Class MultiTextureDesignPattern

java.lang.Object
X3dForAdvancedModeling.TextureMapping.MultiTextureDesignPattern

public class MultiTextureDesignPattern extends Object

Design pattern for MultiTexture, MultiTextureCoordinate, MultiTextureTransform node correspondences.

Related links: Catalog page MultiTextureDesignPattern, source MultiTextureDesignPattern.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title MultiTextureDesignPattern.x3d
description Design pattern for MultiTexture, MultiTextureCoordinate, MultiTextureTransform node correspondences
creator Don Brutzman
created 5 March 2011
modified 29 October 2023
TODO X3D schematron rules for quality assurance
Image MultiTextureDesignPatternSceneGraph.png
subject MultiTexture, MultiTextureCoordinate, MultiTextureTransform
reference https://www.web3d.org/files/specifications/19775-1/V3.2/Part01/components/texturing.html#MultiTexture
identifier https://www.web3d.org/x3d/content/examples/X3dForAdvancedModeling/TextureMapping/MultiTextureDesignPattern.x3d
reference https://www.web3d.org/x3d/content/examples/X3dResources.html
generator X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit
license ../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) which is used to create Java source code from an original .x3d model.