Class PhysicalUnitRepresentationPrototypes

java.lang.Object
Basic.development.PhysicalUnitRepresentationPrototypes

public class PhysicalUnitRepresentationPrototypes extends Object

Prototypes to demonstrate functionality for Real-Length Representation nodes.

Related links: Catalog page PhysicalUnitRepresentationPrototypes, source PhysicalUnitRepresentationPrototypes.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title PhysicalUnitRepresentationPrototypes.x3d
description Prototypes to demonstrate functionality for Real-Length Representation nodes.
warning under development
creator Don Brutzman
created 22 July 2007
modified 20 October 2019
reference Myeon Won Lee and Sun-Young Cho, "Real Length Representation for Virtual Objects," point paper, University of Suwon, Korea, June 2007.
subject X3D scaling and metadata convenience nodes
identifier https://www.web3d.org/x3d/content/examples/Basic/development/PhysicalUnitRepresentationPrototypes.x3d
generator X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit
license ../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) which is used to create Java source code from an original .x3d model.