Class all_complex_pixeltexture
Test rotation, center and scale transform to PixelTexture. Test browser ability to apply a +45 degree rotation, with a center of 1 1, a scale of .5 .5 (creating a double sized image), and a translation of .5 .5 to a PixelTexture consisting of a square checkerboard of blue (lower left quadrant), yellow (lower right), red (upper right) and green (upper left) mapped to the faces of complex geometry. The result is: Using the default complex geometry mapping rules (for the bottom face of the ElevationGrid, the side and bottom end cap of the Extrusion, and the front of the IndexedFaceSet) : these geometry faces should display four adjacent right triangles, all with 90 degree central angles and joined at the central vertex. The top triangle should be RED, the bottom BLUE, the left YELLOW and the right GREEN. Opposite geometry faces should show reversed mapping, and side faces for the IndexedFaceSet should show smeared end pixels of the front and back faces.
Related links: Catalog page all_complex_pixeltexture, source all_complex_pixeltexture.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.
meta tags | Document Metadata |
title | all_complex_pixeltexture.x3d |
Image | all_complex_pixeltexture-front.jpg |
Image | all_complex_pixeltexture-rear.jpg |
Image | all_complex_pixeltexture-top.jpg |
Image | all_complex_pixeltexture-bottom.jpg |
Image | all_complex_pixeltexture-left.jpg |
Image | all_complex_pixeltexture-right.jpg |
reference | http://www.nist.gov/vrml.html |
reference | http://www.itl.nist.gov/div897/ctg/vrml/vrml.html |
creator | http://www.itl.nist.gov/div897/ctg/vrml/members.html |
disclaimer | This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology (NIST). This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified. |
reference | Original NIST Conformance Testing Group, https://www.itl.nist.gov/div897/ctg/vrml |
reference | Interactive Conformance Testing for VRML, Mary Brady and Lynn Rosenthal, NIST, created 8 September 2010 and updated 25 August 2016, https://www.nist.gov/itl/ssd/information-systems-group/interactive-conformance-testing-vrml |
info | Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, https://www.web3d.org/working-groups/x3d |
translator | Michael Kass NIST, Don Brutzman NPS |
translated | 21 January 2001 |
modified | 28 August 2023 |
description | Test rotation, center and scale transform to PixelTexture. Test browser ability to apply a +45 degree rotation, with a center of 1 1, a scale of .5 .5 (creating a double sized image), and a translation of .5 .5 to a PixelTexture consisting of a square checkerboard of blue (lower left quadrant), yellow (lower right), red (upper right) and green (upper left) mapped to the faces of complex geometry. The result is: Using the default complex geometry mapping rules (for the bottom face of the ElevationGrid, the side and bottom end cap of the Extrusion, and the front of the IndexedFaceSet) : these geometry faces should display four adjacent right triangles, all with 90 degree central angles and joined at the central vertex. The top triangle should be RED, the bottom BLUE, the left YELLOW and the right GREEN. Opposite geometry faces should show reversed mapping, and side faces for the IndexedFaceSet should show smeared end pixels of the front and back faces. |
identifier | https://www.web3d.org/x3d/content/examples/ConformanceNist/Appearance/TextureTransform/all_complex_pixeltexture.x3d |
generator | Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html |
generator | X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit |
license | ../../license.html |
This program uses the
X3D Java Scene Access Interface Library (X3DJSAIL).
It has been produced using the
X3dToJava.xslt
stylesheet
(version control)
which is used to create Java source code from an original .x3d
model.
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionorg.web3d.x3d.jsail.Core.X3D
Provide a shallow copy of the X3D model.final void
Create and initialize the X3D model for this object.static void
Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
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Constructor Details
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all_complex_pixeltexture
public all_complex_pixeltexture()Default constructor to create this object.
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Method Details
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initialize
public final void initialize()Create and initialize the X3D model for this object. -
getX3dModel
public org.web3d.x3d.jsail.Core.X3D getX3dModel()Provide a shallow copy of the X3D model.- Returns:
- all_complex_pixeltexture model
- See Also:
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main
Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.- Parameters:
args
- array of input parameters, provided as arguments- See Also:
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