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6 X3D Scenes | Scene Descriptions | |
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Figure 14.2 Elevation Grid Mountain | A mountain using a 9x9 ElevationGrid. Compare Figure14.2ElevationGridMountain.x3d, Figure16.7VertexColoredElevationGridMountain.x3d and Figure17.08bTexturedElevationGridMountain.x3d | |
Figure 14.3 Elevation Grid Ribbon | A ribbon using a 20x2 elevation grid. | |
Figure 14.4a Elevation Grid Puddle Splash 10x 10 | A puddle splash using a 10x10 elevation grid. Compare with Figure 14.4b. | |
Figure 14.4b Elevation Grid Puddle Splash 40x 40 | A puddle splash using a 40x40 elevation grid. Compare with Figure 14.4a. | |
Figure 14.5 Elevation Grid Terrain | An elevation grid built using an automatic terrain-generator application. | |
Figure 14.6 Elevation Grid Medallion | A medallion built from 12 ElevationGrid ribbons. |
Online at http://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter14-ElevationGrid
Master source code archive is under subversion control at
http://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter14-ElevationGrid
Also available: current and archived nightly builds and distributions of these examples, all published under an Open-Source License.
The X3D Resources: Examples page and Savage Developers Guide provide more information about the production of this archive.