Uses of Interface
org.web3d.x3d.sai.Texturing.X3DSingleTextureTransformNode
Package
Description
The Texturing component specifies how 2D texture images are defined and then positioned on associated geometry.
The Texturing component specifies how 2D texture images are defined and then positioned on associated geometry.
-
Uses of X3DSingleTextureTransformNode in org.web3d.x3d.jsail.Texturing
Modifier and TypeMethodDescriptionMultiTextureTransform.setTextureTransform
(ArrayList<X3DSingleTextureTransformNode> newValue) Assign ArrayList value of MFNode textureTransform field, similar toMultiTextureTransform.setTextureTransform(org.web3d.x3d.sai.Core.X3DNode[])
. -
Uses of X3DSingleTextureTransformNode in org.web3d.x3d.sai.Texturing
Modifier and TypeMethodDescriptionX3DSingleTextureTransformNode.setMapping
(String newValue) Accessor method to assign String value to inputOutput SFString field named mapping.X3DSingleTextureTransformNode.setMetadata
(X3DMetadataObject newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.