Interface ProgramShader

All Superinterfaces:
X3DAppearanceChildNode, X3DNode, X3DShaderNode
All Known Implementing Classes:
ProgramShader

public interface ProgramShader extends X3DShaderNode
ProgramShader contains no field declarations and no plain-text source code.

Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the org.web3d.x3d.jsail classes. ProgramShader node tooltip: (X3D version 3.1 or later) [X3DShaderNode] ProgramShader defines a shader that consists of one or more individually programmable, self-contained pieces. ProgramShader contains IS/connect and programs [ShaderProgram] nodes.
  • Warning: ProgramShader contains no field declarations and no plain-text CDATA block source code.
  • Hint: apply default containerField='shaders' when parent node is Appearance.

Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
See Also: