Uses of Interface
org.web3d.x3d.sai.Shaders.ShaderPart
Package
Description
The Programmable Shaders component describes how programmable shaders are specified and how they affect the visual appearance of geometry.
The Programmable Shaders component describes how programmable shaders are specified and how they affect the visual appearance of geometry.
-
Uses of ShaderPart in org.web3d.x3d.jsail.Shaders
Modifier and TypeClassDescriptionclass
ShaderPart can contain a CDATA section of plain-text source code.Modifier and TypeMethodDescriptionComposedShader.setParts
(ArrayList<ShaderPart> newValue) Assign ArrayList value of MFNode parts field, similar toComposedShader.setParts(org.web3d.x3d.sai.Core.X3DNode[])
. -
Uses of ShaderPart in org.web3d.x3d.sai.Shaders
Modifier and TypeMethodDescriptionShaderPart.setAutoRefresh
(double newValue) Accessor method to assign double value in seconds to inputOutput SFTime field named autoRefresh.ShaderPart.setAutoRefreshTimeLimit
(double newValue) Accessor method to assign double value in seconds to inputOutput SFTime field named autoRefreshTimeLimit.ShaderPart.setDescription
(String newValue) Accessor method to assign String value to inputOutput SFString field named description.ShaderPart.setLoad
(boolean newValue) Accessor method to assign boolean value to inputOutput SFBool field named load.ShaderPart.setMetadata
(X3DMetadataObject newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.ShaderPart.setSourceCode
(String newValue) Accessor method to assign String value to inputOutput SFString field named sourceCode.Accessor method to assign String enumeration value ("VERTEX" | "FRAGMENT") to initializeOnly SFString field named type.Accessor method to assign String array to inputOutput MFString field named url.