Uses of Interface
org.web3d.x3d.sai.Shaders.FloatVertexAttribute
Package
Description
The Programmable Shaders component describes how programmable shaders are specified and how they affect the visual appearance of geometry.
The Programmable Shaders component describes how programmable shaders are specified and how they affect the visual appearance of geometry.
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Uses of FloatVertexAttribute in org.web3d.x3d.jsail.Shaders
Modifier and TypeClassDescriptionclass
FloatVertexAttribute defines a set of per-vertex single-precision floating-point attributes. -
Uses of FloatVertexAttribute in org.web3d.x3d.sai.Shaders
Modifier and TypeMethodDescriptionFloatVertexAttribute.setMetadata
(X3DMetadataObject newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.Accessor method to assign String value to initializeOnly xs:NMTOKEN field named name.FloatVertexAttribute.setNumComponents
(int newValue) Accessor method to assign int value to initializeOnly SFInt32 field named numComponents.FloatVertexAttribute.setValue
(float[] newValue) Accessor method to assign float array to inputOutput MFFloat field named value.