BallJoint

From Web3D.org
Jump to: navigation, search

BallJoint

Specification Link: BallJoint

BallJoint : X3DRigidJointNode {
  SFVec3f  [in,out] anchorPoint      0 0 0  (-∞,∞)
  SFNode   [in,out] body1            []     [RigidBody]
  SFNode   [in,out] body2            []     [RigidBody]
  MFString [in,out] forceOutput      "NONE" ["ALL", "NONE", ...]
  SFNode   [in,out] metadata         NULL   [X3DMetadataObject]
  SFVec3f  [out]    body1AnchorPoint []
  SFVec3f  [out]    body2AnchorPoint []
}

DTD Validation

Children

Children must appear as follows:

  1. A single, optional IS.
  2. A single, optional node derived from X3DMetadataObject for the metadata field.
  3. Any number of RigidBody or Prototype nodes in any order.

Attributes

  • There is no check that the values in the forceOutput field are acceptable.

Schema Validation

Children

Children must appear as follows:

  1. A single, optional IS.
  2. A single, optional node derived from X3DMetadataObject for the metadata field.
  3. A maximum of two additional children, which may be either RigidBody or Prototype nodes in any order.

Attributes

  • There is no check that the values in the forceOutput field are acceptable.


Schematron validation

TBD