Class UserScriptedEntityGeometryCreator
java.lang.Object
Basic.DistributedInteractiveSimulation.UserScriptedEntityGeometryCreator
Example scene for DISEntityManager, setting up a Script to process new arrivals.
Related links: Catalog page UserScriptedEntityGeometryCreator, source UserScriptedEntityGeometryCreator.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.
meta tags | Document Metadata |
title | UserScriptedEntityGeometryCreator.x3d |
description | Example scene for DISEntityManager, setting up a Script to process new arrivals |
creator | Alan Hudson and Justin Couch |
translator | Don Brutzman |
created | 4 March 2005 |
translated | 8 January 2009 |
modified | 3 July 2022 |
reference | UserScriptedEntityGeometryCreatorOriginal.x3dv |
reference | http://www.xj3d.org/extensions/DIS_examples.html |
reference | https://www.web3d.org/x3d/specifications/ISO-IEC-FDIS-19775-1.2-X3D-AbstractSpecification/Part01/components/dis.html#DISEntityManager |
subject | IEEE Distributed Interactive Simulation DIS |
warning | under development |
error | missing script source |
reference | http://bugzilla.xj3d.org/show_bug.cgi?id=561 |
identifier | https://www.web3d.org/x3d/content/examples/Basic/DistributedInteractiveSimulation/UserScriptedEntityGeometryCreator.x3d |
generator | X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit |
generator | Xj3D, http://www.xj3d.org |
license | ../license.html |
This program uses the
X3D Java Scene Access Interface Library (X3DJSAIL).
It has been produced using the
X3dToJava.xslt
stylesheet
(version control)
which is used to create Java source code from an original .x3d
model.
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Constructor Summary
ConstructorDescriptionDefault constructor to create this object. -
Method Summary
Modifier and TypeMethodDescriptionorg.web3d.x3d.jsail.Core.X3D
Provide a shallow copy of the X3D model.final void
Create and initialize the X3D model for this object.static void
Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
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Constructor Details
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UserScriptedEntityGeometryCreator
public UserScriptedEntityGeometryCreator()Default constructor to create this object.
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Method Details
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initialize
public final void initialize()Create and initialize the X3D model for this object. -
getX3dModel
public org.web3d.x3d.jsail.Core.X3D getX3dModel()Provide a shallow copy of the X3D model.- Returns:
- UserScriptedEntityGeometryCreator model
- See Also:
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main
Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.- Parameters:
args
- array of input parameters, provided as arguments- See Also:
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