Class EspduTransformExample

java.lang.Object
Basic.DistributedInteractiveSimulation.EspduTransformExample

public class EspduTransformExample extends Object

This is the simplest example on how to add DIS networking to a VRML/X3D scene.

Related links: Catalog page EspduTransformExample, source EspduTransformExample.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title EspduTransformExample.x3d
description This is the simplest example on how to add DIS networking to a VRML/X3D scene.
creator Don Brutzman
translator Vrml97ToX3dNist
created 17 March 2002
modified 9 October 2023
subject Distributed Interactive Simulation DIS ESPDU
identifier https://www.web3d.org/x3d/content/examples/Basic/DistributedInteractiveSimulation/EspduTransformExample.x3d
generator X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit
license ../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) which is used to create Java source code from an original .x3d model.

  • Constructor Details

    • EspduTransformExample

      public EspduTransformExample()
      Default constructor to create this object.
  • Method Details

    • initialize

      public final void initialize()
      Create and initialize the X3D model for this object.
    • getX3dModel

      public org.web3d.x3d.jsail.Core.X3D getX3dModel()
      Provide a shallow copy of the X3D model.
      Returns:
      EspduTransformExample model
      See Also:
    • main

      public static void main(String[] args)
      Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
      Parameters:
      args - array of input parameters, provided as arguments
      See Also: