Uses of Interface
org.web3d.x3d.sai.Shaders.ComposedShader
Package
Description
The Programmable Shaders component describes how programmable shaders are specified and how they affect the visual appearance of geometry.
The Programmable Shaders component describes how programmable shaders are specified and how they affect the visual appearance of geometry.
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Uses of ComposedShader in org.web3d.x3d.jsail.Shaders
Modifier and TypeClassDescriptionclass
ComposedShader can contain field declarations, but no CDATA section of plain-text source code, since programs are composed from child ShaderPart nodes. -
Uses of ComposedShader in org.web3d.x3d.sai.Shaders
Modifier and TypeMethodDescriptionComposedShader.setActivate
(boolean newValue) Accessor method to assign boolean value to inputOnly SFBool field named activate.ComposedShader.setLanguage
(String newValue) Accessor method to assign String enumeration value ("Cg" | "GLSL" | "HLSL") to initializeOnly SFString field named language.ComposedShader.setMetadata
(X3DMetadataObject newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.Accessor method to assign org.web3d.x3d.sai.Core.X3DNode array (using an array consisting of properly typed nodes or ProtoInstances) to inputOutput MFNode field parts.