Uses of Interface
org.web3d.x3d.sai.Matrix4
Package
Description
The X3D Java fields package provides a
comprehensive set of strongly typed X3D Java classes for
concrete implementation of X3D field types.
The X3D Java Scene Access Interface (SAI) package is designed to
provide access to a browser and its contained scene graph,
either as an internal X3D Script node, or as an standalone Java program.
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Uses of Matrix4 in org.web3d.x3d.jsail.fields
Modifier and TypeClassDescriptionclass
This utility class provides a concrete implementation corresponding to MFMatrix4d X3D field type.class
This utility class provides a concrete implementation corresponding to MFMatrix4f X3D field type.class
This utility class provides a concrete implementation corresponding to SFMatrix4d X3D field type.class
This utility class provides a concrete implementation corresponding to SFMatrix4f X3D field type.Modifier and TypeMethodDescriptionMFMatrix4d.inverse()
MFMatrix4f.inverse()
SFMatrix4d.inverse()
SFMatrix4f.inverse()
MFMatrix4d.multiplyColVector
(SFVec3d vector3d) MFMatrix4f.multiplyColVector
(SFVec3f vector3f) SFMatrix4d.multiplyColVector
(SFVec3d vector3d) SFMatrix4f.multiplyColVector
(SFVec3f vector3f) MFMatrix4d.multiplyLeft
(Matrix4 matrix3x3) MFMatrix4f.multiplyLeft
(Matrix4 matrix3x3) SFMatrix4d.multiplyLeft
(Matrix4 matrix3x3) SFMatrix4f.multiplyLeft
(Matrix4 matrix3x3) MFMatrix4d.multiplyRight
(Matrix4 matrix3x3) MFMatrix4f.multiplyRight
(Matrix4 matrix3x3) SFMatrix4d.multiplyRight
(Matrix4 matrix3x3) SFMatrix4f.multiplyRight
(Matrix4 matrix3x3) MFMatrix4d.multiplyRowVector
(SFVec3d vector3d) MFMatrix4f.multiplyRowVector
(SFVec3f vector3f) SFMatrix4d.multiplyRowVector
(SFVec3d vector3d) SFMatrix4f.multiplyRowVector
(SFVec3f vector3f) MFMatrix4d.transpose()
MFMatrix4f.transpose()
SFMatrix4d.transpose()
SFMatrix4f.transpose()
Modifier and TypeMethodDescriptionMFMatrix4d.multiplyLeft
(Matrix4 matrix3x3) MFMatrix4f.multiplyLeft
(Matrix4 matrix3x3) SFMatrix4d.multiplyLeft
(Matrix4 matrix3x3) SFMatrix4f.multiplyLeft
(Matrix4 matrix3x3) MFMatrix4d.multiplyRight
(Matrix4 matrix3x3) MFMatrix4f.multiplyRight
(Matrix4 matrix3x3) SFMatrix4d.multiplyRight
(Matrix4 matrix3x3) SFMatrix4f.multiplyRight
(Matrix4 matrix3x3) -
Uses of Matrix4 in org.web3d.x3d.sai
Modifier and TypeInterfaceDescriptioninterface
MFMatrix4d specifies zero or more 4x4 matrices of double-precision floating point numbers, organized in row-major fashion.interface
MFMatrix4f specifies zero or more 4x4 matrices of single-precision floating point numbers, organized in row-major fashion.interface
SFMatrix4d specifies a 4x4 matrix of double-precision floating point numbers, organized in row-major fashion.interface
SFMatrix4f specifies a 4x4 matrix of single-precision floating point numbers, organized in row-major fashion.Modifier and TypeMethodDescriptionMatrix4.inverse()
MFMatrix4d.multiplyColVector
(SFVec3d vec3d) MFMatrix4f.multiplyColVector
(SFVec3f vec3f) SFMatrix4d.multiplyColVector
(SFVec3d vec3d) SFMatrix4f.multiplyColVector
(SFVec3f vec3f) Matrix4.multiplyLeft
(Matrix4 matrix4x4) Matrix4.multiplyRight
(Matrix4 matrix4x4) MFMatrix4d.multiplyRowVector
(SFVec3d vec3d) MFMatrix4f.multiplyRowVector
(SFVec3f vec3f) SFMatrix4d.multiplyRowVector
(SFVec3d vec3d) SFMatrix4f.multiplyRowVector
(SFVec3f vec3f) Matrix4.transpose()
Modifier and TypeMethodDescriptionMatrix4.multiplyLeft
(Matrix4 matrix4x4) Matrix4.multiplyRight
(Matrix4 matrix4x4)