Class Proximity1
java.lang.Object
Vrml2Sourcebook.Siggraph98Course.Proximity1
Proximity door illustrates the use of a ProximitySensor node around a door. When the traveler gets near that door, an animation is triggered that opens the door and plays a sound. When the traveler leaves the area, the door closes and another sound is played.
Related links: Catalog page Proximity1, source Proximity1.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.
meta tags | Document Metadata |
title | Proximity1.x3d |
description | Proximity door illustrates the use of a ProximitySensor node around a door. When the traveler gets near that door, an animation is triggered that opens the door and plays a sound. When the traveler leaves the area, the door closes and another sound is played. |
creator | David R. Nadeau |
translator | Don Brutzman |
created | 1 July 1998 |
translated | 2 February 2014 |
modified | 20 October 2019 |
reference | originals/prox1.wrl |
reference | http://www.siggraph.org/s98 |
reference | http://www.siggraph.org/s98/conference/courses/18.html |
reference | http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/slides/mt0376.htm |
reference | http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/slides/mt0389.htm |
reference | http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/vrml97.htm |
reference | https://www.web3d.org/x3d/content/examples/X3dResources.html |
identifier | https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Siggraph98Course/Proximity1.x3d |
generator | Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html |
generator | X3D-Edit, https://savage.nps.edu/X3D-Edit |
license | ../license.html |
This program uses the
X3D Java Scene Access Interface Library (X3DJSAIL).
It has been produced using the
X3dToJava.xslt
stylesheet
(version control)
which is used to create Java source code from an original .x3d
model.
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionorg.web3d.x3d.jsail.Core.X3D
Provide a shallow copy of the X3D model.final void
Create and initialize the X3D model for this object.static void
Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
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Constructor Details
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Proximity1
public Proximity1()Default constructor to create this object.
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Method Details
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initialize
public final void initialize()Create and initialize the X3D model for this object. -
getX3dModel
public org.web3d.x3d.jsail.Core.X3D getX3dModel()Provide a shallow copy of the X3D model.- Returns:
- Proximity1 model
- See Also:
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main
Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.- Parameters:
args
- array of input parameters, provided as arguments- See Also:
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