Uses of Interface
org.web3d.x3d.sai.Sound.ChannelSelector
Package
Description
The Sound component defines how sound is delivered to an X3D world as well as how sounds are accessed.
The Sound component defines how sound is delivered to an X3D world as well as how sounds are accessed.
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Uses of ChannelSelector in org.web3d.x3d.jsail.Sound
Modifier and TypeClassDescriptionclass
ChannelSelector selects a single channel output from all input channels. -
Uses of ChannelSelector in org.web3d.x3d.sai.Sound
Modifier and TypeMethodDescriptionChannelSelector.setChannelCountMode
(String newValue) Accessor method to assign String enumeration value ("MAX" | "CLAMPED_MAX" | "EXPLICIT") to inputOutput SFString field named channelCountMode.ChannelSelector.setChannelInterpretation
(String newValue) Accessor method to assign String enumeration value ("SPEAKERS" | "DISCRETE") to inputOutput SFString field named channelInterpretation.ChannelSelector.setChannelSelection
(int newValue) Accessor method to assign int value to inputOutput SFInt32 field named channelSelection.ChannelSelector.setChildren
(X3DNode[] newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DNode array (using an array consisting of properly typed nodes or ProtoInstances) to inputOutput MFNode field children.ChannelSelector.setDescription
(String newValue) Accessor method to assign String value to inputOutput SFString field named description.ChannelSelector.setEnabled
(boolean newValue) Accessor method to assign boolean value to inputOutput SFBool field named enabled.ChannelSelector.setGain
(float newValue) Accessor method to assign float value to inputOutput SFFloat field named gain.ChannelSelector.setMetadata
(X3DMetadataObject newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.