Uses of Interface
org.web3d.x3d.sai.Shape.X3DShapeNode
Packages that use X3DShapeNode
Package
Description
The Particle Systems component specifies how to model particles and their interactions through the application of basic physics principles to affect motion.
The Shape component defines nodes for associating geometry with their visible properties and the scene environment.
The Particle Systems component specifies how to model particles and their interactions through the application of basic physics principles to affect motion.
The Shape component defines nodes for associating geometry with their visible properties and the scene environment.
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Uses of X3DShapeNode in org.web3d.x3d.jsail.ParticleSystems
Classes in org.web3d.x3d.jsail.ParticleSystems that implement X3DShapeNodeModifier and TypeClassDescriptionclass
ParticleSystem specifies a complete particle system. -
Uses of X3DShapeNode in org.web3d.x3d.jsail.Shape
Classes in org.web3d.x3d.jsail.Shape that implement X3DShapeNode -
Uses of X3DShapeNode in org.web3d.x3d.sai.ParticleSystems
Subinterfaces of X3DShapeNode in org.web3d.x3d.sai.ParticleSystemsModifier and TypeInterfaceDescriptioninterface
ParticleSystem specifies a complete particle system. -
Uses of X3DShapeNode in org.web3d.x3d.sai.Shape
Subinterfaces of X3DShapeNode in org.web3d.x3d.sai.ShapeMethods in org.web3d.x3d.sai.Shape that return X3DShapeNodeModifier and TypeMethodDescriptionX3DShapeNode.setAppearance
(X3DAppearanceNode newValue) Accessor method to assign org.web3d.x3d.sai.Shape.X3DAppearanceNode instance (using a properly typed node) to inputOutput SFNode field appearance.X3DShapeNode.setBboxCenter
(float[] newValue) Accessor method to assign 3-tuple float array to initializeOnly SFVec3f field named bboxCenter.X3DShapeNode.setBboxDisplay
(boolean newValue) Accessor method to assign boolean value to inputOutput SFBool field named bboxDisplay.X3DShapeNode.setBboxSize
(float[] newValue) Accessor method to assign 3-tuple float array to initializeOnly SFVec3f field named bboxSize.X3DShapeNode.setCastShadow
(boolean newValue) Accessor method to assign boolean value to inputOutput SFBool field named castShadow.X3DShapeNode.setGeometry
(X3DGeometryNode newValue) Accessor method to assign org.web3d.x3d.sai.Rendering.X3DGeometryNode instance (using a properly typed node) to inputOutput SFNode field geometry.X3DShapeNode.setMetadata
(X3DMetadataObject newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.X3DShapeNode.setVisible
(boolean newValue) Accessor method to assign boolean value to inputOutput SFBool field named visible.