Interface PixelTexture
- All Superinterfaces:
X3DAppearanceChildNode
,X3DNode
,X3DSingleTextureNode
,X3DTexture2DNode
,X3DTextureNode
- All Known Implementing Classes:
PixelTexture
PixelTexture creates a 2D-image texture map using a numeric array of pixel values.
Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the
Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the
org.web3d.x3d.jsail
classes.
PixelTexture node tooltip: [X3DTexture2DNode] PixelTexture creates a 2D-image texture map using a numeric array of pixel values. Texture maps have a 2D coordinate system (s, t) horizontal and vertical, with (s, t) texture-coordinate values in range [0.0, 1.0] for opposite corners of the image.
- Hint: this is a good way to bundle image(s) into a single scene file, avoiding multiple downloads.
- Hint: X3D-Edit includes PixelTexture image-conversion import capabilities. https://savage.nps.edu/X3D-Edit/images/PixelTextureImportImage.png
- Warning: aggregate file size can grow dramatically.
- Hint: can contain a single TextureProperties node.
- Hint: insert Shape and Appearance nodes before adding texture.
- Hint: X3D Scene Authoring Hints, Images and Videos https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Images
- Warning: see ComposedCubeMapTexture and TextureBackground for special containerField values.
- Hint: if a texture is opaque, omitting values in the alpha channel can help avoid rendering artifacts related to transparency.
- Hint: Texture coordinates are reapplied (or else recomputed if textureTransform field initially NULL) whenever the corresponding vertex-based geometry changes.
- Hint: Texture mapping https://en.wikipedia.org/wiki/Texture_mapping
- Hint: X3D Architecture 17.2.2 Lighting model https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/lighting.html#Lightingmodel
Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
- See Also:
-
Method Summary
Modifier and TypeMethodDescriptionProvide String value from inputOutput SFString field named description.int[]
getImage()
Provide array of int results from inputOutput SFImage field named image.Provide org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.boolean
Provide boolean value from initializeOnly SFBool field named repeatS.boolean
Provide boolean value from initializeOnly SFBool field named repeatT.Provide org.web3d.x3d.sai.Texturing.TextureProperties instance (using a properly typed node) from initializeOnly SFNode field textureProperties.setDescription
(String newValue) Accessor method to assign String value to inputOutput SFString field named description.setImage
(int[] newValue) Accessor method to assign int array to inputOutput SFImage field named image.setMetadata
(X3DMetadataObject newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.setRepeatS
(boolean newValue) Accessor method to assign boolean value to initializeOnly SFBool field named repeatS.setRepeatT
(boolean newValue) Accessor method to assign boolean value to initializeOnly SFBool field named repeatT.setTextureProperties
(TextureProperties newValue) Accessor method to assign org.web3d.x3d.sai.Texturing.TextureProperties instance (using a properly typed node) to initializeOnly SFNode field textureProperties.
-
Method Details
-
getDescription
String getDescription()Provide String value from inputOutput SFString field named description.
Tooltip: Author-provided prose that describes intended purpose of the url asset.- Hint: many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as & for & ampersand character, or " for " quotation-mark character).
- Specified by:
getDescription
in interfaceX3DSingleTextureNode
- Specified by:
getDescription
in interfaceX3DTexture2DNode
- Specified by:
getDescription
in interfaceX3DTextureNode
- Returns:
- value of description field
-
setDescription
Accessor method to assign String value to inputOutput SFString field named description.
Tooltip: Author-provided prose that describes intended purpose of the url asset.- Hint: many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as & for & ampersand character, or " for " quotation-mark character).
- Specified by:
setDescription
in interfaceX3DSingleTextureNode
- Specified by:
setDescription
in interfaceX3DTexture2DNode
- Specified by:
setDescription
in interfaceX3DTextureNode
- Parameters:
newValue
- is new value for the description field.- Returns:
PixelTexture
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getImage
int[] getImage()Provide array of int results from inputOutput SFImage field named image.
Tooltip: Defines image: width, height, number_of_components per each pixel value, and list of pixel_values. Note that width and height are pixel count, and allowed values for RGBA number_of_components in each pixel value are 1 (intensity), 2 (intensity alpha), 3 (red green blue), 4 (red green blue alpha-opacity).- Warning: the order of initial values in PixelTexture and PixelTexture3D image arrays are different. Example: intensity [1 2 1 0xFF 0x00] Example: intensity-alpha [2 2 1 0 255 255 0] Example: red-green-blue [2 4 3 0xFF0000 0xFF00 0 0 0 0 0xFFFFFF 0xFFFF00] Example: red-green-blue-alpha [2 2 4 0xFFFFFFAA 0xFFFF00AA 0x11111111AA 0x787800AA]
- Hint: it is easier to understand hexadecimal values for each pixel, but integer values are also allowed.
- Hint: the array of pixel values has length = (width*height).
- Hint: the full list of integers in this field has length = (width*height + 3).
- Returns:
- value of image field
-
setImage
Accessor method to assign int array to inputOutput SFImage field named image.
Tooltip: Defines image: width, height, number_of_components per each pixel value, and list of pixel_values. Note that width and height are pixel count, and allowed values for RGBA number_of_components in each pixel value are 1 (intensity), 2 (intensity alpha), 3 (red green blue), 4 (red green blue alpha-opacity).- Warning: the order of initial values in PixelTexture and PixelTexture3D image arrays are different. Example: intensity [1 2 1 0xFF 0x00] Example: intensity-alpha [2 2 1 0 255 255 0] Example: red-green-blue [2 4 3 0xFF0000 0xFF00 0 0 0 0 0xFFFFFF 0xFFFF00] Example: red-green-blue-alpha [2 2 4 0xFFFFFFAA 0xFFFF00AA 0x11111111AA 0x787800AA]
- Hint: it is easier to understand hexadecimal values for each pixel, but integer values are also allowed.
- Hint: the array of pixel values has length = (width*height).
- Hint: the full list of integers in this field has length = (width*height + 3).
- Parameters:
newValue
- is new value for the image field.- Returns:
PixelTexture
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getMetadata
X3DMetadataObject getMetadata()Provide org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
Tooltip: [X3DMetadataObject] Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.- Hint: X3D Architecture 7.2.4 Metadata https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/core.html#Metadata
- Specified by:
getMetadata
in interfaceX3DAppearanceChildNode
- Specified by:
getMetadata
in interfaceX3DNode
- Specified by:
getMetadata
in interfaceX3DSingleTextureNode
- Specified by:
getMetadata
in interfaceX3DTexture2DNode
- Specified by:
getMetadata
in interfaceX3DTextureNode
- Returns:
- value of metadata field
- See Also:
-
setMetadata
Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
Tooltip: [X3DMetadataObject] Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.- Hint: X3D Architecture 7.2.4 Metadata https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/core.html#Metadata
- Specified by:
setMetadata
in interfaceX3DAppearanceChildNode
- Specified by:
setMetadata
in interfaceX3DNode
- Specified by:
setMetadata
in interfaceX3DSingleTextureNode
- Specified by:
setMetadata
in interfaceX3DTexture2DNode
- Specified by:
setMetadata
in interfaceX3DTextureNode
- Parameters:
newValue
- is new value for the metadata field.- Returns:
PixelTexture
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).- See Also:
-
getRepeatS
boolean getRepeatS()Provide boolean value from initializeOnly SFBool field named repeatS.
Tooltip: Whether to repeat texture along S axis horizontally from left to right. *- Specified by:
getRepeatS
in interfaceX3DTexture2DNode
- Returns:
- value of repeatS field
-
setRepeatS
Accessor method to assign boolean value to initializeOnly SFBool field named repeatS.
Tooltip: Whether to repeat texture along S axis horizontally from left to right. *- Specified by:
setRepeatS
in interfaceX3DTexture2DNode
- Parameters:
newValue
- is new value for the repeatS field.- Returns:
PixelTexture
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getRepeatT
boolean getRepeatT()Provide boolean value from initializeOnly SFBool field named repeatT.
Tooltip: Whether to repeat texture along T axis vertically from top to bottom. *- Specified by:
getRepeatT
in interfaceX3DTexture2DNode
- Returns:
- value of repeatT field
-
setRepeatT
Accessor method to assign boolean value to initializeOnly SFBool field named repeatT.
Tooltip: Whether to repeat texture along T axis vertically from top to bottom. *- Specified by:
setRepeatT
in interfaceX3DTexture2DNode
- Parameters:
newValue
- is new value for the repeatT field.- Returns:
PixelTexture
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getTextureProperties
TextureProperties getTextureProperties()Provide org.web3d.x3d.sai.Texturing.TextureProperties instance (using a properly typed node) from initializeOnly SFNode field textureProperties.
Tooltip: [TextureProperties] Single contained TextureProperties node that can specify additional visual attributes applied to corresponding texture images. *- Specified by:
getTextureProperties
in interfaceX3DTexture2DNode
- Returns:
- value of textureProperties field
-
setTextureProperties
Accessor method to assign org.web3d.x3d.sai.Texturing.TextureProperties instance (using a properly typed node) to initializeOnly SFNode field textureProperties.
Tooltip: [TextureProperties] Single contained TextureProperties node that can specify additional visual attributes applied to corresponding texture images. *- Specified by:
setTextureProperties
in interfaceX3DTexture2DNode
- Parameters:
newValue
- is new value for the textureProperties field.- Returns:
PixelTexture
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-