Class BasicSkull

java.lang.Object
Basic.VolumeRendering.BasicSkull

public class BasicSkull extends Object

Volume rendering of a CT scan of a skull, rendered with default (opacity map) render style.

Related links: Catalog page BasicSkull, source BasicSkull.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title BasicSkull.x3d
description Volume rendering of a CT scan of a skull, rendered with default (opacity map) render style
created 24 March 2011
modified 29 March 2020
creator Andrew Wood, Nicholas Polys: Virginia Tech
reference BasicSkull.x3d
reference README.txt
reference Get prerequisite dataset, http://snoid.sv.vt.edu/medical/X3DVolumes/examples/datasets/nrrd/skull.nrrd
reference All datasets, http://snoid.sv.vt.edu/medical/X3DVolumes/examples/datasets/datasets.zip
reference All datasets, https://savage.nps.edu/Savage/VolumeRendering/datasets/nrrd/datasets.zip
reference Run the download target in the Ant build.xml file to install reference nrrd files locally.
reference build.xml
identifier https://www.web3d.org/x3d/content/examples/Basic/VolumeRendering/BasicSkull.x3d
reference Volume Data obtained from http://www.volvis.org
generator Nrrd conversion utility located at http://teem.sourceforge.net/unrrdu
generator X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit
license ../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) which is used to create Java source code from an original .x3d model.