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Shape nodes can contain one geometry node and one Appearance node. Geometry primitives include the Box, Cone, Cylinder, Sphere and Text nodes. Each is placed individually inside a Shape node. Text nodes are further configured by FontStyle nodes. The supporting Chapter 2 slideset and course videos (NPS, YouTube) for X3D for Web Authors are available online via X3dGraphics.com. |
| 10 X3D Models | X3D Model Descriptions | |
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BoxExample | Box geometric primitive node. |
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ConeExample | Cone geometric primitive node. |
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CylinderExample | Cylinder geometric primitive node. |
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GeometryPrimitiveNodes | Geometry Primitive Nodes: Shape, Box, Cone, Cylinder, Sphere, Text, FontStyle |
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GeometryPrimitiveNodesWhiteBackground | Geometry Primitive Nodes: Shape, Box, Cone, Cylinder, Sphere, Text, FontStyle |
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GeometryPrimitiveSubstituteMeshes | Substitute IndexedFaceSet mesh versions of Geometry Primitive Nodes: Shape, Box, Cone, Cylinder, Sphere. |
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SphereExample | Sphere geometric primitive node. |
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TextHaveFunWithX3D | Simple smiley-face example illustrating an emoticon character entity, used within an MFString Text. |
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TextLengthMaxExtent | Simple Text node, illustrating length array and maxExtent field |
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TextSpecialCharacters | Text node demonstration of quotation, apostrophe, ampersand and backslash characters using X3D MFString escaping for XML character entities. |
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Online at https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter02GeometryPrimitives
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The X3D Resources: Examples page and X3D Developers Guide provide more information about the production of this archive.
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