Package Basic.Medical

Class BonesAllSkeleton

java.lang.Object
Basic.Medical.BonesAllSkeleton

public class BonesAllSkeleton extends Object

Human bone model for Skeleton.

Related links: Catalog page BonesAllSkeleton, source BonesAllSkeleton.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title BonesAllSkeleton.x3d
creator Damon Hernandez, Joe Williams
description Human bone model for Skeleton
translator Joe Williams, Don Brutzman
created 10 December 2013
modified 20 October 2019
Image images/BonesAllSkeletonFrontView.png
Image images/BonesAllSkeletonRightView.png
Image images/BonesAllSkeletonRearView.png
Image images/BonesAllSkeletonLeftView.png
Image ../HumanoidAnimation/images/BonesAllSkeletonFrontViewLOA1.png
Image ../HumanoidAnimation/images/BonesAllSkeletonFrontViewLOA2.png
Image ../HumanoidAnimation/images/BonesAllSkeletonFrontViewLOA3.png
generator X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit
identifier https://www.web3d.org/x3d/content/examples/Basic/Medical/BonesAllSkeleton.x3d
license ../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) which is used to create Java source code from an original .x3d model.