Class Lantern

java.lang.Object
X3dForAdvancedModeling.GltfSampleModels.Lantern

public class Lantern extends Object

Lantern model.

Related links: Catalog page Lantern, source Lantern.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title Lantern.x3d
description Lantern model
created 17 July 2021
modified 26 August 2023
creator Saurabh Bhatia sbtron Microsoft
reference https://github.com/KhronosGroup/glTF-Sample-Models/tree/master/2.0/Lantern
reference https://khronos/gltf
reference https://en.wikipedia.org/glTF
reference https://www.web3d.org/x3d4
reference https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS
reference https://castle-engine.io/creating_data_model_formats.php#section_gltf
warning commented out Tangent nodes, removed flipVertically=true, removed gravityTransform=false since those constructs are not valid X3D4
generator view3dscene, https://castle-engine.io/view3dscene.php
generator X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit
identifier https://www.web3d.org/x3d/content/examples/X3dForAdvancedModeling/GltfSampleModels/Lantern.x3d
license https://www.web3d.org/x3d/content/examples/license.html
source Lantern.gltf
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) which is used to create Java source code from an original .x3d model.