11 X3D Scenes |
Scene Descriptions |
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Figure 07.04b Scale 2x With Axes
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Scaling up by 2.0 along the X-axis direction and building a sphere, with coordinate axes superimposed to show X3D/VRML directions |
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Figure 07.05b Scale 0.5x With Axes
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Scaling down by 0.5 along the X-axis direction and building a sphere, with coordinate axes superimposed to show X3D/VRML directions |
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Figure 07.06b Scale 2y With Axes
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Scaling up by 2.0 along the Y-axis direction and building a sphere, with coordinate axes superimposed to show X3D/VRML directions |
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Figure 07.07b Scale 0.5z With Axes
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Scaling down by 0.5 along the Z-axis direction and building a sphere, with coordinate axes superimposed to show X3D/VRML directions |
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Figure 07.08b Scale 2x 0.5y 4z With Axes
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Scaling up by 2.0 in the X direction, scaling down by 0.5 in the Y direction, scaling up by 4.0 in the Z direction, and building a sphere, with coordinate axes superimposed to show X3D/VRML directions |
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Figure 07.09 Simple Spaceship Body Wings With Axes
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A simple spaceship built with a cylinder and a sphere, each scaled within its own coordinate system, with coordinate axes superimposed to show X3D/VRML directions |
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Figure 07.10 Simple Spaceship
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A simple spaceship built with shapes in scaled coordinate systems, with coordinate axes superimposed to show X3D/VRML directions |
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Figure 07.11 Scaled Arches
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An archway with smaller archways on each side created in translated, scaled coordinate systems. Also see Figures 6.10, 7.11 and 12.1 for comparison. |
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Figure 07.12a Simple Tree
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A tree at its original size. Also see Figures 7.12a, 7.12b and 7.13 for comparison. |
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Figure 07.12b Vertically Scaled Tree
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A tree scaled up about a center point set at the base of the tree trunk. Also see Figures 7.12a, 7.12b and 7.13 for comparison. |
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Figure 07.1 3Diagonally Scaled Tree
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A tree scaled along a diagonal axis using scale orientation. Also see Figures 7.12a, 7.12b and 7.13 for comparison. |