| 42 X3D Models |
X3D Model Descriptions |
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AllenDutton
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Laser scan by Cyberware |
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AllenDuttonVillage
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Primitive village. Move mouse over the hut roofs to see a demonstration of sensors and interpolators |
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Chair
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A chair for a room, modeled as a Prototype for reuse. |
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Chess8Levels
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Multi-layered Chess Board in 3 dimensions. |
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ComputerKeyboard
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A computer keyboard for the control panel in the CVN bridge control. The buttons animated to be pushed in when touched. |
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DeadReckoningComparisons
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Compare different dead-reckoning algorithms to see relative effects of velocity and acceleration on animation smoothness. |
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Desk
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A reusable desk prototype - click on drawers to open/shut. |
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DeskLamp
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A file decribing a desk lamp |
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DirtBike
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Simple dirt bike model. |
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DraggingSphere
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A sphere that drags its tail around a box in the XY-plane |
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DuttonVillage
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Primitive village. Move mouse over the hut roofs to see a demonstration of sensors and interpolators |
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FishingLure
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Unique fishing lure ("If it were any more real, I would actually be fishing"). Final project for introductory X3D course. |
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FormulaOneRaceCar
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A FormulaOne Race Car running in a predefined path |
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HomeAquarium
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Student project showing a small aquarium. |
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HomeInCreteGreece
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Something Special My Home Villa In Crete Greece |
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IkeaBeadToy
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X3D example Model of an ikea bead toy. It has intense extrusions and animation |
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IkeaBench
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X3D example Model of an Ikea Bench |
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IkeaBlueChair
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X3D example Model of an Ikea Blue Chair |
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IkeaGreenChair
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X3D example Model of an Ikea Green Chair |
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IkeaRockingHorse
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X3D example Model of an Ikea Rocking Horse |
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IkeaTable
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X3D example Model of an Ikea Table |
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KeyboardEightyEightKeys
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Eight-eight key keyboard, extrapolated from VRML Sourcebook Figure 24.4, including animation of key movements coordinated with sounding of key when touched. |
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Laetitia
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Rendered woman's body model, created using 3d Studio Max and then translated into X3D and VRML. |
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LaetitiaSprints
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An animation of human body modeled and animated in 3d Studio Max environment and then translated into x3d environment. |
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LaetitiaWithDvdController
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An animation of human body modeled and animated in 3d Studio Max environment and then translated into X3D environment. Instead of using 'mesh deformation' like in LaetitiaSprints.x3d (by using Character Studio's physique modifier), which was not modular and compact enough for x3d environment, I used this time 'segmented animation' approach: 1- At first we divided up the body into segments such as head, upperarm and forearm... 2- Then we linked each segment to a segment of biped skeleton such as head to bip-Head, forearm to bip-Forearm... (Biped is a pre-built skeleton structure in 3d Studion Max) 3- After that we could create the walking animation by using biped's animation features. 4- We hid all of the biped segments and then did some tweaks on the body at vertex level to fix the breaking points during the animation. 5- It was ready to be exported into VRML and then to be translated into x3d. To have it work properly in x3d environment, we had to add new routes connecting interpolators with nodes. (except all SCALE-INTERP's and some SCALE-ORI-INTERP's) 6- Then we had to fix the main position interpolator (Laetitia-POS-INTERP) by defining new keyValues. (Adding new translation values to its transform node doesn't help anything at all.) 7- Finally we deleted unnecessary interpolators from the file... After that we added DVDController and WaypointControler to have more control of the path she walks... |
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LaserPrinter
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How a laser printer works |
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PinballTable
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A pinball table with some ball animations. |
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PlayRoom
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X3D example Model of a Play room |
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ProjectileInterpolatorArena
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A projectile motion application which displays range and max height values accoding to Vi and theta inputs. Calculations for drag force with air density are also taken into account. |
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ProjectileInterpolatorPrototype
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A proto which simulates x-y plane projectile motion. |
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ProjectileSliderBarPrototype
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A generic slider bar prototype. Colors, size of the bar and name are changable. |
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PropellerControlPanel
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Controller buttons and slider for a propeller. |
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Room
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A simple room containing protoype instances for chair, desk lamp, wall clock, etc. |
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StealthHelo
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A sort of Stealth Helo I designed and created. |
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SweetHome
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Model of one of the housing types in La Mesa Housing Area.The model is mostly in scale. |
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SweetHomeFullDetail
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Model of one of the housing types in La Mesa Housing Area. The model is mostly in scale.this file contains the detailed version of the model. |
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SweetHomeLowDetail
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Model of one of the housing types in La Mesa Housing Area. The model is mostly in scale.this file does not contain the detailes. |
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Torch
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Example torch using MovieTexture and flickering lights. |
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Trebuchet
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Working model of a 14th century Trebuchet Catapult. |
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WallClock
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A file describing a wall clock |
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WallLamp
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A reusable wall lamp: prototype using an inverted cone with embedded PointLight. |
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WaterTower
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A simple water tower, produced as a MV4204 class project. Total height 25m. |