Interface CollisionCollection

All Superinterfaces:
X3DBoundedObject, X3DChildNode, X3DNode
All Known Implementing Classes:
CollisionCollection

public interface CollisionCollection
extends X3DChildNode, X3DBoundedObject
CollisionCollection holds a collection of objects that can be managed as a single entity for resolution of inter-object collisions.

X3D node tooltip: (X3D version 3.2 or later) [X3DChildNode,X3DBoundedObject] CollisionCollection holds a collection of objects that can be managed as a single entity for resolution of inter-object collisions.
  • Hint: contains an array of CollisionSpace, CollidableShape or CollidableOffset nodes (containerField='collidables').
  • Hint: content must be visible to be collidable and to be pickable.

Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
See Also:
SAI Java Specification, X3D Abstract Specification: CollisionCollection, X3D Tooltips: CollisionCollection, X3D Scene Authoring Hints
  • Method Summary

    Modifier and Type Method Description
    void addCollidables​(X3DNode[] newValue)
    Add array of child collidables nodes to array of existing nodes (if any).
    java.lang.String[] getAppliedParameters()
    Provide array of String enumeration results (baseType MFString) ['"BOUNCE"' | '"USER_FRICTION"' | '"FRICTION_COEFFICIENT-2"' | '"ERROR_REDUCTION"' | '"CONSTANT_FORCE"' | '"SPEED-1"' | '"SPEED-2"' | '"SLIP-1"' | '"SLIP-2"'] from inputOutput MFString field named appliedParameters.
    float[] getBboxCenter()
    Provide array of 3-tuple float results from initializeOnly SFVec3f field named bboxCenter.
    boolean getBboxDisplay()
    Provide boolean value from inputOutput SFBool field named bboxDisplay.
    float[] getBboxSize()
    Provide array of 3-tuple float results within allowed range of [0,infinity), or default value [-1 -1 -1], from initializeOnly SFVec3f field named bboxSize.
    float getBounce()
    Provide float value within allowed range of [0,1] from inputOutput SFFloat field named bounce.
    X3DNode[] getCollidables()
    Provide array of org.web3d.x3d.sai.Core.X3DNode results (using an array consisting of properly typed nodes or ProtoInstances) with acceptable node types limited to X3DNBodyCollisionSpaceNode|X3DNBodyCollidableNode, from inputOutput MFNode field collidables.
    boolean getEnabled()
    Provide boolean value from inputOutput SFBool field named enabled.
    float[] getFrictionCoefficients()
    Provide array of 2-tuple float results within allowed range of [0,infinity) from inputOutput SFVec2f field named frictionCoefficients.
    X3DMetadataObject getMetadata()
    Provide org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
    float getMinBounceSpeed()
    Provide float value within allowed range of [0,infinity) from inputOutput SFFloat field named minBounceSpeed.
    float[] getSlipFactors()
    Provide array of 2-tuple float results from inputOutput SFVec2f field named slipFactors.
    float getSoftnessConstantForceMix()
    Provide float value within allowed range of [0,1] from inputOutput SFFloat field named softnessConstantForceMix.
    float getSoftnessErrorCorrection()
    Provide float value within allowed range of [0,1] from inputOutput SFFloat field named softnessErrorCorrection.
    float[] getSurfaceSpeed()
    Provide array of 2-tuple float results from inputOutput SFVec2f field named surfaceSpeed.
    boolean getVisible()
    Provide boolean value from inputOutput SFBool field named visible.
    CollisionCollection setAppliedParameters​(java.lang.String[] newValue)
    Accessor method to assign String enumeration array (""BOUNCE"" | ""USER_FRICTION"" | ""FRICTION_COEFFICIENT-2"" | ""ERROR_REDUCTION"" | ""CONSTANT_FORCE"" | ""SPEED-1"" | ""SPEED-2"" | ""SLIP-1"" | ""SLIP-2"") to inputOutput MFString field named appliedParameters.
    CollisionCollection setBboxCenter​(float[] newValue)
    Accessor method to assign 3-tuple float array to initializeOnly SFVec3f field named bboxCenter.
    CollisionCollection setBboxDisplay​(boolean newValue)
    Accessor method to assign boolean value to inputOutput SFBool field named bboxDisplay.
    CollisionCollection setBboxSize​(float[] newValue)
    Accessor method to assign 3-tuple float array to initializeOnly SFVec3f field named bboxSize.
    CollisionCollection setBounce​(float newValue)
    Accessor method to assign float value to inputOutput SFFloat field named bounce.
    void setCollidables​(X3DNode newValue)
    Set single child collidables node, replacing prior array of existing nodes (if any).
    CollisionCollection setCollidables​(X3DNode[] newValue)
    Accessor method to assign org.web3d.x3d.sai.Core.X3DNode array (using an array consisting of properly typed nodes or ProtoInstances) to inputOutput MFNode field collidables.
    CollisionCollection setEnabled​(boolean newValue)
    Accessor method to assign boolean value to inputOutput SFBool field named enabled.
    CollisionCollection setFrictionCoefficients​(float[] newValue)
    Accessor method to assign 2-tuple float array to inputOutput SFVec2f field named frictionCoefficients.
    CollisionCollection setMetadata​(X3DMetadataObject newValue)
    Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
    CollisionCollection setMinBounceSpeed​(float newValue)
    Accessor method to assign float value to inputOutput SFFloat field named minBounceSpeed.
    CollisionCollection setSlipFactors​(float[] newValue)
    Accessor method to assign 2-tuple float array to inputOutput SFVec2f field named slipFactors.
    CollisionCollection setSoftnessConstantForceMix​(float newValue)
    Accessor method to assign float value to inputOutput SFFloat field named softnessConstantForceMix.
    CollisionCollection setSoftnessErrorCorrection​(float newValue)
    Accessor method to assign float value to inputOutput SFFloat field named softnessErrorCorrection.
    CollisionCollection setSurfaceSpeed​(float[] newValue)
    Accessor method to assign 2-tuple float array to inputOutput SFVec2f field named surfaceSpeed.
    CollisionCollection setVisible​(boolean newValue)
    Accessor method to assign boolean value to inputOutput SFBool field named visible.
  • Method Details

    • getAppliedParameters

      java.lang.String[] getAppliedParameters()
      Provide array of String enumeration results (baseType MFString) ['"BOUNCE"' | '"USER_FRICTION"' | '"FRICTION_COEFFICIENT-2"' | '"ERROR_REDUCTION"' | '"CONSTANT_FORCE"' | '"SPEED-1"' | '"SPEED-2"' | '"SLIP-1"' | '"SLIP-2"'] from inputOutput MFString field named appliedParameters.

      Tooltip: Default global parameters for collision outputs of rigid body physics system. Contact node can override parent CollisionCollection node. Selectable values for array: "BOUNCE" "USER_FRICTION" "FRICTION_COEFFICIENT-2" "ERROR_REDUCTION" "CONSTANT_FORCE" "SPEED-1" "SPEED-2" "SLIP-1" "SLIP-2".
      • Hint: BOUNCE: bounce value is used; USER_FRICTION: apply user-supplied value; FRICTION_COEFFICIENT-2: apply frictionCoefficients values; ERROR_REDUCTION: apply softnessErrorCorrection value; CONSTANT_FORCE: apply softnessConstantForceMix value; SPEED-1: apply first component of surfaceSpeed array; SPEED-2: apply second component of surfaceSpeed array; SLIP-1: apply first component of slipFactors array; SLIP-2: apply second component of slipFactors array.
      Returns:
      value of appliedParameters field
    • setAppliedParameters

      CollisionCollection setAppliedParameters​(java.lang.String[] newValue)
      Accessor method to assign String enumeration array (""BOUNCE"" | ""USER_FRICTION"" | ""FRICTION_COEFFICIENT-2"" | ""ERROR_REDUCTION"" | ""CONSTANT_FORCE"" | ""SPEED-1"" | ""SPEED-2"" | ""SLIP-1"" | ""SLIP-2"") to inputOutput MFString field named appliedParameters.

      Tooltip: Default global parameters for collision outputs of rigid body physics system. Contact node can override parent CollisionCollection node. Selectable values for array: "BOUNCE" "USER_FRICTION" "FRICTION_COEFFICIENT-2" "ERROR_REDUCTION" "CONSTANT_FORCE" "SPEED-1" "SPEED-2" "SLIP-1" "SLIP-2".
      • Hint: BOUNCE: bounce value is used; USER_FRICTION: apply user-supplied value; FRICTION_COEFFICIENT-2: apply frictionCoefficients values; ERROR_REDUCTION: apply softnessErrorCorrection value; CONSTANT_FORCE: apply softnessConstantForceMix value; SPEED-1: apply first component of surfaceSpeed array; SPEED-2: apply second component of surfaceSpeed array; SLIP-1: apply first component of slipFactors array; SLIP-2: apply second component of slipFactors array.
      Parameters:
      newValue - is new value for the appliedParameters field.
      Returns:
      CollisionCollection - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getBboxCenter

      float[] getBboxCenter()
      Provide array of 3-tuple float results from initializeOnly SFVec3f field named bboxCenter.

      Tooltip: Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
      Specified by:
      getBboxCenter in interface X3DBoundedObject
      Returns:
      value of bboxCenter field
    • setBboxCenter

      CollisionCollection setBboxCenter​(float[] newValue)
      Accessor method to assign 3-tuple float array to initializeOnly SFVec3f field named bboxCenter.

      Tooltip: Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
      Specified by:
      setBboxCenter in interface X3DBoundedObject
      Parameters:
      newValue - is new value for the bboxCenter field.
      Returns:
      CollisionCollection - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getBboxDisplay

      boolean getBboxDisplay()
      Provide boolean value from inputOutput SFBool field named bboxDisplay.

      Tooltip: Whether to display bounding box for associated geometry, aligned with world coordinates.
      • Hint: the bounding box is displayed regardless of whether contained content is visible.
      Specified by:
      getBboxDisplay in interface X3DBoundedObject
      Returns:
      value of bboxDisplay field
    • setBboxDisplay

      CollisionCollection setBboxDisplay​(boolean newValue)
      Accessor method to assign boolean value to inputOutput SFBool field named bboxDisplay.

      Tooltip: Whether to display bounding box for associated geometry, aligned with world coordinates.
      • Hint: the bounding box is displayed regardless of whether contained content is visible.
      Specified by:
      setBboxDisplay in interface X3DBoundedObject
      Parameters:
      newValue - is new value for the bboxDisplay field.
      Returns:
      CollisionCollection - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getBboxSize

      float[] getBboxSize()
      Provide array of 3-tuple float results within allowed range of [0,infinity), or default value [-1 -1 -1], from initializeOnly SFVec3f field named bboxSize.

      Tooltip: or [0,+infinity) Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
      Specified by:
      getBboxSize in interface X3DBoundedObject
      Returns:
      value of bboxSize field
    • setBboxSize

      CollisionCollection setBboxSize​(float[] newValue)
      Accessor method to assign 3-tuple float array to initializeOnly SFVec3f field named bboxSize.

      Tooltip: or [0,+infinity) Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
      Specified by:
      setBboxSize in interface X3DBoundedObject
      Parameters:
      newValue - is new value for the bboxSize field.
      Returns:
      CollisionCollection - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getBounce

      float getBounce()
      Provide float value within allowed range of [0,1] from inputOutput SFFloat field named bounce.

      Tooltip: [0,1] bounce indicates bounciness (0 = no bounce at all, 1 = maximum bounce). *
      Returns:
      value of bounce field
    • setBounce

      CollisionCollection setBounce​(float newValue)
      Accessor method to assign float value to inputOutput SFFloat field named bounce.

      Tooltip: [0,1] bounce indicates bounciness (0 = no bounce at all, 1 = maximum bounce). *
      Parameters:
      newValue - is new value for the bounce field.
      Returns:
      CollisionCollection - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getCollidables

      X3DNode[] getCollidables()
      Provide array of org.web3d.x3d.sai.Core.X3DNode results (using an array consisting of properly typed nodes or ProtoInstances) with acceptable node types limited to X3DNBodyCollisionSpaceNode|X3DNBodyCollidableNode, from inputOutput MFNode field collidables.

      Tooltip: [CollisionSpace|CollidableShape|CollidableOffset] CollisionCollection node holds a collection of objects in the collidables field that can be managed as a single entity for resolution of inter-object collisions with other groups of collidable objects. A group consists of both collidable objects as well as spaces that may be collided against each other. *


      Warning: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DNBodyCollisionSpaceNode|X3DNBodyCollidableNode.
      Returns:
      value of collidables field
      See Also:
      X3DNBodyCollisionSpaceNode, X3DNBodyCollidableNode
    • setCollidables

      CollisionCollection setCollidables​(X3DNode[] newValue)
      Accessor method to assign org.web3d.x3d.sai.Core.X3DNode array (using an array consisting of properly typed nodes or ProtoInstances) to inputOutput MFNode field collidables.

      Tooltip: [CollisionSpace|CollidableShape|CollidableOffset] CollisionCollection node holds a collection of objects in the collidables field that can be managed as a single entity for resolution of inter-object collisions with other groups of collidable objects. A group consists of both collidable objects as well as spaces that may be collided against each other. *


      Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DNBodyCollisionSpaceNode|X3DNBodyCollidableNode.
      Parameters:
      newValue - is new value for the collidables field.
      Returns:
      CollisionCollection - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • addCollidables

      void addCollidables​(X3DNode[] newValue)
      Add array of child collidables nodes to array of existing nodes (if any).

      Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DNBodyCollisionSpaceNode|X3DNBodyCollidableNode.
      Parameters:
      newValue - is new value array to be appended the collidables field.
    • setCollidables

      void setCollidables​(X3DNode newValue)
      Set single child collidables node, replacing prior array of existing nodes (if any).
      Parameters:
      newValue - is new node for the collidables field
    • getEnabled

      boolean getEnabled()
      Provide boolean value from inputOutput SFBool field named enabled.

      Tooltip: Enables/disables node operation. *
      Returns:
      value of enabled field
    • setEnabled

      CollisionCollection setEnabled​(boolean newValue)
      Accessor method to assign boolean value to inputOutput SFBool field named enabled.

      Tooltip: Enables/disables node operation. *
      Parameters:
      newValue - is new value for the enabled field.
      Returns:
      CollisionCollection - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getFrictionCoefficients

      float[] getFrictionCoefficients()
      Provide array of 2-tuple float results within allowed range of [0,infinity) from inputOutput SFVec2f field named frictionCoefficients.

      Tooltip: frictionCoefficients used for computing surface drag. *
      Returns:
      value of frictionCoefficients field
    • setFrictionCoefficients

      CollisionCollection setFrictionCoefficients​(float[] newValue)
      Accessor method to assign 2-tuple float array to inputOutput SFVec2f field named frictionCoefficients.

      Tooltip: frictionCoefficients used for computing surface drag. *
      Parameters:
      newValue - is new value for the frictionCoefficients field.
      Returns:
      CollisionCollection - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getMetadata

      X3DMetadataObject getMetadata()
      Provide org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.

      Tooltip: [X3DMetadataObject] Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
      Specified by:
      getMetadata in interface X3DChildNode
      Specified by:
      getMetadata in interface X3DNode
      Returns:
      value of metadata field
      See Also:
      X3D Scene Authoring Hints: Metadata Nodes
    • setMetadata

      CollisionCollection setMetadata​(X3DMetadataObject newValue)
      Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.

      Tooltip: [X3DMetadataObject] Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
      Specified by:
      setMetadata in interface X3DChildNode
      Specified by:
      setMetadata in interface X3DNode
      Parameters:
      newValue - is new value for the metadata field.
      Returns:
      CollisionCollection - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
      X3D Scene Authoring Hints: Metadata Nodes
    • getMinBounceSpeed

      float getMinBounceSpeed()
      Provide float value within allowed range of [0,infinity) from inputOutput SFFloat field named minBounceSpeed.

      Tooltip: [0,+infinity) minBounceSpeed m/s needed to bounce. *
      Returns:
      value of minBounceSpeed field
    • setMinBounceSpeed

      CollisionCollection setMinBounceSpeed​(float newValue)
      Accessor method to assign float value to inputOutput SFFloat field named minBounceSpeed.

      Tooltip: [0,+infinity) minBounceSpeed m/s needed to bounce. *
      Parameters:
      newValue - is new value for the minBounceSpeed field.
      Returns:
      CollisionCollection - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getSlipFactors

      float[] getSlipFactors()
      Provide array of 2-tuple float results from inputOutput SFVec2f field named slipFactors.

      Tooltip: slipFactors used for computing surface drag. *
      Returns:
      value of slipFactors field
    • setSlipFactors

      CollisionCollection setSlipFactors​(float[] newValue)
      Accessor method to assign 2-tuple float array to inputOutput SFVec2f field named slipFactors.

      Tooltip: slipFactors used for computing surface drag. *
      Parameters:
      newValue - is new value for the slipFactors field.
      Returns:
      CollisionCollection - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getSoftnessConstantForceMix

      float getSoftnessConstantForceMix()
      Provide float value within allowed range of [0,1] from inputOutput SFFloat field named softnessConstantForceMix.

      Tooltip: [0,1] softnessConstantForceMix value applies a constant force value to make colliding surfaces appear to be somewhat soft. *
      Returns:
      value of softnessConstantForceMix field
    • setSoftnessConstantForceMix

      CollisionCollection setSoftnessConstantForceMix​(float newValue)
      Accessor method to assign float value to inputOutput SFFloat field named softnessConstantForceMix.

      Tooltip: [0,1] softnessConstantForceMix value applies a constant force value to make colliding surfaces appear to be somewhat soft. *
      Parameters:
      newValue - is new value for the softnessConstantForceMix field.
      Returns:
      CollisionCollection - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getSoftnessErrorCorrection

      float getSoftnessErrorCorrection()
      Provide float value within allowed range of [0,1] from inputOutput SFFloat field named softnessErrorCorrection.

      Tooltip: [0,1] softnessErrorCorrection indicates fraction of collision error fixed in a set of evaluations (0 = no error correction, 1 = all errors corrected in single step). *
      Returns:
      value of softnessErrorCorrection field
    • setSoftnessErrorCorrection

      CollisionCollection setSoftnessErrorCorrection​(float newValue)
      Accessor method to assign float value to inputOutput SFFloat field named softnessErrorCorrection.

      Tooltip: [0,1] softnessErrorCorrection indicates fraction of collision error fixed in a set of evaluations (0 = no error correction, 1 = all errors corrected in single step). *
      Parameters:
      newValue - is new value for the softnessErrorCorrection field.
      Returns:
      CollisionCollection - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getSurfaceSpeed

      float[] getSurfaceSpeed()
      Provide array of 2-tuple float results from inputOutput SFVec2f field named surfaceSpeed.

      Tooltip: surfaceSpeed defines speed vectors for computing surface drag, if contact surfaces move independently of bodies. *
      Returns:
      value of surfaceSpeed field
    • setSurfaceSpeed

      CollisionCollection setSurfaceSpeed​(float[] newValue)
      Accessor method to assign 2-tuple float array to inputOutput SFVec2f field named surfaceSpeed.

      Tooltip: surfaceSpeed defines speed vectors for computing surface drag, if contact surfaces move independently of bodies. *
      Parameters:
      newValue - is new value for the surfaceSpeed field.
      Returns:
      CollisionCollection - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getVisible

      boolean getVisible()
      Provide boolean value from inputOutput SFBool field named visible.

      Tooltip: Whether or not renderable content within this node is visually displayed.
      • Hint: the visible field has no effect on animation behaviors, event passing or other non-visual characteristics.
      • Hint: content must be visible to be collidable and to be pickable.
      Specified by:
      getVisible in interface X3DBoundedObject
      Returns:
      value of visible field
    • setVisible

      CollisionCollection setVisible​(boolean newValue)
      Accessor method to assign boolean value to inputOutput SFBool field named visible.

      Tooltip: Whether or not renderable content within this node is visually displayed.
      • Hint: the visible field has no effect on animation behaviors, event passing or other non-visual characteristics.
      • Hint: content must be visible to be collidable and to be pickable.
      Specified by:
      setVisible in interface X3DBoundedObject
      Parameters:
      newValue - is new value for the visible field.
      Returns:
      CollisionCollection - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).