Class DragonAttenuation

java.lang.Object
X3dForAdvancedModeling.GltfSampleModels.DragonAttenuation

public class DragonAttenuation extends Object

This model demonstrates the use of the KHR_materials_transmission and KHR_materials_volume extensions to specify an object that appears to be made from colored glass.

Related links: Catalog page DragonAttenuation, source DragonAttenuation.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title DragonAttenuation.x3d
description This model demonstrates the use of the KHR_materials_transmission and KHR_materials_volume extensions to specify an object that appears to be made from colored glass.
created 17 July 2021
modified 26 August 2023
creator Ed Mackey
reference https://github.com/KhronosGroup/glTF-Sample-Models/tree/master/2.0/DragonAttenuation
reference Morgan McGuire, Computer Graphics Archive https://casual-effects.com/data/
reference https://khronos/gltf
reference https://en.wikipedia.org/glTF
reference https://www.web3d.org/x3d4
reference https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS
reference https://castle-engine.io/creating_data_model_formats.php#section_gltf
warning commented out Tangent nodes, removed flipVertically=true, removed gravityTransform=false since those constructs are not valid X3D4
generator view3dscene, https://castle-engine.io/view3dscene.php
generator X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit
identifier https://www.web3d.org/x3d/content/examples/X3dForAdvancedModeling/GltfSampleModels/DragonAttenuation.x3d
license https://www.web3d.org/x3d/content/examples/license.html
source DragonAttenuation.gltf
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) which is used to create Java source code from an original .x3d model.