Package ConformanceNist.Sounds.AudioClip
Class starteqstoploopfalse_past
java.lang.Object
ConformanceNist.Sounds.AudioClip.starteqstoploopfalse_past
Test of loop field set to false, and the startTime "4" equal to stopTime of "2". Result should be that stopTime is ignored. However, because loop is false, the sound should not play when the world is loaded.
Related links: Catalog page starteqstoploopfalse_past, source starteqstoploopfalse_past.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.
meta tags | Document Metadata |
title | starteqstoploopfalse_past.x3d |
MovingImage | starteqstoploopfalse_past-movie.mpg |
reference | http://www.nist.gov/vrml.html |
reference | http://www.itl.nist.gov/div897/ctg/vrml/vrml.html |
creator | http://www.itl.nist.gov/div897/ctg/vrml/members.html |
disclaimer | This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology (NIST). This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified. |
reference | Interactive Conformance Testing for VRML, Mary Brady and Lynn Rosenthal, NIST, created 8 September 2010 and updated 25 August 2016, https://www.nist.gov/itl/ssd/information-systems-group/interactive-conformance-testing-vrml |
info | Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, https://www.web3d.org/working-groups/x3d |
translator | Michael Kass NIST, Don Brutzman NPS |
translated | 21 January 2001 |
modified | 28 August 2023 |
description | Test of loop field set to false, and the startTime "4" equal to stopTime of "2". Result should be that stopTime is ignored. However, because loop is false, the sound should not play when the world is loaded. |
identifier | https://www.web3d.org/x3d/content/examples/ConformanceNist/Sounds/AudioClip/starteqstoploopfalse_past.x3d |
generator | Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html |
generator | X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit |
license | ../../license.html |
This program uses the
X3D Java Scene Access Interface Library (X3DJSAIL).
It has been produced using the
X3dToJava.xslt
stylesheet
(version control)
which is used to create Java source code from an original .x3d
model.
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionorg.web3d.x3d.jsail.Core.X3D
Provide a shallow copy of the X3D model.final void
Create and initialize the X3D model for this object.static void
Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
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Constructor Details
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starteqstoploopfalse_past
public starteqstoploopfalse_past()Default constructor to create this object.
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Method Details
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initialize
public final void initialize()Create and initialize the X3D model for this object. -
getX3dModel
public org.web3d.x3d.jsail.Core.X3D getX3dModel()Provide a shallow copy of the X3D model.- Returns:
- starteqstoploopfalse_past model
- See Also:
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main
Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.- Parameters:
args
- array of input parameters, provided as arguments- See Also:
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