Class PixelTexture256
java.lang.Object
ConformanceNist.Appearance.PixelTexture.PixelTexture256
Test browser ability to display a PixelTexture of 256 by 256 pixels on a geometry. A checkerboard of four colored squares: lower left (red), lower right (yellow), uppser left (yellow) and upper right (red) map onto each face of the cube.
Related links: Catalog page PixelTexture256, source PixelTexture256.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.
meta tags | Document Metadata |
title | PixelTexture256.x3d |
Image | 256PixelTexture-front.jpg |
reference | http://www.nist.gov/vrml.html |
reference | http://www.itl.nist.gov/div897/ctg/vrml/vrml.html |
creator | http://www.itl.nist.gov/div897/ctg/vrml/members.html |
creator | This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology (NIST). This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified. |
translator | Michael Kass NIST, Don Brutzman NPS |
modified | 28 August 2023 |
description | Test browser ability to display a PixelTexture of 256 by 256 pixels on a geometry. A checkerboard of four colored squares: lower left (red), lower right (yellow), uppser left (yellow) and upper right (red) map onto each face of the cube. |
identifier | https://www.web3d.org/x3d/content/examples/ConformanceNist/Appearance/PixelTexture/PixelTexture256.x3d |
generator | X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit |
license | ../../license.html |
This program uses the
X3D Java Scene Access Interface Library (X3DJSAIL).
It has been produced using the
X3dToJava.xslt
stylesheet
(version control)
which is used to create Java source code from an original .x3d
model.
-
Constructor Summary
-
Method Summary
Modifier and TypeMethodDescriptionorg.web3d.x3d.jsail.Core.X3D
Provide a shallow copy of the X3D model.final void
Create and initialize the X3D model for this object.static void
Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
-
Constructor Details
-
PixelTexture256
public PixelTexture256()Default constructor to create this object.
-
-
Method Details
-
initialize
public final void initialize()Create and initialize the X3D model for this object. -
getX3dModel
public org.web3d.x3d.jsail.Core.X3D getX3dModel()Provide a shallow copy of the X3D model.- Returns:
- PixelTexture256 model
- See Also:
-
main
Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.- Parameters:
args
- array of input parameters, provided as arguments- See Also:
-