Class InlineImport

java.lang.Object
Basic.X3dSpecifications.InlineImport

public class InlineImport extends Object

X3D encodings example: demonstrate reuse and adaptation of content instances through Inline IMPORT, EXPORT statements.

Related links: Catalog page InlineImport, source InlineImport.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title InlineImport.x3d
description X3D encodings example: demonstrate reuse and adaptation of content instances through Inline IMPORT, EXPORT statements.
info The exchange of events can be passed not only from parent Inline to contained model, but also from child to parent, and to external HTML5 web pages as well. If authors and model libraries use consistent naming conventions for EXPORT of exposed nodes, this extensibility enables large-scale composition of X3D worlds containing consistently animatable models. Applying this design pattern in concert with naming conventions and metadata vocabularies holds excellent potential for use in Smart City visualization.
creator Don Brutzman
created 27 May 2024
modified 26 June 2024
Image InlineImportX_ITE.png
Image InlineImportX3DOM.png
Image InlineImportX_ITE.png
Image InlineImportCastleModelViewer.png
Image InlineImportInlineExportAnimation.png
drawing InlineImportInlineExportAnimation.vsdx
reference InlineExport.x3d
specificationSection X3D encodings, ISO/IEC 19776-1.4, Part 1: XML encoding, clause 4.3.12 IMPORT/EXPORT statement syntax
specificationUrl https://web3d.org/specifications/X3Dv4Draft/ISO-IEC19776-1v4.0-WD1/Part01/concepts.html#IMPORT_EXPORTStatementSyntax
specificationSection X3D Architecture version 4.0 ISO/IEC 19775-1, clause 4 Concepts, 4.4.6 Import/Export semantics
specificationUrl https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/concepts.html#ImportExportsemantics
identifier https://www.web3d.org/x3d/content/examples/Basic/X3dSpecifications/InlineImport.x3d
generator X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit
license ../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) which is used to create Java source code from an original .x3d model.