Class aTorch

java.lang.Object
Vrml2Sourcebook.Siggraph98Course.aTorch

public class aTorch extends Object

Torch with animated flames: this file illustrates creation of a Torch prototype node via the Prototype declaration syntax. The torch uses an LOD to select among three torch variants, each designed to work as part of this animated torch.

Related links: Catalog page aTorch, source aTorch.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title aTorch.x3d
description Torch with animated flames: this file illustrates creation of a Torch prototype node via the Prototype declaration syntax. The torch uses an LOD to select among three torch variants, each designed to work as part of this animated torch.
creator David R. Nadeau
translator Don Brutzman
created 1 July 1998
translated 2 February 2014
modified 3 September 2023
reference Columns.x3d
reference originals/aTorch.wrl
reference http://www.siggraph.org/s98
reference http://www.siggraph.org/s98/conference/courses/18.html
reference http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/slides/mt0500.htm
reference http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/vrml97.htm
reference https://www.web3d.org/x3d/content/examples/X3dResources.html
identifier https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Siggraph98Course/aTorch.x3d
generator Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html
generator X3D-Edit, https://savage.nps.edu/X3D-Edit
license ../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) which is used to create Java source code from an original .x3d model.