Uses of Interface
org.web3d.x3d.sai.Sound.Sound
Package
Description
The Sound component defines how sound is delivered to an X3D world as well as how sounds are accessed.
The Sound component defines how sound is delivered to an X3D world as well as how sounds are accessed.
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Uses of Sound in org.web3d.x3d.jsail.Sound
Modifier and TypeClassDescriptionclass
The Sound node controls the 3D spatialization of sound playback by a child AudioClip or MovieTexture node. -
Uses of Sound in org.web3d.x3d.sai.Sound
Modifier and TypeMethodDescriptionSound.setDescription
(String newValue) Accessor method to assign String value to inputOutput SFString field named description.Sound.setDirection
(float[] newValue) Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named direction.Sound.setEnabled
(boolean newValue) Accessor method to assign boolean value to inputOutput SFBool field named enabled.Sound.setIntensity
(float newValue) Accessor method to assign float value to inputOutput SFFloat field named intensity.Sound.setLocation
(float[] newValue) Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named location.Sound.setMaxBack
(float newValue) Accessor method to assign float value to inputOutput SFFloat field named maxBack.Sound.setMaxFront
(float newValue) Accessor method to assign float value to inputOutput SFFloat field named maxFront.Sound.setMetadata
(X3DMetadataObject newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.Sound.setMinBack
(float newValue) Accessor method to assign float value to inputOutput SFFloat field named minBack.Sound.setMinFront
(float newValue) Accessor method to assign float value to inputOutput SFFloat field named minFront.Sound.setPriority
(float newValue) Accessor method to assign float value to inputOutput SFFloat field named priority.Sound.setSource
(X3DSoundSourceNode newValue) Accessor method to assign org.web3d.x3d.sai.Sound.X3DSoundSourceNode instance (using a properly typed node) to inputOutput SFNode field source.Sound.setSpatialize
(boolean newValue) Accessor method to assign boolean value to initializeOnly SFBool field named spatialize.