X3D Example Archives: X3D4WA, X3D for Web Authors, Chapter 02 Geometry Primitives


Geometry Primitives

Shape nodes can contain one geometry node and one Appearance node. Geometry primitives include the Box, Cone, Cylinder, Sphere and Text nodes. Each is placed individually inside a Shape node. Text nodes are further configured by FontStyle nodes.

The supporting Chapter 2 slideset and course videos (NPS, YouTube) for X3D for Web Authors are available online via X3dGraphics.com.

  10 X3D Models       X3D Model Descriptions
   BoxExample BoxExample Box geometric primitive node.
   ConeExample ConeExample Cone geometric primitive node.
   CylinderExample CylinderExample Cylinder geometric primitive node.
   GeometryPrimitiveNodes GeometryPrimitiveNodes Geometry Primitive Nodes: Shape, Box, Cone, Cylinder, Sphere, Text, FontStyle
   GeometryPrimitiveNodesWhiteBackground GeometryPrimitiveNodesWhiteBackground Geometry Primitive Nodes: Shape, Box, Cone, Cylinder, Sphere, Text, FontStyle
   GeometryPrimitiveSubstituteMeshes GeometryPrimitiveSubstituteMeshes Substitute IndexedFaceSet mesh versions of Geometry Primitive Nodes: Shape, Box, Cone, Cylinder, Sphere.
   SphereExample SphereExample Sphere geometric primitive node.
   TextHaveFunWithX3D TextHaveFunWithX3D Simple smiley-face example illustrating an emoticon character entity, used within an MFString Text.
   TextLengthMaxExtent TextLengthMaxExtent Simple Text node, illustrating length array and maxExtent field
   TextSpecialCharacters TextSpecialCharacters Text node demonstration of quotation, apostrophe, ampersand and backslash characters using X3D MFString escaping for XML character entities.

The X3D Resources: Examples page and X3D Developers Guide provide more information about the production of this archive.