Interface SilhouetteEnhancementVolumeStyle
- All Superinterfaces:
X3DComposableVolumeRenderStyleNode
,X3DNode
,X3DVolumeRenderStyleNode
- All Known Implementing Classes:
SilhouetteEnhancementVolumeStyle
SilhouetteEnhancementVolumeStyle specifies that volumetric data is rendered with silhouette enhancement.
Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the
Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the
org.web3d.x3d.jsail
classes.
SilhouetteEnhancementVolumeStyle node tooltip: (X3D version 3.3 or later) [X3DComposableVolumeRenderStyleNode] SilhouetteEnhancementVolumeStyle specifies that volumetric data is rendered with silhouette enhancement.
- Hint: SilhouetteEnhancementVolumeStyle can contain a single Texture3D node with containerField='surfaceNormals'
- Warning: requires X3D profile='Full' or else include <component name='VolumeRendering' level='2'/>
Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
- See Also:
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Method Summary
Modifier and TypeMethodDescriptionboolean
Provide boolean value from inputOutput SFBool field named enabled.Provide org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.float
Provide float value within allowed range of [0,1] from inputOutput SFFloat field named silhouetteBoundaryOpacity.float
Provide float value within allowed range of [0,1] from inputOutput SFFloat field named silhouetteRetainedOpacity.float
Provide float value within allowed range of [0,infinity) from inputOutput SFFloat field named silhouetteSharpness.Provide org.web3d.x3d.sai.Texturing3D.X3DTexture3DNode instance (using a properly typed node) from inputOutput SFNode field surfaceNormals.setEnabled
(boolean newValue) Accessor method to assign boolean value to inputOutput SFBool field named enabled.setMetadata
(X3DMetadataObject newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.setSilhouetteBoundaryOpacity
(float newValue) Accessor method to assign float value to inputOutput SFFloat field named silhouetteBoundaryOpacity.setSilhouetteRetainedOpacity
(float newValue) Accessor method to assign float value to inputOutput SFFloat field named silhouetteRetainedOpacity.setSilhouetteSharpness
(float newValue) Accessor method to assign float value to inputOutput SFFloat field named silhouetteSharpness.setSurfaceNormals
(X3DTexture3DNode newValue) Accessor method to assign org.web3d.x3d.sai.Texturing3D.X3DTexture3DNode instance (using a properly typed node) to inputOutput SFNode field surfaceNormals.
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Method Details
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getEnabled
boolean getEnabled()Provide boolean value from inputOutput SFBool field named enabled.
Tooltip: Enables/disables node operation. *- Specified by:
getEnabled
in interfaceX3DComposableVolumeRenderStyleNode
- Specified by:
getEnabled
in interfaceX3DVolumeRenderStyleNode
- Returns:
- value of enabled field
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setEnabled
Accessor method to assign boolean value to inputOutput SFBool field named enabled.
Tooltip: Enables/disables node operation. *- Specified by:
setEnabled
in interfaceX3DComposableVolumeRenderStyleNode
- Specified by:
setEnabled
in interfaceX3DVolumeRenderStyleNode
- Parameters:
newValue
- is new value for the enabled field.- Returns:
SilhouetteEnhancementVolumeStyle
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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getMetadata
X3DMetadataObject getMetadata()Provide org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
Tooltip: [X3DMetadataObject] Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.- Hint: X3D Architecture 7.2.4 Metadata https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS /Part01/components/core.html#Metadata
- Specified by:
getMetadata
in interfaceX3DComposableVolumeRenderStyleNode
- Specified by:
getMetadata
in interfaceX3DNode
- Specified by:
getMetadata
in interfaceX3DVolumeRenderStyleNode
- Returns:
- value of metadata field
- See Also:
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setMetadata
Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
Tooltip: [X3DMetadataObject] Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.- Hint: X3D Architecture 7.2.4 Metadata https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS /Part01/components/core.html#Metadata
- Specified by:
setMetadata
in interfaceX3DComposableVolumeRenderStyleNode
- Specified by:
setMetadata
in interfaceX3DNode
- Specified by:
setMetadata
in interfaceX3DVolumeRenderStyleNode
- Parameters:
newValue
- is new value for the metadata field.- Returns:
SilhouetteEnhancementVolumeStyle
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).- See Also:
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getSilhouetteBoundaryOpacity
float getSilhouetteBoundaryOpacity()Provide float value within allowed range of [0,1] from inputOutput SFFloat field named silhouetteBoundaryOpacity.
Tooltip: [0,1] amount of the silhouette enhancement to use. *- Returns:
- value of silhouetteBoundaryOpacity field
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setSilhouetteBoundaryOpacity
Accessor method to assign float value to inputOutput SFFloat field named silhouetteBoundaryOpacity.
Tooltip: [0,1] amount of the silhouette enhancement to use. *- Parameters:
newValue
- is new value for the silhouetteBoundaryOpacity field.- Returns:
SilhouetteEnhancementVolumeStyle
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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getSilhouetteRetainedOpacity
float getSilhouetteRetainedOpacity()Provide float value within allowed range of [0,1] from inputOutput SFFloat field named silhouetteRetainedOpacity.
Tooltip: [0,1] scaling of non-silhouette regions. *- Returns:
- value of silhouetteRetainedOpacity field
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setSilhouetteRetainedOpacity
Accessor method to assign float value to inputOutput SFFloat field named silhouetteRetainedOpacity.
Tooltip: [0,1] scaling of non-silhouette regions. *- Parameters:
newValue
- is new value for the silhouetteRetainedOpacity field.- Returns:
SilhouetteEnhancementVolumeStyle
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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getSilhouetteSharpness
float getSilhouetteSharpness()Provide float value within allowed range of [0,infinity) from inputOutput SFFloat field named silhouetteSharpness.
Tooltip: [0,+infinity) power function to control sharpness of the silhouette. *- Returns:
- value of silhouetteSharpness field
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setSilhouetteSharpness
Accessor method to assign float value to inputOutput SFFloat field named silhouetteSharpness.
Tooltip: [0,+infinity) power function to control sharpness of the silhouette. *- Parameters:
newValue
- is new value for the silhouetteSharpness field.- Returns:
SilhouetteEnhancementVolumeStyle
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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getSurfaceNormals
X3DTexture3DNode getSurfaceNormals()Provide org.web3d.x3d.sai.Texturing3D.X3DTexture3DNode instance (using a properly typed node) from inputOutput SFNode field surfaceNormals.
Tooltip: [X3DTexture3DNode] The surfaceNormals field contains a 3D texture with at least three component values. Each voxel in the texture represents the surface normal direction for the corresponding voxel in the base data source. *- Returns:
- value of surfaceNormals field
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setSurfaceNormals
Accessor method to assign org.web3d.x3d.sai.Texturing3D.X3DTexture3DNode instance (using a properly typed node) to inputOutput SFNode field surfaceNormals.
Tooltip: [X3DTexture3DNode] The surfaceNormals field contains a 3D texture with at least three component values. Each voxel in the texture represents the surface normal direction for the corresponding voxel in the base data source. *- Parameters:
newValue
- is new value for the surfaceNormals field.- Returns:
SilhouetteEnhancementVolumeStyle
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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