Class CameraExamples
java.lang.Object
Basic.development.CameraExamples
Camera, CameraShot and CameraMove examples that demonstrate storyboard capabilities and precise camera operation. This is a developmental effort for potential X3D Specification improvement.
Related links: Catalog page CameraExamples, source CameraExamples.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.
meta tags | Document Metadata |
title | CameraExamples.x3d |
description | Camera, CameraShot and CameraMove examples that demonstrate storyboard capabilities and precise camera operation. This is a developmental effort for potential X3D Specification improvement. |
documentation | Two demos are found in the scene, click the "red text" on left or right to start. (a) SimpleShotsTest shows Zoom in/out, Pan left/right, Boom up/down, Tilt left/right, with each is defined by a CameraShot collecting a series of CameraMovements. (b) AimPointTest gradually slews the camera view to look at the sliding cube, then follows it around before returning to original viewpoint. |
creator | Don Brutzman and Jeff Weekley |
created | 18 June 2009 |
modified | 29 January 2024 |
TODO | Schematron rules, backed up by initialize() checks |
reference | BeyondViewpointCameraNodesWeb3D2009.pdf |
MovingImage | CameraExamplesDemo.mp4 |
reference | https://www.web3d.org/x3d/specifications/ISO-IEC-FDIS-19775-1.2-X3D-AbstractSpecification/Part01/components/navigation.html |
subject | Camera nodes for Viewpoint navigation control |
reference | CameraPrototypes.x3d |
reference | CameraExamplesConsoleLog.txt |
reference | http://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/content/examples/Basic/development/CameraExamples.avi |
reference | https://www.web3d.org/x3d/content/examples/Basic/UniversalMediaMaterials/gridBack.x3d |
identifier | https://www.web3d.org/x3d/content/examples/Basic/development/CameraExamples.x3d |
reference | http://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/content/examples/Basic/development/CameraExamples.x3d |
generator | X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit |
license | ../license.html |
This program uses the
X3D Java Scene Access Interface Library (X3DJSAIL).
It has been produced using the
X3dToJava.xslt
stylesheet
(version control)
which is used to create Java source code from an original .x3d
model.
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionorg.web3d.x3d.jsail.Core.X3D
Provide a shallow copy of the X3D model.final void
Create and initialize the X3D model for this object.static void
Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
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Constructor Details
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CameraExamples
public CameraExamples()Default constructor to create this object.
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Method Details
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initialize
public final void initialize()Create and initialize the X3D model for this object. -
getX3dModel
public org.web3d.x3d.jsail.Core.X3D getX3dModel()Provide a shallow copy of the X3D model.- Returns:
- CameraExamples model
- See Also:
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main
Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.- Parameters:
args
- array of input parameters, provided as arguments- See Also:
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