Interface IndexedLineSet

All Superinterfaces:
X3DGeometryNode, X3DNode
All Known Implementing Classes:
IndexedLineSet

public interface IndexedLineSet extends X3DGeometryNode
IndexedLineSet defines polyline segments using index lists corresponding to vertex coordinates.

Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the org.web3d.x3d.jsail classes. IndexedLineSet node tooltip: [X3DGeometryNode] IndexedLineSet defines polyline segments using index lists corresponding to vertex coordinates. IndexedLineSet is a geometry node that can contain a Coordinate|CoordinateDouble node and optionally a Color|ColorRGBA node.
  • Hint: Polygonal chain https://en.wikipedia.org/wiki/Polygonal_chain
  • Hint: either values in a contained Color node, or else Material emissiveColor in corresponding Appearance node, are used for rendering lines and points.
  • Warning: lines are not lit, are not texture-mapped, and do not participate in collision detection.
  • Warning: use a different color (or Material emissiveColor) than the Background color, otherwise geometry is invisible.
  • Hint: adding LineProperties to the corresponding Appearance node can modify the rendering style of these lines.
  • Hint: if rendering Coordinate points originally defined for an IndexedFaceSet, index values may need to repeat each initial vertex to close each polygon outline.
  • Hint: step-wise variation or linear interpolation of color values can be used as a good scientific visualization technique to map arbitrary function values to a color map.
  • Hint: insert a Shape node before adding geometry or Appearance.
  • Hint: for advanced extensibility, authors can substitute a type-matched ProtoInstance node (with correct containerField value) for contained node content.
  • Hint: consider including Fog (with Fog color matching Background color) to provide further depth cueing for IndexedLineSet (ILS).

Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
See Also:
  • Method Summary

    Modifier and Type
    Method
    Description
    void
    addAttrib(X3DNode[] newValue)
    Add array of child attrib nodes to array of existing nodes (if any).
    Provide array of org.web3d.x3d.sai.Core.X3DNode results (using an array consisting of properly typed nodes or ProtoInstances) from inputOutput MFNode field attrib.
    Provide org.web3d.x3d.sai.Rendering.X3DColorNode instance (using a properly typed node) using RGB values [0..1] from inputOutput SFNode field color.
    int[]
    Provide array of int results using RGB values [0..1] from initializeOnly MFInt32 field named colorIndex.
    boolean
    Provide boolean value from initializeOnly SFBool field named colorPerVertex.
    Provide org.web3d.x3d.sai.Rendering.X3DCoordinateNode instance (using a properly typed node) from inputOutput SFNode field coord.
    int[]
    Provide array of int results within allowed range of [-1,infinity) from initializeOnly MFInt32 field named coordIndex.
    Provide org.web3d.x3d.sai.EnvironmentalEffects.FogCoordinate instance (using a properly typed node) from inputOutput SFNode field fogCoord.
    Provide org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
    Provide org.web3d.x3d.sai.Rendering.X3DNormalNode instance (using a properly typed node) from inputOutput SFNode field normal.
    void
    setAttrib(X3DNode newValue)
    Set single child attrib node, replacing prior array of existing nodes (if any).
    setAttrib(X3DNode[] newValue)
    Accessor method to assign org.web3d.x3d.sai.Core.X3DNode array (using an array consisting of properly typed nodes or ProtoInstances) to inputOutput MFNode field attrib.
    Accessor method to assign org.web3d.x3d.sai.Rendering.X3DColorNode instance (using a properly typed node) to inputOutput SFNode field color.
    setColorIndex(int[] newValue)
    Accessor method to assign int array to initializeOnly MFInt32 field named colorIndex.
    setColorPerVertex(boolean newValue)
    Accessor method to assign boolean value to initializeOnly SFBool field named colorPerVertex.
    Accessor method to assign org.web3d.x3d.sai.Rendering.X3DCoordinateNode instance (using a properly typed node) to inputOutput SFNode field coord.
    setCoordIndex(int[] newValue)
    Accessor method to assign int array to initializeOnly MFInt32 field named coordIndex.
    Accessor method to assign org.web3d.x3d.sai.EnvironmentalEffects.FogCoordinate instance (using a properly typed node) to inputOutput SFNode field fogCoord.
    Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
    Accessor method to assign org.web3d.x3d.sai.Rendering.X3DNormalNode instance (using a properly typed node) to inputOutput SFNode field normal.
  • Method Details

    • getAttrib

      X3DNode[] getAttrib()
      Provide array of org.web3d.x3d.sai.Core.X3DNode results (using an array consisting of properly typed nodes or ProtoInstances) from inputOutput MFNode field attrib.

      Tooltip: [X3DVertexAttributeNode] Single contained FloatVertexAttribute node that can specify list of per-vertex attribute information for programmable shaders.

      Warning: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DVertexAttributeNode.
      Returns:
      value of attrib field
      See Also:
    • setAttrib

      IndexedLineSet setAttrib(X3DNode[] newValue)
      Accessor method to assign org.web3d.x3d.sai.Core.X3DNode array (using an array consisting of properly typed nodes or ProtoInstances) to inputOutput MFNode field attrib.

      Tooltip: [X3DVertexAttributeNode] Single contained FloatVertexAttribute node that can specify list of per-vertex attribute information for programmable shaders.

      Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DVertexAttributeNode.
      Parameters:
      newValue - is new value for the attrib field.
      Returns:
      IndexedLineSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • addAttrib

      void addAttrib(X3DNode[] newValue)
      Add array of child attrib nodes to array of existing nodes (if any).

      Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DVertexAttributeNode.
      Parameters:
      newValue - is new value array to be appended the attrib field.
    • setAttrib

      void setAttrib(X3DNode newValue)
      Set single child attrib node, replacing prior array of existing nodes (if any).
      Parameters:
      newValue - is new node for the attrib field
    • getColor

      X3DColorNode getColor()
      Provide org.web3d.x3d.sai.Rendering.X3DColorNode instance (using a properly typed node) using RGB values [0..1] from inputOutput SFNode field color.

      Tooltip: [X3DColorNode] Single contained Color or ColorRGBA node that can specify color values applied to corresponding vertices according to colorIndex and colorPerVertex fields. *
      Returns:
      value of color field
    • setColor

      IndexedLineSet setColor(X3DColorNode newValue)
      Accessor method to assign org.web3d.x3d.sai.Rendering.X3DColorNode instance (using a properly typed node) to inputOutput SFNode field color.

      Tooltip: [X3DColorNode] Single contained Color or ColorRGBA node that can specify color values applied to corresponding vertices according to colorIndex and colorPerVertex fields. *
      Parameters:
      newValue - is new value for the color field.
      Returns:
      IndexedLineSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getColorIndex

      int[] getColorIndex()
      Provide array of int results using RGB values [0..1] from initializeOnly MFInt32 field named colorIndex.

      Tooltip: [-1,+infinity) colorIndex values define the order in which Color|ColorRGBA values are applied to polygons (or vertices), interspersed by -1 if colorlPerVertex=true.
      • Hint: if colorIndex array is not provided, then Color|ColorRGBA values are indexed according to the coordIndex field. Omitting duplicative colorIndex fields can reduce file size.
      • Hint: If colorPerVertex='false' then one index is provided for each polygon defined by the coordIndex array. No sentinel -1 values are included.
      • Hint: If colorPerVertex='true' then a matching set of indices is provided, each separated by sentinel -1, that exactly corresponds to individual values in the coordIndex array polygon definitions.
      • Hint: if rendering Coordinate points originally defined for an IndexedFaceSet, index values may need to repeat initial each initial vertex to close the polygons.
      • Warning: if child Color|ColorRGBA node is not provided, then geometry is rendered using corresponding Appearance and material/texture values.
      Returns:
      value of colorIndex field
    • setColorIndex

      IndexedLineSet setColorIndex(int[] newValue)
      Accessor method to assign int array to initializeOnly MFInt32 field named colorIndex.

      Tooltip: [-1,+infinity) colorIndex values define the order in which Color|ColorRGBA values are applied to polygons (or vertices), interspersed by -1 if colorlPerVertex=true.
      • Hint: if colorIndex array is not provided, then Color|ColorRGBA values are indexed according to the coordIndex field. Omitting duplicative colorIndex fields can reduce file size.
      • Hint: If colorPerVertex='false' then one index is provided for each polygon defined by the coordIndex array. No sentinel -1 values are included.
      • Hint: If colorPerVertex='true' then a matching set of indices is provided, each separated by sentinel -1, that exactly corresponds to individual values in the coordIndex array polygon definitions.
      • Hint: if rendering Coordinate points originally defined for an IndexedFaceSet, index values may need to repeat initial each initial vertex to close the polygons.
      • Warning: if child Color|ColorRGBA node is not provided, then geometry is rendered using corresponding Appearance and material/texture values.
      Parameters:
      newValue - is new value for the colorIndex field.
      Returns:
      IndexedLineSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getColorPerVertex

      boolean getColorPerVertex()
      Provide boolean value from initializeOnly SFBool field named colorPerVertex.

      Tooltip: Whether Color node color values are applied to each point vertex (true) or per polyline (false).
      Returns:
      value of colorPerVertex field
    • setColorPerVertex

      IndexedLineSet setColorPerVertex(boolean newValue)
      Accessor method to assign boolean value to initializeOnly SFBool field named colorPerVertex.

      Tooltip: Whether Color node color values are applied to each point vertex (true) or per polyline (false).
      Parameters:
      newValue - is new value for the colorPerVertex field.
      Returns:
      IndexedLineSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getCoord

      X3DCoordinateNode getCoord()
      Provide org.web3d.x3d.sai.Rendering.X3DCoordinateNode instance (using a properly typed node) from inputOutput SFNode field coord.

      Tooltip: [X3DCoordinateNode] Single contained Coordinate or CoordinateDouble node that can specify a list of vertex values. *
      Returns:
      value of coord field
    • setCoord

      IndexedLineSet setCoord(X3DCoordinateNode newValue)
      Accessor method to assign org.web3d.x3d.sai.Rendering.X3DCoordinateNode instance (using a properly typed node) to inputOutput SFNode field coord.

      Tooltip: [X3DCoordinateNode] Single contained Coordinate or CoordinateDouble node that can specify a list of vertex values. *
      Parameters:
      newValue - is new value for the coord field.
      Returns:
      IndexedLineSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getCoordIndex

      int[] getCoordIndex()
      Provide array of int results within allowed range of [-1,infinity) from initializeOnly MFInt32 field named coordIndex.

      Tooltip: [-1,+infinity) coordIndex indices provide the order in which coordinates are applied to construct each polygon face. Order starts at index 0, commas are optional between sets, use -1 to separate indices for each polyline.
      • Hint: if rendering Coordinate points originally defined for an IndexedFaceSet, index values may need to repeat initial each initial vertex to close the polygons.
      • Hint: sentinel value -1 is used to separate indices for each successive polyline.
      • Warning: coordIndex is required in order to connect contained coordinate point values.
      Returns:
      value of coordIndex field
    • setCoordIndex

      IndexedLineSet setCoordIndex(int[] newValue)
      Accessor method to assign int array to initializeOnly MFInt32 field named coordIndex.

      Tooltip: [-1,+infinity) coordIndex indices provide the order in which coordinates are applied to construct each polygon face. Order starts at index 0, commas are optional between sets, use -1 to separate indices for each polyline.
      • Hint: if rendering Coordinate points originally defined for an IndexedFaceSet, index values may need to repeat initial each initial vertex to close the polygons.
      • Hint: sentinel value -1 is used to separate indices for each successive polyline.
      • Warning: coordIndex is required in order to connect contained coordinate point values.
      Parameters:
      newValue - is new value for the coordIndex field.
      Returns:
      IndexedLineSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getFogCoord

      FogCoordinate getFogCoord()
      Provide org.web3d.x3d.sai.EnvironmentalEffects.FogCoordinate instance (using a properly typed node) from inputOutput SFNode field fogCoord.

      Tooltip: [FogCoordinate] Single contained FogCoordinate node that can specify depth parameters for fog in corresponding geometry. *
      Returns:
      value of fogCoord field
    • setFogCoord

      IndexedLineSet setFogCoord(FogCoordinate newValue)
      Accessor method to assign org.web3d.x3d.sai.EnvironmentalEffects.FogCoordinate instance (using a properly typed node) to inputOutput SFNode field fogCoord.

      Tooltip: [FogCoordinate] Single contained FogCoordinate node that can specify depth parameters for fog in corresponding geometry. *
      Parameters:
      newValue - is new value for the fogCoord field.
      Returns:
      IndexedLineSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getMetadata

      X3DMetadataObject getMetadata()
      Provide org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.

      Tooltip: [X3DMetadataObject] Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
      Specified by:
      getMetadata in interface X3DGeometryNode
      Specified by:
      getMetadata in interface X3DNode
      Returns:
      value of metadata field
      See Also:
    • setMetadata

      IndexedLineSet setMetadata(X3DMetadataObject newValue)
      Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.

      Tooltip: [X3DMetadataObject] Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
      Specified by:
      setMetadata in interface X3DGeometryNode
      Specified by:
      setMetadata in interface X3DNode
      Parameters:
      newValue - is new value for the metadata field.
      Returns:
      IndexedLineSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • getNormal

      X3DNormalNode getNormal()
      Provide org.web3d.x3d.sai.Rendering.X3DNormalNode instance (using a properly typed node) from inputOutput SFNode field normal.

      Tooltip: [X3DNormalNode] Single contained Normal node that can specify perpendicular vectors for corresponding vertices to support rendering computations, applied according to the normalPerVertex field.
      • Hint: useful for special effects. Normal vector computation by 3D graphics hardware is quite fast so adding normals to a scene is typically unnecessary.
      • Warning: normal vectors increase file size, typically doubling geometry definitions. Normal vectors are rapidly computed at run time by GPUs and thus are rarely needed in model files if no special effects are expected.
      Returns:
      value of normal field
    • setNormal

      IndexedLineSet setNormal(X3DNormalNode newValue)
      Accessor method to assign org.web3d.x3d.sai.Rendering.X3DNormalNode instance (using a properly typed node) to inputOutput SFNode field normal.

      Tooltip: [X3DNormalNode] Single contained Normal node that can specify perpendicular vectors for corresponding vertices to support rendering computations, applied according to the normalPerVertex field.
      • Hint: useful for special effects. Normal vector computation by 3D graphics hardware is quite fast so adding normals to a scene is typically unnecessary.
      • Warning: normal vectors increase file size, typically doubling geometry definitions. Normal vectors are rapidly computed at run time by GPUs and thus are rarely needed in model files if no special effects are expected.
      Parameters:
      newValue - is new value for the normal field.
      Returns:
      IndexedLineSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).