Class twosidesbig

java.lang.Object
ConformanceNist.Appearance.PixelTexture.twosidesbig

public class twosidesbig extends Object

Test of mapping a PixelTexture image to an IndexedFaceSet with two long equal length bounding box sides. The PixelTexture is RED (lower left quarter), YELLOW (lower right quarter), YELLOW (upper left quarter) and RED (upper right quarter). The bounding box for this geometry has two equal length long sides (Y and Z) and one short side (X). The PixelTexture will be projected onto the bounding box with the S (image horizontal) axis parallel with the Y axis, the T (image vertical) axis parallel to the Z axis. The result: the PixelTexture should appear "sideways" on the sides of the IndexedFaceSet, with the bottom of the logo along the Y axis, and image point (0,0) at the lower end of the Y axis. All remaining faces have the "smeared" end pixels of the front and rear textures each face of the box.

Related links: Catalog page twosidesbig, source twosidesbig.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title twosidesbig.x3d
Image 2sidesbig-front.jpg
Image 2sidesbig-rear.jpg
Image 2sidesbig-top.jpg
Image 2sidesbig-bottom.jpg
Image 2sidesbig-left.jpg
Image 2sidesbig-right.jpg
reference http://www.nist.gov/vrml.html
reference http://www.itl.nist.gov/div897/ctg/vrml/vrml.html
creator http://www.itl.nist.gov/div897/ctg/vrml/members.html
disclaimer This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology (NIST). This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified.
reference Original NIST Conformance Testing Group, https://www.itl.nist.gov/div897/ctg/vrml
reference Interactive Conformance Testing for VRML, Mary Brady and Lynn Rosenthal, NIST, created 8 September 2010 and updated 25 August 2016, https://www.nist.gov/itl/ssd/information-systems-group/interactive-conformance-testing-vrml
info Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, https://www.web3d.org/working-groups/x3d
translator Michael Kass NIST, Don Brutzman NPS
translated 21 January 2001
modified 28 August 2023
description Test of mapping a PixelTexture image to an IndexedFaceSet with two long equal length bounding box sides. The PixelTexture is RED (lower left quarter), YELLOW (lower right quarter), YELLOW (upper left quarter) and RED (upper right quarter). The bounding box for this geometry has two equal length long sides (Y and Z) and one short side (X). The PixelTexture will be projected onto the bounding box with the S (image horizontal) axis parallel with the Y axis, the T (image vertical) axis parallel to the Z axis. The result: the PixelTexture should appear "sideways" on the sides of the IndexedFaceSet, with the bottom of the logo along the Y axis, and image point (0,0) at the lower end of the Y axis. All remaining faces have the "smeared" end pixels of the front and rear textures each face of the box.
identifier https://www.web3d.org/x3d/content/examples/ConformanceNist/Appearance/PixelTexture/twosidesbig.x3d
generator Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html
generator X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit
license ../../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) which is used to create Java source code from an original .x3d model.