Package Vrml2Sourcebook.Chapter15Extrusion
package Vrml2Sourcebook.Chapter15Extrusion
-
ClassesClassDescriptionAn extruded cylinder built using a circular cross section swept along a straight spine.An extruded half cylinder built using half of a circular cross section swept along a straight spine.An extruded half cylinder built using half of a circular cross section swept along a straight spine.An extruded half cylinder with its beginning and ending caps turned off.An extruded half cylinder with its beginning and ending caps turned off.An extruded room using a floor plan as the cross section.An extruded room using a floor plan as the cross section.A playground slide built by extruding a half-circle cross section along a helical spine.A playground slide built by extruding a half-circle cross section along a helical spine.A torus built using a circular cross section swept along a circular spine.A torus built using a circular cross section swept along a circular spine.A pyramid built by scaling a square cross section to 0.01 at the pyramid apex.A pyramid built by scaling a square cross section to 0.01 at the pyramid apex.A vase built by scaling a circular cross section at each coordinate along a straight spine.A vase built by scaling a circular cross section at each coordinate along a straight spine.A bar twisted using Y-axis, cross-section rotation at each spine coordinate.A bar twisted using Y-axis, cross-section rotation at each spine coordinate.A lipstick shape created by rotating a circular cross section about the X axis as it is extruded.A lipstick shape created by rotating a circular cross section about the X axis as it is extruded.A wiggling snake whose spine is animated using a CoordinateInterpolator node.A wiggling snake whose spine is animated using a CoordinateInterpolator node.