Interface Color

All Superinterfaces:
X3DColorNode, X3DGeometricPropertyNode, X3DNode
All Known Implementing Classes:
Color

public interface Color
extends X3DColorNode
Color node defines a set of RGB color values that apply either to a sibling Coordinate|CoordinateDouble node, or else to a parent ElevationGrid node.

X3D node tooltip: [X3DColorNode] Color node defines a set of RGB color values that apply either to a sibling Coordinate|CoordinateDouble node, or else to a parent ElevationGrid node. Color is only used by ElevationGrid, IndexedFaceSet, IndexedLineSet, LineSet, PointSet, Triangle* and IndexedTriangle* nodes.
Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
See Also:
SAI Java Specification, X3D Abstract Specification: Color, X3D Tooltips: Color, X3D Scene Authoring Hints: Color
  • Method Summary

    Modifier and Type Method Description
    float[] getColor()
    Provide array of 3-tuple float results using RGB values [0..1] using RGB values [0..1] from inputOutput MFColor field named color.
    X3DMetadataObject getMetadata()
    Provide org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
    Color setColor​(float[] newValue)
    Accessor method to assign 3-tuple float array using RGB values [0..1] to inputOutput MFColor field named color.
    Color setMetadata​(X3DMetadataObject newValue)
    Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.