Datatype: xsd:integer
Usage (253)
- 'specifies the sound absorption coefficient of a surface, meaning the ratio of sound intensity not reflected by a surface.' absorptionDefault 0
- 'activeLayer field specifies the layer in which navigation takes place.' activeLayerDefault 0
- 'The alpha field defines the alpha (1-transparency) base value for mode operations.' alphaDefault 1
- 'how much ambient omnidirectional light is reflected from all light sources.' ambientIntensityDefault 0
- 'anisotropicDegree defines minimum degree of anisotropy to account for in texture filtering (1=no effect for symmetric filtering, otherwise provide higher value).' anisotropicDegreeDefault 1
- . antennaPatternLengthDefault 0
- 'Antenna shape pattern: 0 for omnidirectional, 1 for beam, 2 for spherical harmonic (deprecated), or optional higher value.' antennaPatternTypeDefault 0
- 'Simulation/exercise applicationID is unique for application at that site.' applicationIDDefault 0
- 'Number of articulated parameters attached to this entity state PDU.' articulationParameterCountDefault 0
- 'X3DScriptNode field autoRefresh is implemented by multiple nodes.' autoRefreshDefault 0
- 'X3DScriptNode field autoRefreshTimeLimit is implemented by multiple nodes.' autoRefreshTimeLimitDefault 3600
- 'axis1Angle (radians) is rotation angle for corresponding motor axis when in user-calculated mode.' axis1AngleDefault 0
- 'axis1Torque is rotational torque applied by corresponding motor axis when in user-calculated mode.' axis1TorqueDefault 0
- 'axis2Angle (radians) is rotation angle for corresponding motor axis when in user-calculated mode.' axis2AngleDefault 0
- 'axis2Torque is rotational torque applied by corresponding motor axis when in user-calculated mode.' axis2TorqueDefault 0
- 'axis3Angle (radians) is rotation angle for corresponding motor axis when in user-calculated mode.' axis3AngleDefault 0
- 'axis3Torque is rotational torque applied by corresponding motor axis when in user-calculated mode.' axis3TorqueDefault 0
- 'how \'clear\' an object is: 1.' backTransparencyDefault 0
- 'borderWidth number of pixels for texture border.' borderWidthDefault 0
- 'Size in meters.' bottomRadiusDefault 1
- 'bounce indicates bounciness (0 = no bounce at all, 1 = maximum bounce).' bounceDefault 0
- 'bufferDuration is duration in seconds to use from buffer field.' bufferDurationDefault 0
- 'Base-unit category as defined in X3D Specification.' categoryDefault 0
- 'channelSelection is single channel of interest from those provided by input nodes.' channelSelectionDefault 0
- 'Integer enumeration for type of collision: ELASTIC or INELASTIC.' collisionTypeDefault 0
- 'Number of distinct colors taken from interpolated colors and used to render the object.' colorStepsDefault 4
- 'coneOuterGain is minimum gain value found outside coneOuterAngle.' coneOuterGainDefault 0
- 'contactSurfaceThickness defines how far bodies may interpenetrate after a collision, allowing simulation of softer bodies that deform somewhat during collision.' contactSurfaceThicknessDefault 0
- 'If contourStepSize is non-zero, also render all isosurfaces that are multiples of that step size from initial surface value.' contourStepSizeDefault 0
- 'Integer enumerations value for country to which the design of the entity or its design specification is attributed.' countryDefault 0
- 'creaseAngle defines angle (in radians) where adjacent polygons are drawn with sharp edges or smooth shading.' creaseAngleDefault 0
- 'Nonzero value corresponding to the simulated cryptographic key.' cryptoKeyIDDefault 0
- 'Indicates type of crypto system being used, even if the encryption equipment is not keyed.' cryptoSystemDefault 0
- 'number of bits of digital voice audio or digital data being sent in the Signal PDU.' dataLengthDefault 0
- 'Dead reckoning algorithm being used to project position/orientation with velocities/accelerations.' deadReckoningDefault 0
- 'delayTime is duration of delay (in seconds) to apply.' delayTimeDefault 0
- 'depth contains a set of 3D coordinate (triplet) point values.' depthDefault 0
- 'desiredAngularVelocity1 is goal rotation rate for hinge connection to body1.' desiredAngularVelocity1Default 0
- 'desiredAngularVelocity2 is goal rotation rate for hinge connection to body2.' desiredAngularVelocity2Default 0
- 'Integer enumeration for type of detonation and result that occurred.' detonationResultDefault 0
- 'The detune field forms a compound field together with playbackRate that together determine a computedPlaybackRate value.' detuneDefault 0
- 'diffuse coefficient of sound reflection indicates how much of the incident sound energy is reflected back in multiple directions.' diffuseDefault 0
- 'disableAngularSpeed defines lower-limit tolerance value when body is considered at rest and not part of rigid body calculations, reducing numeric instabilities.' disableAngularSpeedDefault 0
- 'disableLinearSpeed defines lower-limit tolerance value when body is considered at rest and not part of rigid body calculation, reducing numeric instabilitiess.' disableLinearSpeedDefault 0
- 'disableTime defines interval when body becomes at rest and not part of rigid body calculations, reducing numeric instabilities.' disableTimeDefault 0
- 'Integer enumerations value for domain in which the entity operates: LAND, AIR, SURFACE, SUBSURFACE, SPACE or OTHER.' domainDefault 0
- 'X3DChaserNode field duration is implemented by multiple nodes.' durationDefault 1
- 'enabledAxes indicates which motor axes are active.' enabledAxesDefault 1
- 'designates both Encoding Class and Encoding Type.' encodingSchemeDefault 0
- 'endFrame indicates final index of animated frame.' endFrameDefault 0
- 'Integer enumerations value for main category that describes the entity, semantics of each code varies according to domain.' entityCategoryDefault 0
- 'Integer enumerations value for country to which the design of the entity or its design specification is attributed.' entityCountryDefault 0
- 'Integer enumerations value for domain in which the entity operates: LAND, AIR, SURFACE, SUBSURFACE, SPACE or OTHER.' entityDomainDefault 0
- 'Any extra information required to describe a particular entity.' entityExtraDefault 0
- 'EntityID unique ID for entity within that application.' entityIDDefault 0
- 'Integer enumerations value for whether entity is a PLATFORM, MUNITION, LIFE_FORM, ENVIRONMENTAL, CULTURAL_FEATURE, SUPPLY, RADIO, EXPENDABLE, SENSOR_EMITTER or OTHER.' entityKindDefault 0
- 'Specific information about an entity based on the Subcategory field.' entitySpecificDefault 0
- 'Integer enumerations value for particular subcategory to which an entity belongs based on the category field.' entitySubcategoryDefault 0
- 'Simulation/exercise eventApplicationID is unique for events generated from application at that site.' eventApplicationIDDefault 0
- 'For a given event, simulation/exercise entityID is a unique ID for a single entity within that application.' eventEntityIDDefault 0
- 'Sequential number of each event issued by an application.' eventNumberDefault 0
- 'Simulation/exercise siteID of the participating LAN or organization.' eventSiteIDDefault 0
- 'Any extra information required to describe a particular entity.' extraDefault 0
- 'X3DTextureProjectorNode field farDistance is implemented by multiple nodes.' farDistanceDefault -1
- 'fftSize represents size of Fast Fourier Transform (FFT) used to determine frequency domain.' fftSizeDefault 2048
- . fireMissionIndexDefault 0
- 'Range (three dimension, straight-line distance) that the firing entity\'s fire control system has assumed for computing the fire control solution if a weapon and if the value is known.' firingRangeDefault 0
- 'Rate at which munitions are fired.' firingRateDefault 0
- 'forceID determines the team membership of the issuing entity, and whether FRIENDLY OPPOSING or NEUTRAL or OTHER.' forceIDDefault 0
- 'frameIncrement field controls whether playback direction is forwards or backwards, and also whether frames are skipped (for example, subsampled replay).' frameIncrementDefault 1
- 'frameIndex indicates index of current frame.' frameIndexDefault 0
- 'frequency at which the BiquadFilterNode operates, in Hz.' frequencyDefault 0
- 'frequency at which the BiquadFilterNode operates, in Hz.' frequencyDefault 350
- 'frequency at which the BiquadFilterNode operates, in Hz.' frequencyDefault 440
- 'frequencyBinCount is half of fftSize and generally equates to number of data values available for the visualization.' frequencyBinCountDefault 1024
- 'Integer enumerations value for type of fuse on the munition.' fuseDefault 0
- 'X3DSoundSourceNode field gain is implemented by multiple nodes.' gainDefault 1
- 'hatchStyle selects a hatch pattern from ISO/IEC 9973 International Register of Graphical Items.' hatchStyleDefault 1
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- 'Grid array of height vertices with upward direction along +Y axis, with xDimension rows and zDimension columns.' heightDefault 2
- 'Initial destination value for this node.' initialDestinationDefault 0
- 'Initial starting value for this node.' initialValueDefault 0
- 'Inner circle radius, greater than or equal to 0.' innerRadiusDefault 0
- 'Source of transmission input.' inputSourceDefault 0
- 'integerKey is value for output when triggered.' integerKeyDefault -1
- 'X3DLightNode field intensity is implemented by multiple nodes.' intensityDefault 1
- 'Threshold value used when type=MIN (LMIP) or type=MAX (MIP).' intensityThresholdDefault 0
- 'The interauralDistance field is.' interauralDistanceDefault 0
- 'iterations controls number of iterations performed over collectioned joints and bodies during each evaluation.' iterationsDefault 10
- 'Integer enumerations value for whether entity is a PLATFORM, MUNITION, LIFE_FORM, ENVIRONMENTAL, CULTURAL_FEATURE, SUPPLY, RADIO, EXPENDABLE, SENSOR_EMITTER or OTHER.' kindDefault 0
- 'knee field contains a decibel value representing range above threshold where the curve smoothly transitions to compressed portion.' kneeDefault 30
- . lengthOfModulationParametersDefault 0
- 'Necessary level of support for this scene, as defined in corresponding Support table for a given node\'s component.' levelDefault 1
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- 'linetype selects a line pattern, with solid default if defined value isn\'t supported.' linetypeDefault 1
- 'linewidthScaleFactor is a scale factor multiplied by browser-dependent nominal linewidth, mapped to nearest available line width.' linewidthScaleFactorDefault 0
- 'Level Of Articulation 0.' loaDefault -1
- 'loopEnd field is optional playhead position where looping ends if loop=true.' loopEndDefault 0
- 'loopStart field is optional playhead position where looping begins if loop=true.' loopStartDefault 0
- 'X3DParticleEmitterNode field mass is implemented by multiple nodes.' massDefault 0
- 'X3DParticleEmitterNode field mass is implemented by multiple nodes.' massDefault 1
- 'clamps rotation_changed events within range of min/max values Hint: if minAngle > maxAngle, rotation is not clamped.' maxAngleDefault -1
- 'Outer (zero loudness)ellipsoid distance along back direction.' maxBackDefault 10
- '[maxChannelCount.' maxChannelCountDefault 2
- 'or -1, maxCorrectionSpeed.' maxCorrectionSpeedDefault -1
- 'maxDecibels represents maximum power value in scaling range for FFT analysis data.' maxDecibelsDefault -30
- 'maxDelayTime is duration of maximum amount of delay (in seconds) that can be applied.' maxDelayTimeDefault 1
- 'maxDistance is the maximum distance where sound is renderable between source and listener, after which no reduction in sound volume occurs.' maxDistanceDefault 10000
- 'Outer (zero loudness)ellipsoid distance along front direction.' maxFrontDefault 10
- 'Maximum number of particles to be generated at one time (subject to player limitations).' maxParticlesDefault 200
- 'maxSeparation is maximum separation distance between the two bodies.' maxSeparationDefault 1
- 'maxTorque1 is maximum rotational torque applied by corresponding motor axis to achieve desiredAngularVelocity1.' maxTorque1Default 0
- 'maxTorque2 is maximum rotational torque applied by corresponding motor axis to achieve desiredAngularVelocity2.' maxTorque2Default 0
- 'metallic is a PBR parameter (TODO elaborate).' metallicDefault 1
- 'clamps rotation_changed events within range of min/max values Hint: if minAngle > maxAngle, rotation is not clamped.' minAngleDefault 0
- 'Inner (full loudness) ellipsoid distance along back direction.' minBackDefault 1
- 'minBounceSpeed m/s needed to bounce.' minBounceSpeedDefault 0
- 'minDecibels represents minimum power value in scaling range for FFT analysis data.' minDecibelsDefault -100
- 'Inner (full loudness) ellipsoid distance along front direction.' minFrontDefault 1
- 'minSeparation is minimum separation distance between the two bodies.' minSeparationDefault 0
- 'Integer enumeration containing detailed information depending on the major modulation type.' modulationTypeDetailDefault 0
- 'Integer enumeration containing major classification of the modulation type.' modulationTypeMajorDefault 0
- 'Indicates the spread spectrum technique or combination of spread spectrum techniques in use.' modulationTypeSpreadSpectrumDefault 0
- 'Specifies radio system associated with this Transmitter PDU and used to interpret other fields whose values depend on a specific radio system.' modulationTypeSystemDefault 0
- 'Fallback server port if multicast not available locally.' multicastRelayPortDefault 0
- 'munitionApplicationID, unique for application at that site.' munitionApplicationIDDefault 0
- 'munitionEntityID is unique ID for entity firing munition within that application.' munitionEntityIDDefault 0
- 'Quantity of munitions fired.' munitionQuantityDefault 0
- 'Munition siteID of the participating LAN or organization.' munitionSiteIDDefault 0
- 'X3DViewpointNode field nearDistance is implemented by multiple nodes.' nearDistanceDefault -1
- 'X3DOneSidedMaterialNode field normalScale is implemented by multiple nodes.' normalScaleDefault 1
- 'numComponents pecifies how many consecutive floating-point values should be grouped together per vertex.' numComponentsDefault 4
- 'numberOfChannels is number of audio channels found in this buffer source.' numberOfChannelsDefault 0
- 'occlusionStrength indicates areas of indirect lighting, typically called ambient occlusion.' occlusionStrengthDefault 1
- 'Sends event and remembers last value sensed.' offsetDefault 0
- 'opacityFactor k_ge is the power function to control the slope of the opacity curve to highlight the set of data.' opacityFactorDefault 2
- 'X3DDamperNode field order is implemented by multiple nodes.' orderDefault 3
- 'Outer radius of circle, greater than or equal to inner radius.' outerRadiusDefault 1
- 'TODO not properly defined in X3D spedification.' particleLifetimeDefault 5
- 'X3DTimeDependentNode field pauseTime is implemented by multiple nodes.' pauseTimeDefault 0
- 'playbackRate field is speed at which to render the audio stream, and forms a compound field together with detune field Hint: negative values play in reverse.' playbackRateDefault 1
- 'pointSizeMaxValue is maximum allowed scaling factor on nominal browser point scaling.' pointSizeMaxValueDefault 1
- 'pointSizeMinValue is minimum allowed scaling factor on nominal browser point scaling.' pointSizeMinValueDefault 1
- 'Nominal rendered point size is a browser-dependent minimum renderable point size, which is then multiplied by an additional pointSizeScaleFactor (which is greater than or equal to 1).' pointSizeScaleFactorDefault 1
- 'Multicast network port, for example: 3000.' portDefault 0
- 'Player hint [0,1] if needed to choose which sounds to play.' priorityDefault 0
- 'qualityFactor is Quality Factor (Q) of the respective filter algorithm.' qualityFactorDefault 1
- 'Integer enumeration containing EntityType of transmitter radio.' radioEntityTypeCategoryDefault 0
- 'Integer enumerations value for country to which the design of the entity or its design specification is attributed.' radioEntityTypeCountryDefault 0
- 'Integer enumerations value for domain in which the entity operates: LAND, AIR, SURFACE, SUBSURFACE, SPACE or OTHER.' radioEntityTypeDomainDefault 0
- 'Integer enumerations value for whether entity is a PLATFORM, MUNITION, LIFE_FORM, ENVIRONMENTAL, CULTURAL_FEATURE, SUPPLY, RADIO, EXPENDABLE, SENSOR_EMITTER or OTHER.' radioEntityTypeKindDefault 0
- 'Integer enumerations value indicating nomenclature (name) for a particular emitter.' radioEntityTypeNomenclatureDefault 0
- 'Named equipment version number.' radioEntityTypeNomenclatureVersionDefault 0
- 'Identifies a particular radio within a given entity.' radioIDDefault 0
- 'Size in meters.' radiusDefault 1
- 'Size in meters.' radiusDefault 100
- 'Viewer range from geographic-coordinates center triggers quadtree loading/unloading.' rangeDefault 10
- 'ratio field represents amount of input change, in dB, needed for 1 dB change in output.' ratioDefault 12
- 'receiverState indicates if receiver is currently idle or busy via one of these enumerated values: 0 = off, 1 = on but not receiving, or 2 = on and receiving.' receiverStateDefault 0
- 'referenceDistance for reducing volume as source moves further from the listener.' referenceDistanceDefault 1
- 'sound refraction coefficient of a medium, which determines change in propagation direction of sound wave when obliquely crossing boundary between two mediums where its speed is different.' refractionDefault 0
- 'X3DTimeDependentNode field resumeTime is implemented by multiple nodes.' resumeTimeDefault 0
- 'rolloffFactor indicates how quickly volume is reduced as source moves further from listener.' rolloffFactorDefault 1
- 'Orientation of children relative to local coordinate system.' rotationDefault 0
- 'roughness is a PBR parameter (TODO elaborate).' roughnessDefault 1
- 'sampleRate gives either (1) sample rate in samples per second if Encoding Class is encoded audio, or (2) data rate in bits per second for data transmissions.' sampleRateDefault 0
- 'Number of samples in the PDU if the Encoding Class is encoded voice, otherwise the field is set to zero.' samplesDefault 0
- 'X3DLightNode field shadowIntensity is implemented by multiple nodes.' shadowIntensityDefault 1
- 'amount of the silhouette enhancement to use.' silhouetteBoundaryOpacityDefault 0
- 'scaling of non-silhouette regions.' silhouetteRetainedOpacityDefault 1
- 'Simulation/exercise siteID of the participating LAN or organization.' siteIDDefault 0
- 'Nominal height (in local coordinate system) of text glyphs, also sets default spacing between adjacent lines of text.' sizeDefault 128
- 'sliderForce value is used to apply a force (specified in force base units) along the axis of the slider in equal and opposite directions to the two bodies.' sliderForceDefault 0
- 'Specific information about an entity based on the subcategory field.' specificDefault 0
- 'specular coefficient of sound reflection striking a plane surface, directly reflected back into space, where angle of reflection equals angle of incidence.' specularDefault 0
- 'Factor for how fast the movie (or soundtrack) is played.' speedDefault 0
- 'Factor for how fast the movie (or soundtrack) is played.' speedDefault 1
- 'Arc extends from startAngle counterclockwise to endAngle, in radians.' startAngleDefault 0
- 'startFrame indicates initial index of animated frame.' startFrameDefault 0
- 'X3DTimeDependentNode field startTime is implemented by multiple nodes.' startTimeDefault 0
- 'stop1Bounce is velocity factor for bounce back once stop point is reached.' stop1BounceDefault 0
- 'stop2Bounce is velocity factor for bounce back once stop point is reached.' stop2BounceDefault 0
- 'stop3Bounce is velocity factor for bounce back once stop point is reached.' stop3BounceDefault 0
- 'stopBounce is velocity factor for bounce back once stop point is reached.' stopBounceDefault 0
- 'stopErrorCorrection is fraction of error correction performed during time step once stop point is reached.' stopErrorCorrectionDefault 1
- 'X3DTimeDependentNode field stopTime is implemented by multiple nodes.' stopTimeDefault 0
- 'Integer enumerations value for particular subcategory to which an entity belongs based on the category field.' subcategoryDefault 0
- 'X3DParticleEmitterNode field surfaceArea is implemented by multiple nodes.' surfaceAreaDefault 0
- 'Threshold for gradient magnitude for voxel inolusion in isosurface.' surfaceToleranceDefault 0
- 'suspensionForce describes how quickly the system resolves intersection errors due to floating-point inaccuracies.' suspensionForceDefault 0
- 'X3DSoundProcessingNode field tailTime is implemented by multiple nodes.' tailTimeDefault 0
- 'Tactical Data Link (TDL) type as an enumerated value when the Encoding Class is voice, raw binary, application-specific, or database index representation of a TDL message.' tdlTypeDefault 0
- 'hint for surface tessellation.' tessellationDefault 0
- 'texturePriority defines relative priority for this texture when allocating texture memory, an important rendering resource in graphics-card hardware.' texturePriorityDefault 0
- 'threshold field represents decibel value above which compression starts taking effect.' thresholdDefault -24
- 'Time in seconds of maximum load duration prior to declaring failure.' timeOutDefault 0
- 'X3DDamperNode field tolerance is implemented by multiple nodes.' toleranceDefault -1
- 'totalFrameCount indicates the total number of frames present in the animation, equaling the number of sets of channel data rows present in the values array.' totalFrameCountDefault 0
- 'Bandwidth of the particular transmitter measured between the half-power (-3 dB) points (this value represents total bandwidth, not the deviation from the center frequency).' transmitFrequencyBandwidthDefault 0
- 'Specify radio transmission state where enumerations value 0 is for off, value 1 for powered but not transmitting, or value 1 is for powered and transmitting,.' transmitStateDefault 0
- 'Simulation/exercise transmitterApplicationID is unique for transmitter application at that site.' transmitterApplicationIDDefault 0
- 'Simulation/exercise transmitterEntityID is a unique ID for a single entity within that application.' transmitterEntityIDDefault 0
- 'Identifies a particular radio within a given entity.' transmitterRadioIDDefault 0
- 'Simulation/exercise transmitterSiteID of the participating LAN or organization.' transmitterSiteIDDefault 0
- 'X3DBackgroundNode field transparency is implemented by multiple nodes.' transparencyDefault 0
- 'turbulence field specifies how much the wind acts directly in line with the direction, and how much variation is applied in directions other than the wind direction.' turbulenceDefault 0
- 'Number of control points in u dimension.' uDimensionDefault 0
- 'Define order of surface by polynomials of degree = order-1.' uOrderDefault 3
- 'X3DNurbsSurfaceGeometryNode field uTessellation is implemented by multiple nodes.' uTessellationDefault 0
- 'Number of control points in v dimension.' vDimensionDefault 0
- 'X3DNurbsSurfaceGeometryNode field vOrder is implemented by multiple nodes.' vOrderDefault 3
- 'X3DNurbsSurfaceGeometryNode field vTessellation is implemented by multiple nodes.' vTessellationDefault 0
- 'Geometry beyond the visibilityLimit may not be rendered (far clipping plane of the view frustrum).' visibilityLimitDefault 0
- visibilityRange visibilityRangeDefault 0
- 'Integer enumerations value for type of warhead on the munition.' warheadDefault 0
- 'Index of active child choice, counting from 0.' whichChoiceDefault -1
- 'Select geometry to render: -1 for no geometry, 0 for text trace, 1 for default geometry, (optional) higher values to render different states.' whichGeometryDefault 1
- 'Number of elements in the height array along X direction.' xDimensionDefault 2
- 'Vertical exaggeration of displayed data produced from the height array.' yScaleDefault 1
- 'Number of elements in the height array along north-south Z direction.' zDimensionDefault 2