Package X3dForAdvancedModeling.TextureMapping


package X3dForAdvancedModeling.TextureMapping

This chapter demonstrates techniques for texture mapping, multitextures, and 3D textures.

Texture mapping maps images to geometry nodes.

Multitexture techniques apply multiple textures to a single set of geometry, enabling a variety of visual effects such as light mapping and environment mapping.

  • MultiTexture node can contain multiple ImageTexture, MovieTexture and PixelTexture nodes.
  • MultiTextureCoordinate node can contain TextureCoordinate or TextureCoordinateGenerator nodes.
  • MultiTextureTransform node contains TextureTransform nodes that correspond to each texture image.

3D texture techniques apply volumetric textures that describe a volume in space, rather than a flat surface.

This X3D4AM Security archive is online.

The X3D Java Scene Access Interface (x3djsail) package provides concrete classes for each X3D node and statement.

Online: X3D Java Scene Access Interface Library (X3DJSAIL) and X3DJSAIL Javadoc

See Also: