Class ChannelSelector

java.lang.Object
All Implemented Interfaces:
X3DChildNode, X3DNode, ChannelSelector, X3DSoundChannelNode, X3DSoundNode

public class ChannelSelector extends X3DConcreteNode implements ChannelSelector
ChannelSelector selects a single channel output from all input channels.

Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the org.web3d.x3d.jsail classes. ChannelSelector node tooltip: [X3DSoundChannelNode] ChannelSelector selects a single channel output from all input channels.
  • Hint: ChannelSelector is a utility node to complement ChannelSplitter.

Package hint: This org.web3d.x3d.jsail concrete class is used for implementing a standalone X3D object as a Plain Old Java Object (POJO). If you are writing Java code for use inside an X3D Script node, compile separate code using only the org.web3d.x3d.sai package instead.
See Also: