFInt32 field named colorIndex.boolean
Provide boolean value from initializeOnly SFBool field named colorPerVertex.getCoord()
Provide org.web3d.x3d.sai.Rendering.X3DCoordinateNode instance (using a properly typed node) from inputOutput SFNode field coord.int[]
Provide array of int results within allowed range of [-1,infinity) from initializeOnly MFInt32 field named coordIndex.Provide org.web3d.x3d.sai.EnvironmentalEffects.FogCoordinate instance (using a properly typed node) from inputOutput SFNode field fogCoord.Provide org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.Provide org.web3d.x3d.sai.Rendering.X3DNormalNode instance (using a properly typed node) from inputOutput SFNode field normal.void
Set single child attrib node, replacing prior array of existing nodes (if any).Accessor method to assign org.web3d.x3d.sai.Core.X3DNode array (using an array consisting of properly typed nodes or ProtoInstances) to inputOutput MFNode field attrib.setColor
(X3DColorNode newValue) Accessor method to assign org.web3d.x3d.sai.Rendering.X3DColorNode instance (using a properly typed node) to inputOutput SFNode field color.setColorIndex
(int[] newValue) Accessor method to assign int array to initializeOnly MFInt32 field named colorIndex.setColorPerVertex
(boolean newValue) Accessor method to assign boolean value to initializeOnly SFBool field named colorPerVertex.setCoord
(X3DCoordinateNode newValue) Accessor method to assign org.web3d.x3d.sai.Rendering.X3DCoordinateNode instance (using a properly typed node) to inputOutput SFNode field coord.setCoordIndex
(int[] newValue) Accessor method to assign int array to initializeOnly MFInt32 field named coordIndex.setFogCoord
(FogCoordinate newValue) Accessor method to assign org.web3d.x3d.sai.EnvironmentalEffects.FogCoordinate instance (using a properly typed node) to inputOutput SFNode field fogCoord.setMetadata
(X3DMetadataObject newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.setNormal
(X3DNormalNode newValue) Accessor method to assign org.web3d.x3d.sai.Rendering.X3DNormalNode instance (using a properly typed node) to inputOutput SFNode field normal.
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Method Details
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getAttrib
X3DNode[] getAttrib()Provide array of org.web3d.x3d.sai.Core.X3DNode results (using an array consisting of properly typed nodes or ProtoInstances) from inputOutput MFNode field attrib.
Tooltip: [X3DVertexAttributeNode] Single contained FloatVertexAttribute node that can specify list of per-vertex attribute information for programmable shaders.- Hint: X3D Architecture 32.2.2.4 Per-vertex attributes, https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS /Part01/components/shaders.html#Pervertexattributes
Warning: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DVertexAttributeNode.- Returns:
- value of attrib field
- See Also:
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setAttrib
Accessor method to assign org.web3d.x3d.sai.Core.X3DNode array (using an array consisting of properly typed nodes or ProtoInstances) to inputOutput MFNode field attrib.
Tooltip: [X3DVertexAttributeNode] Single contained FloatVertexAttribute node that can specify list of per-vertex attribute information for programmable shaders.- Hint: X3D Architecture 32.2.2.4 Per-vertex attributes, https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS /Part01/components/shaders.html#Pervertexattributes
Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DVertexAttributeNode.- Parameters:
newValue
- is new value for the attrib field.- Returns:
IndexedLineSet
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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addAttrib
Add array of child attrib nodes to array of existing nodes (if any).
Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DVertexAttributeNode.- Parameters:
newValue
- is new value array to be appended the attrib field.
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setAttrib
Set single child attrib node, replacing prior array of existing nodes (if any).- Parameters:
newValue
- is new node for the attrib field
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getColor
X3DColorNode getColor()Provide org.web3d.x3d.sai.Rendering.X3DColorNode instance (using a properly typed node) using RGB values [0..1] from inputOutput SFNode field color.
Tooltip: [X3DColorNode] Single contained Color or ColorRGBA node that can specify color values applied to corresponding vertices according to colorIndex and colorPerVertex fields. *- Returns:
- value of color field
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setColor
Accessor method to assign org.web3d.x3d.sai.Rendering.X3DColorNode instance (using a properly typed node) to inputOutput SFNode field color.
Tooltip: [X3DColorNode] Single contained Color or ColorRGBA node that can specify color values applied to corresponding vertices according to colorIndex and colorPerVertex fields. *- Parameters:
newValue
- is new value for the color field.- Returns:
IndexedLineSet
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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getColorIndex
int[] getColorIndex()Provide array of int results using RGB values [0..1] from initializeOnly MFInt32 field named colorIndex.
Tooltip: [-1,+infinity) colorIndex values define the order in which Color|ColorRGBA values are applied to polygons (or vertices).- Hint: if colorIndex array is not provided, then Color|ColorRGBA values are indexed according to the coordIndex field.
- Hint: If colorPerVertex='false' then one index is provided for each polygon defined by the coordIndex array. No sentinel -1 values are included.
- Hint: If colorPerVertex='true' then a matching set of indices is provided, each separated by sentinel -1, that exactly corresponds to individual values in the coordIndex array polygon definitions.
- Hint: if rendering Coordinate points originally defined for an IndexedFaceSet, index values may need to repeat initial each initial vertex to close the polygons.
- Warning: if child Color|ColorRGBA node is not provided, then geometry is rendered using corresponding Appearance and material/texture values.
- Returns:
- value of colorIndex field
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setColorIndex
Accessor method to assign int array to initializeOnly MFInt32 field named colorIndex.
Tooltip: [-1,+infinity) colorIndex values define the order in which Color|ColorRGBA values are applied to polygons (or vertices).- Hint: if colorIndex array is not provided, then Color|ColorRGBA values are indexed according to the coordIndex field.
- Hint: If colorPerVertex='false' then one index is provided for each polygon defined by the coordIndex array. No sentinel -1 values are included.
- Hint: If colorPerVertex='true' then a matching set of indices is provided, each separated by sentinel -1, that exactly corresponds to individual values in the coordIndex array polygon definitions.
- Hint: if rendering Coordinate points originally defined for an IndexedFaceSet, index values may need to repeat initial each initial vertex to close the polygons.
- Warning: if child Color|ColorRGBA node is not provided, then geometry is rendered using corresponding Appearance and material/texture values.
- Parameters:
newValue
- is new value for the colorIndex field.- Returns:
IndexedLineSet
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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getColorPerVertex
boolean getColorPerVertex()Provide boolean value from initializeOnly SFBool field named colorPerVertex.
Tooltip: Whether Color node color values are applied to each point vertex (true) or per polyline (false).- Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
- Returns:
- value of colorPerVertex field
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setColorPerVertex
Accessor method to assign boolean value to initializeOnly SFBool field named colorPerVertex.
Tooltip: Whether Color node color values are applied to each point vertex (true) or per polyline (false).- Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
- Parameters:
newValue
- is new value for the colorPerVertex field.- Returns:
IndexedLineSet
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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getCoord
X3DCoordinateNode getCoord()Provide org.web3d.x3d.sai.Rendering.X3DCoordinateNode instance (using a properly typed node) from inputOutput SFNode field coord.
Tooltip: [X3DCoordinateNode] Single contained Coordinate or CoordinateDouble node that can specify a list of vertex values. *- Returns:
- value of coord field
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setCoord
Accessor method to assign org.web3d.x3d.sai.Rendering.X3DCoordinateNode instance (using a properly typed node) to inputOutput SFNode field coord.
Tooltip: [X3DCoordinateNode] Single contained Coordinate or CoordinateDouble node that can specify a list of vertex values. *- Parameters:
newValue
- is new value for the coord field.- Returns:
IndexedLineSet
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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getCoordIndex
int[] getCoordIndex()Provide array of int results within allowed range of [-1,infinity) from initializeOnly MFInt32 field named coordIndex.
Tooltip: [-1,+infinity) coordIndex indices provide the order in which coordinates are applied to construct each polygon face. Order starts at index 0, commas are optional between sets, use -1 to separate indices for each polyline.- Hint: if rendering Coordinate points originally defined for an IndexedFaceSet, index values may need to repeat initial each initial vertex to close the polygons.
- Hint: sentinel value -1 is used to separate indices for each successive polyline.
- Warning: coordIndex is required in order to connect contained coordinate point values.
- Returns:
- value of coordIndex field
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setCoordIndex
Accessor method to assign int array to initializeOnly MFInt32 field named coordIndex.
Tooltip: [-1,+infinity) coordIndex indices provide the order in which coordinates are applied to construct each polygon face. Order starts at index 0, commas are optional between sets, use -1 to separate indices for each polyline.- Hint: if rendering Coordinate points originally defined for an IndexedFaceSet, index values may need to repeat initial each initial vertex to close the polygons.
- Hint: sentinel value -1 is used to separate indices for each successive polyline.
- Warning: coordIndex is required in order to connect contained coordinate point values.
- Parameters:
newValue
- is new value for the coordIndex field.- Returns:
IndexedLineSet
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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getFogCoord
FogCoordinate getFogCoord()Provide org.web3d.x3d.sai.EnvironmentalEffects.FogCoordinate instance (using a properly typed node) from inputOutput SFNode field fogCoord.
Tooltip: [FogCoordinate] Single contained FogCoordinate node that can specify depth parameters for fog in corresponding geometry. *- Returns:
- value of fogCoord field
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setFogCoord
Accessor method to assign org.web3d.x3d.sai.EnvironmentalEffects.FogCoordinate instance (using a properly typed node) to inputOutput SFNode field fogCoord.
Tooltip: [FogCoordinate] Single contained FogCoordinate node that can specify depth parameters for fog in corresponding geometry. *- Parameters:
newValue
- is new value for the fogCoord field.- Returns:
IndexedLineSet
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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getMetadata
X3DMetadataObject getMetadata()Provide org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
Tooltip: [X3DMetadataObject] Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.- Hint: X3D Architecture 7.2.4 Metadata https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS /Part01/components/core.html#Metadata
- Specified by:
getMetadata
in interfaceX3DGeometryNode
- Specified by:
getMetadata
in interfaceX3DNode
- Returns:
- value of metadata field
- See Also:
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setMetadata
Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
Tooltip: [X3DMetadataObject] Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.- Hint: X3D Architecture 7.2.4 Metadata https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS /Part01/components/core.html#Metadata
- Specified by:
setMetadata
in interfaceX3DGeometryNode
- Specified by:
setMetadata
in interfaceX3DNode
- Parameters:
newValue
- is new value for the metadata field.- Returns:
IndexedLineSet
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).- See Also:
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getNormal
X3DNormalNode getNormal()Provide org.web3d.x3d.sai.Rendering.X3DNormalNode instance (using a properly typed node) from inputOutput SFNode field normal.
Tooltip: [X3DNormalNode] Single contained Normal node that can specify perpendicular vectors for corresponding vertices to support rendering computations, applied according to the normalPerVertex field.- Hint: useful for special effects. Normal vector computation by 3D graphics hardware is quite fast so adding normals to a scene is typically unnecessary.
- Warning: normal vectors increase file size, typically doubling geometry definitions.
- Returns:
- value of normal field
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setNormal
Accessor method to assign org.web3d.x3d.sai.Rendering.X3DNormalNode instance (using a properly typed node) to inputOutput SFNode field normal.
Tooltip: [X3DNormalNode] Single contained Normal node that can specify perpendicular vectors for corresponding vertices to support rendering computations, applied according to the normalPerVertex field.- Hint: useful for special effects. Normal vector computation by 3D graphics hardware is quite fast so adding normals to a scene is typically unnecessary.
- Warning: normal vectors increase file size, typically doubling geometry definitions.
- Parameters:
newValue
- is new value for the normal field.- Returns:
IndexedLineSet
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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